Purchase delays

This commit is contained in:
Eden Kirin
2023-04-11 17:34:59 +02:00
parent 9425e0fff0
commit 9a2b5befd3
5 changed files with 22 additions and 13 deletions

View File

@ -14,7 +14,7 @@
</head> </head>
<body> <body>
<main class="container-fluid container"> <main class="container-fluid main-container">
<h1 class="mt-1 mb-2"> <h1 class="mt-1 mb-2">
FairHopper Visualisation Client FairHopper Visualisation Client
</h1> </h1>

View File

@ -85,6 +85,8 @@ function renderDestination(position) {
} }
function renderGameDump(data) { function renderGameDump(data) {
closePurchaseWindow();
createBoard(data.board); createBoard(data.board);
renderObstacles(data.layers); renderObstacles(data.layers);
renderDestination(data.destination.position); renderDestination(data.destination.position);
@ -101,7 +103,7 @@ function productPurchaseStart(products, purchaseTimeout) {
const html = products const html = products
.map((product) => { .map((product) => {
return ` return `
<div class="card product"> <div class="card product" id="product-${product.id}">
<img src="img/products/${product.name}.jpeg" class="card-img-topx" alt="${product.name}"> <img src="img/products/${product.name}.jpeg" class="card-img-topx" alt="${product.name}">
<div class="card-body"> <div class="card-body">
<h5 class="card-title">${product.name}</h5> <h5 class="card-title">${product.name}</h5>
@ -121,16 +123,16 @@ function productPurchaseTimerTick(timeLeft) {
purchaseTimeoutElement.innerText = timeLeft; purchaseTimeoutElement.innerText = timeLeft;
} }
function productPurchased(product) { function closePurchaseWindow() {
console.log("productPurchased:", product);
}
function productPurchaseDone() {
console.log("productPurchaseDone");
const container = document.getElementById("purchase-container"); const container = document.getElementById("purchase-container");
container.classList.add("d-none"); container.classList.add("d-none");
} }
function productPurchaseDone(product) {
const cardContainer = document.getElementById(`product-${product.id}`);
cardContainer.classList.add("selected");
}
function wsConnect() { function wsConnect() {
let ws = new WebSocket("ws://localhost:8011"); let ws = new WebSocket("ws://localhost:8011");
ws.onopen = () => { ws.onopen = () => {
@ -151,11 +153,8 @@ function wsConnect() {
case "product_purchase_timer_tick": case "product_purchase_timer_tick":
productPurchaseTimerTick(wsMessage.data.time_left); productPurchaseTimerTick(wsMessage.data.time_left);
break; break;
case "product_purchased":
productPurchased(wsMessage.data);
break;
case "product_purchase_done": case "product_purchase_done":
productPurchaseDone(); productPurchaseDone(wsMessage.data.product);
break; break;
default: default:
console.error("Unknown message:", wsMessage); console.error("Unknown message:", wsMessage);

View File

@ -2,7 +2,7 @@ body {
background-color: whitesmoke; background-color: whitesmoke;
} }
main.container { main.main-container {
position: relative; position: relative;
} }
@ -84,8 +84,13 @@ ul.players {
grid-template-columns: 1fr 1fr 1fr; grid-template-columns: 1fr 1fr 1fr;
} }
.purchase-container .products-content .product.selected {
background-color: pink;
}
.purchase-container .products-content .product .card-title { .purchase-container .products-content .product .card-title {
text-align: center; text-align: center;
font-size: 12pt;
} }
.purchase-container .products-content .product img { .purchase-container .products-content .product img {

View File

@ -212,6 +212,8 @@ class GameEngine:
) )
self._purchase_countdown_timer.start() self._purchase_countdown_timer.start()
await asyncio.sleep(settings.game.PURCHASE_START_DELAY)
async def purchase_product(self, player: Player, product: Product) -> None: async def purchase_product(self, player: Player, product: Product) -> None:
if not player.state == PlayerState.ON_DESTINATION: if not player.state == PlayerState.ON_DESTINATION:
raise PurchaseForbiddenForPlayer() raise PurchaseForbiddenForPlayer()
@ -220,6 +222,7 @@ class GameEngine:
await self.ws_server.send_product_purchase_done_message( await self.ws_server.send_product_purchase_done_message(
player=player, product=product player=player, product=product
) )
await asyncio.sleep(settings.game.PURCHASE_FINISHED_DELAY)
await self.reset_game() await self.reset_game()
def _reset_player(self, player) -> None: def _reset_player(self, player) -> None:

View File

@ -9,6 +9,8 @@ from hopper.models.product import Product
@dataclass @dataclass
class GameSettings: class GameSettings:
MOVE_DELAY: float = 0.5 # seconds MOVE_DELAY: float = 0.5 # seconds
PURCHASE_START_DELAY: float = 2 # seconds
PURCHASE_FINISHED_DELAY: float = 2 # seconds
@dataclass @dataclass