Merge branch 'rename-uuid-to-id'

This commit is contained in:
Eden Kirin
2023-03-31 17:21:08 +02:00
8 changed files with 116 additions and 34 deletions

View File

@ -92,7 +92,7 @@ To activate virtual environment:
poetry shell
```
WebSockets server runs on port **8011**. To run WS Server on different port, edit `settings.py` configuration.
WebSockets server runs on port **8011**. To run WS Server on different port, edit `settings.py` configuration.
## System overview
@ -220,7 +220,7 @@ Response body:
}
},
"player": {
"uuid": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
"id": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
"name": "Pero",
"position": {
"x": 0,
@ -234,17 +234,17 @@ Response body:
### Player Move
- POST `/player/{uuid}/move/left`
- POST `/player/{uuid}/move/right`
- POST `/player/{uuid}/move/up`
- POST `/player/{uuid}/move/down`
- POST `/player/{id}/move/left`
- POST `/player/{id}/move/right`
- POST `/player/{id}/move/up`
- POST `/player/{id}/move/down`
Request body: None
Response code:
- 200 OK: Destination reached
- 201 Created: Player moved successfully
- 403 Forbidden: Player uuid not valid, probably timeout
- 403 Forbidden: Player id not valid, probably timeout
- 409 Conflict: Invalid move, obstacle or position out of board
- 422 Unprocessable Content: Validation error
@ -252,7 +252,7 @@ Response body:
```json
{
"player": {
"uuid": "string",
"id": "string",
"name": "Pero",
"position": {
"x": 50,
@ -266,7 +266,7 @@ Response body:
### Get Player Info
GET `/player/{{uuid}}`
GET `/player/{{id}}`
Request body: None
@ -274,7 +274,7 @@ Response body:
```json
{
"player": {
"uuid": "string",
"id": "string",
"name": "Pero",
"position": {
"x": 50,
@ -334,7 +334,7 @@ Data:
},
"players": [
{
"uuid": "test-player-id",
"id": "test-player-id",
"name": "Pero",
"active": true,
"position": {
@ -345,7 +345,7 @@ Data:
"move_attempt_count": 3
},
{
"uuid": "95962b49-0003-4bf2-b205-71f2590f2318",
"id": "95962b49-0003-4bf2-b205-71f2590f2318",
"name": "Mirko",
"active": true,
"position": {

View File

@ -39,7 +39,7 @@ POST http://localhost:8010/player/test-player-pero/product/purchase
Content-Type: application/json
{
"product_uuid": "cocacola-id"
"product_id": "cocacola-id"
}
###

View File

@ -27,7 +27,7 @@ class PositionDto(BaseModel):
class PlayerDto(BaseModel):
uuid: str
id: str
name: str
active: bool
position: PositionDto
@ -42,7 +42,7 @@ class DestinationDto(BaseModel):
class ProductDto(BaseModel):
name: str
uuid: str
id: str
description: Optional[str] = None
class StartGameRequestDto(BaseModel):
@ -75,4 +75,4 @@ class GetProductsResponse(BaseModel):
class PurchaseProductDto(BaseModel):
product_uuid: str
product_id: str

View File

@ -24,8 +24,8 @@ from settings import settings
router = APIRouter()
def get_player(uuid: str, engine: GameEngine = Depends(get_game_engine)) -> Player:
player = engine.players.find(uuid)
def get_player(id: str, engine: GameEngine = Depends(get_game_engine)) -> Player:
player = engine.players.find(id)
if player is None:
raise HTTPException(
status_code=status.HTTP_404_NOT_FOUND, detail="Player not found"
@ -76,7 +76,7 @@ async def start_game(
@router.get(
"/player/{uuid}",
"/player/{id}",
response_model=PlayerInfoResponseDto,
responses={
status.HTTP_403_FORBIDDEN: {
@ -85,7 +85,7 @@ async def start_game(
},
status.HTTP_404_NOT_FOUND: {
"model": ErrorResponseDto,
"description": " Player with uuid not found, probably kicked out",
"description": " Player with id not found, probably kicked out",
},
},
)
@ -96,7 +96,7 @@ async def get_player_info(
@router.post(
"/player/{uuid}/move/{direction}",
"/player/{id}/move/{direction}",
response_model=MovePlayerResponseDto,
status_code=status.HTTP_201_CREATED,
responses={
@ -110,7 +110,7 @@ async def get_player_info(
},
status.HTTP_404_NOT_FOUND: {
"model": ErrorResponseDto,
"description": " Player with uuid not found, probably kicked out",
"description": " Player with id not found, probably kicked out",
},
status.HTTP_409_CONFLICT: {
"model": ErrorResponseDto,
