Python SDK demo
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@ -5,37 +5,42 @@ const FAIRHOPPER_PORT = 8010;
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async function main() {
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const fh = new sdk.FairHopper(FAIRHOPPER_HOST, FAIRHOPPER_PORT);
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await fh.ping();
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console.log(`Pinging FairHopper server on ${FAIRHOPPER_HOST}:${FAIRHOPPER_PORT}`);
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const pingResult = await fh.ping();
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console.log("Ping result:", pingResult);
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console.log();
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game = await fh.startGame("Mirko");
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console.log("Board dimensions:", game.board);
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console.log("Destination position:", game.destination.position);
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console.log();
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const playerUuid = game.player.uuid;
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console.log("Current position is", game.player.position);
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console.log("Initial player position is", game.player.position);
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let moveResult;
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const playerUuid = game.player.uuid;
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try {
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console.log("Trying to move right");
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moveResult = await fh.move(playerUuid, "right");
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moveResult = await fh.move(playerUuid, sdk.Direction.RIGHT);
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console.log("Successfully moved to", moveResult.player.position);
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console.log("Trying to move right");
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moveResult = await fh.move(playerUuid, "right");
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moveResult = await fh.move(playerUuid, sdk.Direction.RIGHT);
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console.log("Successfully moved to", moveResult.player.position);
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console.log("Trying to move right");
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moveResult = await fh.move(playerUuid, "right");
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moveResult = await fh.move(playerUuid, sdk.Direction.RIGHT);
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console.log("Successfully moved to", moveResult.player.position);
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console.log("Trying to move down");
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moveResult = await fh.move(playerUuid, "down");
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moveResult = await fh.move(playerUuid, sdk.Direction.DOWN);
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console.log("Successfully moved to", moveResult.player.position);
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} catch (err) {
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if (err instanceof sdk.PositionError) {
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console.error("Cant't move in this direction");
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} else {
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console.error(err);
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}
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}
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}
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@ -28,6 +28,13 @@ class PositionError extends Error {
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}
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}
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const Direction = {
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LEFT: "left",
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RIGHT: "right",
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UP: "up",
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DOWN: "down",
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};
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class FairHopper {
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constructor(host, port) {
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this.host = host;
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@ -121,4 +128,5 @@ module.exports = {
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PlayerNotFoundError,
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PlayerInactiveError,
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PositionError,
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Direction,
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};
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