const sdk = require("./fh_sdk"); const FAIRHOPPER_HOST = "http://127.0.0.1"; const FAIRHOPPER_PORT = 8010; async function main() { const fh = new sdk.FairHopper(FAIRHOPPER_HOST, FAIRHOPPER_PORT); console.log(`Pinging FairHopper server on ${FAIRHOPPER_HOST}:${FAIRHOPPER_PORT}`); const pingResult = await fh.ping(); console.log("Ping result:", pingResult); console.log(); game = await fh.startGame("Mirko"); console.log("Board dimensions:", game.board); console.log("Destination position:", game.destination.position); console.log(); console.log("Initial player position is", game.player.position); let moveResult; const playerUuid = game.player.uuid; try { console.log("Trying to move right"); moveResult = await fh.move(playerUuid, sdk.Direction.RIGHT); console.log("Successfully moved to", moveResult.player.position); console.log("Trying to move right"); moveResult = await fh.move(playerUuid, sdk.Direction.RIGHT); console.log("Successfully moved to", moveResult.player.position); console.log("Trying to move right"); moveResult = await fh.move(playerUuid, sdk.Direction.RIGHT); console.log("Successfully moved to", moveResult.player.position); console.log("Trying to move down"); moveResult = await fh.move(playerUuid, sdk.Direction.DOWN); console.log("Successfully moved to", moveResult.player.position); } catch (err) { if (err instanceof sdk.PositionError) { console.error("Cant't move in this direction"); } else { console.error(err); } } } main();