@ -157,24 +157,24 @@ async def get_products() -> GetProductsResponse:
)
@router.get("/products/{uuid}", response_model=ProductDto)
async def get_product(uuid: str) -> ProductDto:
@router.get("/products/{id}", response_model=ProductDto)
async def get_product(id: str) -> ProductDto:
for product in settings.products:
if product.uuid == uuid:
if product.id == id:
return ProductDto.from_orm(product)
raise HTTPException(
status_code=status.HTTP_404_NOT_FOUND, detail="Product not found"
)
@router.post("/player/{uuid}/product/purchase")
@router.post("/player/{id}/product/purchase")
async def purchase_product(
body: PurchaseProductDto,
engine: GameEngine = Depends(get_game_engine),
player: Player = Depends(get_player),
):
for product in settings.products:
if product.uuid == body.product_uuid:
if product.id == body.product_id:
try:
await engine.purchase_product(player=player, product=product)
except PurchaseForbiddenForPlayer:

View File

@ -15,7 +15,7 @@ class Position:
@dataclass
class Player:
name: str
uuid: str = field(default_factory=lambda: str(uuid.uuid4()))
id: str = field(default_factory=lambda: str(uuid.uuid4()))
position: Position = field(default_factory=lambda: Position(0, 0))
move_count: int = 0
move_attempt_count: int = 0
@ -31,8 +31,8 @@ class Player:
class PlayerList(list[Player]):
def find(self, uuid: str) -> Optional[Player]:
def find(self, id: str) -> Optional[Player]:
for player in self:
if player.uuid == uuid:
if player.id == id:
return player
return None

View File

@ -6,5 +6,5 @@ from typing import Optional
@dataclass
class Product:
name: str
uuid: str = field(default_factory=lambda: str(uuid.uuid4()))
id: str = field(default_factory=lambda: str(uuid.uuid4()))
description: Optional[str] = None

51
sdk/demo.py Normal file
View File

@ -0,0 +1,51 @@
import random
from fh_sdk import Direction, FairHopper, Position
import math
HOST = "http://localhost"
PORT = 8010
def calc_angle(position1: Position, position2: Position) -> float:
x1, y1 = position1.x, position1.y
x2, y2 = position2.x, position2.y
return math.atan2(y2 - y1, x2 - x1) * (180 / math.pi)
fh = FairHopper(host=HOST, port=PORT)
res = fh.ping()
game = fh.start_game(player_name=f"Mirko {random.randint(0, 9999)}")
print(game.player.position)
quit()
res = fh.get_game_info()
print(">>>>>", res)
res = fh.get_player_info("XX")
print(">>>>>", res)
position = game.player.position
dest_position = game.destination.position
# p1 = PositionDto(x=0, y=20)
# p2 = PositionDto(x=10, y=10)
# angle = calc_angle(p1, p2)
# print(angle)
# quit()
for _ in range(10):
angle = calc_angle(position, dest_position) + 180
if 0 <= angle < 90:
direction = Direction.RIGHT
elif 90 <= angle <= 180:
direction = Direction.DOWN
elif 180 <= angle <= 270:
direction = Direction.RIGHT
else:
direction = Direction.UP
print(position, dest_position, int(angle), direction)
move_response = fh.move(game.player.id, direction)
position = move_response.player.position

View File

@ -2,18 +2,49 @@ import logging
from hopper.models.config import (
BoardSettings,
DebugSettings,
GameSettings,
InactivityWatchdogSettings,
Settings,
WSServerSettings,
)
from hopper.models.player import Player, Position
from hopper.models.product import Product
settings = Settings(
game=GameSettings(),
board=BoardSettings(),
board=BoardSettings(
WIDTH=20,
HEIGHT=20,
OBSTACLE_COUNT=10,
),
inacivity_watchdog=InactivityWatchdogSettings(),
purchase_timeout=5,
log_level=logging.INFO,
products=[
Product(name="CocaCola", id="cocacola-id"),
Product(name="Pepsi", id="pepsi-id"),
Product(name="Fanta", id="fanta-id"),
Product(name="Snickers", id="snickers-id"),
Product(name="Mars", id="mars-id"),
Product(name="Burek", id="burek-id"),
],
ws_server=WSServerSettings(),
purchase_timeout=10,
debug=None,
debug=DebugSettings(
PRINT_BOARD=True,
PLAYERS=[
Player(
name="Pero",
id="test-player-pero",
position=Position(x=9, y=10),
can_be_deactivated=False,
),
Player(
name="Mirko",
id="test-player-mirko",
position=Position(x=10, y=5),
can_be_deactivated=False,
),
],
),
)