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11
.docker/run.sh
Executable file
11
.docker/run.sh
Executable file
@ -0,0 +1,11 @@
|
||||
#!/bin/sh
|
||||
|
||||
PORT=${FAIRHOPPER_API_PORT=8010}
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||||
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||||
echo "Starting FairHopper game server on port ${PORT}"
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|
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uvicorn \
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main:app \
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||||
--host 0.0.0.0 \
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--port ${PORT} \
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||||
--workers=1
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||||
40
.docker/settings.py
Normal file
40
.docker/settings.py
Normal file
@ -0,0 +1,40 @@
|
||||
import os
|
||||
import logging
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||||
|
||||
from hopper.models.config import (
|
||||
BoardSettings,
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||||
DebugSettings,
|
||||
GameSettings,
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||||
InactivityWatchdogSettings,
|
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Settings,
|
||||
WSServerSettings,
|
||||
)
|
||||
from hopper.models.product import Product
|
||||
|
||||
settings = Settings(
|
||||
game=GameSettings(),
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||||
board=BoardSettings(
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WIDTH=20,
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HEIGHT=20,
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||||
OBSTACLE_COUNT=0,
|
||||
),
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inacivity_watchdog=InactivityWatchdogSettings(),
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||||
purchase_timeout=5,
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||||
log_level=logging.INFO,
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||||
products=[
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Product(name="CocaCola", id="cocacola-id"),
|
||||
Product(name="Pepsi", id="pepsi-id"),
|
||||
Product(name="Fanta", id="fanta-id"),
|
||||
Product(name="Snickers", id="snickers-id"),
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||||
Product(name="Mars", id="mars-id"),
|
||||
Product(name="Burek", id="burek-id"),
|
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],
|
||||
ws_server=WSServerSettings(
|
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HOST="0.0.0.0",
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||||
PORT=int(os.environ.get("FAIRHOPPER_WS_PORT", 8011)),
|
||||
),
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||||
debug=DebugSettings(
|
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PRINT_BOARD=True,
|
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PLAYERS=[],
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||||
),
|
||||
)
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@ -4,3 +4,5 @@ __pycache__
|
||||
/env
|
||||
/.venv
|
||||
/settings.py
|
||||
/requirements.txt
|
||||
/frontend/js/config.js
|
||||
|
||||
50
Dockerfile
Normal file
50
Dockerfile
Normal file
@ -0,0 +1,50 @@
|
||||
FROM python:3.10.11-alpine3.17 as env-builder
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||||
|
||||
# handle optional arguments
|
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ARG INTERNAL_API_PORT=8010
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ARG INTERNAL_WS_PORT=8011
|
||||
|
||||
RUN \
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||||
apk add --no-cache gcc musl-dev libffi-dev && \
|
||||
pip install pip -U --no-cache-dir --prefer-binary && \
|
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pip install poetry --no-cache-dir --prefer-binary
|
||||
|
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WORKDIR /app
|
||||
|
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COPY pyproject.toml .
|
||||
COPY poetry.lock .
|
||||
|
||||
# create virtual environment
|
||||
RUN python -m venv /venv
|
||||
# set python thingies, set environment variables and activate virtual environment
|
||||
ENV \
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PYTHONDONTWRITEBYTECODE=1 \
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PYTHONUNBUFFERED=1 \
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FAIRHOPPER_API_PORT=${INTERNAL_API_PORT} \
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FAIRHOPPER_WS_PORT=${INTERNAL_WS_PORT} \
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PATH="/venv/bin:$PATH"
|
||||
|
||||
RUN \
|
||||
# dump python dependencies into requirements file
|
||||
poetry export --without-hashes --format=requirements.txt > requirements.txt && \
|
||||
# install python libs
|
||||
pip install -r requirements.txt --no-cache-dir --prefer-binary
|
||||
|
||||
|
||||
FROM python:3.10.11-alpine3.17 as runner
|
||||
|
||||
WORKDIR /app
|
||||
COPY --from=env-builder /venv /venv
|
||||
|
||||
# set python thingies and activate virtual environment
|
||||
ENV \
|
||||
PYTHONDONTWRITEBYTECODE=1 \
|
||||
PYTHONUNBUFFERED=1 \
|
||||
PATH="/venv/bin:$PATH"
|
||||
|
||||
# copy all relevant files
|
||||
COPY ./.docker/* ./
|
||||
COPY ./hopper ./hopper
|
||||
COPY ./main.py .
