WS game-state URI

This commit is contained in:
Eden Kirin
2023-03-25 16:14:05 +01:00
parent 245dc75211
commit 8bc8a37edd
3 changed files with 9 additions and 15 deletions

View File

@ -3,14 +3,15 @@ import logging
from contextlib import asynccontextmanager
import websockets
from websockets.exceptions import ConnectionClosed
from hopper.models.ws_dto import GameStateDto
from settings import settings
@asynccontextmanager
async def create_ws_client() -> websockets.WebSocketServerProtocol:
ws_uri = f"ws://{settings.ws_server.HOST}:{settings.ws_server.PORT}"
async def create_ws_client(path: str) -> websockets.WebSocketServerProtocol:
ws_uri = f"ws://{settings.ws_server.HOST}:{settings.ws_server.PORT}{path}"
async with websockets.connect(uri=ws_uri) as websocket:
yield websocket
@ -20,7 +21,7 @@ async def ws_send_game_state() -> None:
from hopper.api.dependencies import get_game_engine
try:
async with create_ws_client() as websocket:
async with create_ws_client("/game-state") as websocket:
engine = get_game_engine()
game_state = GameStateDto(
@ -30,5 +31,5 @@ async def ws_send_game_state() -> None:
layers=engine.get_board_layout().layers,
)
await websocket.send(json.dumps(game_state.dict()))
except OSError as ex:
logging.error(f"Error sending WS state: {ex}")
except (OSError, ConnectionClosed) as ex:
logging.error(f"Error sending WS state: {ex}")