Update readme
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31
README.md
31
README.md
@ -21,6 +21,35 @@
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- Move timeout: 10s. Game is finished if timeout ocurrs.
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## Game States
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```plantuml
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hide empty description
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state "Start Game" as StartGame
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state "Move" as MovePlayer: Destination reached?
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state "Destination Reached" as DestinationReached
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state "Product Selection" as ProductSelection: Enable product selection for winning player
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state "Product Selected" as ProductSelected
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state "Selection Timeout" as SelectionTimeout
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state "End Player's Game" as EndPlayer
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state "Lock Game" as LockGame <<end>>
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state "End Game" as EndGame <<end>>
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state "Unlock game" as UnlockGame <<end>>
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[*] -> StartGame
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StartGame -> MovePlayer
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MovePlayer <-- MovePlayer: NO
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MovePlayer --> DestinationReached: YES
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DestinationReached --> ProductSelection
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DestinationReached -> LockGame: Lock game for all other players
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ProductSelection --> ProductSelected
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ProductSelection --> SelectionTimeout
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ProductSelected --> EndGame: End game\nfor all players
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SelectionTimeout -> EndPlayer
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EndPlayer --> UnlockGame: Unlock game\n for all players
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```
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## FairHopper Game Server
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Requirements:
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@ -137,7 +166,7 @@ end
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- Move right
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- Move up
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- Move down
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- Get current position
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- Get player info
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- Get board info
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Check REST API interface on [FastAPI docs](http://localhost:8010/docs).
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