|
||||
|
||||
ENTRYPOINT [ "/app/run.sh" ]
|
||||
42
Makefile
42
Makefile
@ -1,3 +1,11 @@
|
||||
IMAGE_NAME=fairhopper-service
|
||||
CONTAINER_NAME=fairhopper-service
|
||||
INTERNAL_API_PORT=8010
|
||||
INTERNAL_WS_PORT=8011
|
||||
EXTERNAL_API_PORT=8010
|
||||
EXTERNAL_WS_PORT=8011
|
||||
|
||||
|
||||
run:
|
||||
@poetry run \
|
||||
uvicorn \
|
||||
@ -14,3 +22,37 @@ run-dev:
|
||||
--port 8010 \
|
||||
--workers=1 \
|
||||
--reload
|
||||
|
||||
create-requirements:
|
||||
@poetry export \
|
||||
--without-hashes \
|
||||
--format=requirements.txt \
|
||||
> requirements.txt
|
||||
|
||||
docker-clean:
|
||||
@echo "> Removing container $(CONTAINER_NAME)"
|
||||
- @docker rm $(CONTAINER_NAME)
|
||||
@echo "> Removing image $(CONTAINER_NAME)"
|
||||
- @docker image rm $(CONTAINER_NAME)
|
||||
|
||||
|
||||
docker-build:
|
||||
@docker \
|
||||
buildx build \
|
||||
--build-arg INTERNAL_API_PORT=$(INTERNAL_API_PORT) \
|
||||
--build-arg INTERNAL_WS_PORT=$(INTERNAL_WS_PORT) \
|
||||
--tag $(CONTAINER_NAME) \
|
||||
.
|
||||
|
||||
docker-run:
|
||||
@docker \
|
||||
run \
|
||||
--publish $(EXTERNAL_API_PORT):$(INTERNAL_API_PORT) \
|
||||
--publish $(EXTERNAL_WS_PORT):$(INTERNAL_WS_PORT) \
|
||||
--name=$(CONTAINER_NAME) \
|
||||
$(IMAGE_NAME) \
|
||||
--detach
|
||||
|
||||
docker-clean-build:
|
||||
make clean
|
||||
make build
|
||||
|
||||
243
README.md
243
README.md
@ -1,5 +1,14 @@
|
||||
# FairHopper
|
||||
|
||||
## Useful links
|
||||
|
||||
- [Frontend](https://fairhopper.mjerenja.com)
|
||||
- [API](https://api.fairhopper.mjerenja.com)
|
||||
- [API Docs](https://api.fairhopper.mjerenja.com/docs)
|
||||
- [FairHopper](https://gitea.ekirin.com/Intis/fairhopper)
|
||||
- [FairHopper SDK](https://gitea.ekirin.com/Intis/fairhopper-sdk)
|
||||
- Websockets: wss://fairhopper.mjerenja.com/ws
|
||||
|
||||
## Game
|
||||
|
||||
### Overview
|
||||
@ -24,6 +33,7 @@
|
||||
## Game States
|
||||
|
||||
```plantuml
|
||||
scale 1024 width
|
||||
hide empty description
|
||||
|
||||
state "Start Game" as StartGame
|
||||
@ -52,10 +62,59 @@ EndPlayer --> UnlockGame: Unlock game\n for all players
|
||||
|
||||
## FairHopper Game Server
|
||||
|
||||
### Start server as docker container
|
||||
|
||||
Build image:
|
||||
```sh
|
||||
docker build . -t CONTAINER_NAME
|
||||
```
|
||||
|
||||
Create docker container:
|
||||
```sh
|
||||
docker \
|
||||
create \
|
||||
--publish EXTERNAL_API_PORT:8010 \
|
||||
--publish EXTERNAL_WS_PORT:8011 \
|
||||
--name=CONTAINER_NAME \
|
||||
IMAGE_NAME
|
||||
```
|
||||
|
||||
Parameters:
|
||||
- `EXTERNAL_API_PORT` - REST API port
|
||||
- `EXTERNAL_WS_PORT` - Websockets port
|
||||
- `CONTAINER_NAME` - FairHopper container name
|
||||
- `IMAGE_NAME` - FairHopper image name
|
||||
|
||||
Start docker container:
|
||||
```sh
|
||||
docker start CONTAINER_NAME -d
|
||||
```
|
||||
|
||||
Stop docker container:
|
||||
```sh
|
||||
docker stop CONTAINER_NAME
|
||||
```
|
||||
|
||||
Example:
|
||||
```sh
|
||||
docker build . -t fairhopper-service
|
||||
docker \
|
||||
run \
|
||||
--publish 8010:8010 \
|
||||
--publish 8011:8011 \
|
||||
--name=fairhopper-service \
|
||||
fairhopper \
|
||||
--detach
|
||||
docker start fairhopper-service -d
|
||||
docker stop fairhopper-service
|
||||
```
|
||||
|
||||
### Start server on local machine
|
||||
|
||||
Requirements:
|
||||
- Python 3.10+
|
||||
|
||||
### Install virtual envirnonment
|
||||
#### Install virtual envirnonment
|
||||
|
||||
Project uses [Poetry](https://python-poetry.org), ultimate dependency management software for Python.
|
||||
|
||||
@ -69,14 +128,14 @@ Install virtual environment:
|
||||
poetry install
|
||||
```
|
||||
|
||||
### Setting up
|
||||
#### Setting up
|
||||
|
||||
Copy `settings_template.py` to `settings.py`.
|
||||
|
||||
Edit `settings.py` and customize application.
|
||||
|
||||
|
||||
### Starting FairHopper Game Server
|
||||
#### Starting FairHopper Game Server
|
||||
|
||||
```sh
|
||||
make run
|
||||
@ -111,11 +170,11 @@ package Masterpiece #seashell {
|
||||
usecase Game as "Game Engine"
|
||||
usecase WS as "WS Server"
|
||||
}
|
||||
usecase Vis as "Visualisation\nService"
|
||||
usecase Vis as "Flutter\nVisualisation\nService"
|
||||
}
|
||||
|
||||
usecase ExtVis1 as "Visualisation\nService"
|
||||
usecase ExtVis2 as "Visualisation\nService"
|
||||
usecase ExtVis1 as "Visualisation\nClient"
|
||||
usecase ExtVis2 as "Visualisation\nClient"
|
||||
|
||||
P1 -left-> API: REST API
|
||||
P2 -left-> API: REST API
|
||||
@ -145,41 +204,58 @@ Game ->o WS: Send initial state
|
||||
Client1 ->o WS: Client connect
|
||||
activate WS #coral
|
||||
WS -> Client1: Game state
|
||||
deactivate
|
||||
deactivate WS
|
||||
|
||||
Client2 ->o WS: Client connect
|
||||
activate WS #coral
|
||||
WS -> Client2: Game state
|
||||
deactivate
|
||||
deactivate WS
|
||||
|
||||
loop #lightyellow On game state change
|
||||
Game ->o WS: Game state
|
||||
activate WS #coral
|
||||
WS o-> Client1: Game state
|
||||
WS o-> Client2: Game state
|
||||
deactivate
|
||||
deactivate WS
|
||||
end
|
||||
|
||||
== Product purchase mode ==
|
||||
== Player reached destination ==
|
||||
|
||||
Game -> WS: Purchase start
|
||||
activate WS #coral
|
||||
WS o-> Client1: Purchase start
|
||||
WS o-> Client2: Purchase start
|
||||
deactivate
|
||||
|
||||
loop #lightyellow Purchase countdown timer
|
||||
Game ->o WS: Timer count down
|
||||
Game -> Game: Lock game for other players
|
||||
activate Game
|
||||
Game -> WS: Player reached destination
|
||||
activate WS #coral
|
||||
WS o-> Client1: Purchase time left
|
||||
WS o-> Client2: Purchase time left
|
||||
deactivate
|
||||
WS o-> Client1: Select product
|
||||
WS o-> Client2: Select product
|
||||
deactivate WS
|
||||
deactivate Game
|
||||
|
||||
loop #lightyellow Product select countdown timer (60s)
|
||||
Game ->o WS: Timer timeout
|
||||
activate Game
|
||||
activate WS #coral
|
||||
WS o-> Client1: Selection timeout
|
||||
WS o-> Client2: Selection timeout
|
||||
deactivate WS
|
||||
Game -> Game: Unlock game
|
||||
deactivate Game
|
||||
end
|
||||
Game -> WS: Purchase done
|
||||
|
||||
Client1 -> WS: Product selected
|
||||
activate WS #coral
|
||||
WS o-> Client1: Purchase done
|
||||
WS o-> Client2: Purchase done
|
||||
deactivate
|
||||
WS o-> Game: Product selected
|
||||
activate Game
|
||||
WS o-> Client2: Product selected
|
||||
deactivate WS
|
||||
|
||||
|
||||
Game -> Game: Unlock game
|
||||
Game -> WS: Game state
|
||||
activate WS #coral
|
||||
WS o-> Client1: Game state
|
||||
WS o-> Client2: Game state
|
||||
deactivate WS
|
||||
deactivate Game
|
||||
```
|
||||
|
||||
|
||||
@ -314,46 +390,57 @@ Response body:
|
||||
### WS Data format
|
||||
- json
|
||||
|
||||
```json
|
||||
{
|
||||
"message": message_type,
|
||||
"data": ...
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
### Game state structure
|
||||
|
||||
URI: `/game-state`
|
||||
Direction: Game server -> Clients
|
||||
|
||||
Message: `game_dump`
|
||||
|
||||
Data:
|
||||
```json
|
||||
{
|
||||
"board": {
|
||||
"width": 21,
|
||||
"height": 21
|
||||
"width": 10,
|
||||
"height": 10
|
||||
},
|
||||
"destination": {
|
||||
"position": {
|
||||
"x": 10,
|
||||
"y": 10
|
||||
"x": 5,
|
||||
"y": 5
|
||||
}
|
||||
},
|
||||
"players": [
|
||||
{
|
||||
"id": "test-player-id",
|
||||
"id": "test-player-pero",
|
||||
"name": "Pero",
|
||||
"active": true,
|
||||
"position": {
|
||||
"x": 2,
|
||||
"y": 2
|
||||
"x": 3,
|
||||
"y": 3
|
||||
},
|
||||
"move_count": 3,
|
||||
"move_attempt_count": 3
|
||||
"move_count": 0,
|
||||
"move_attempt_count": 0,
|
||||
"state": "CREATED"
|
||||
},
|
||||
{
|
||||
"id": "95962b49-0003-4bf2-b205-71f2590f2318",
|
||||
"id": "test-player-mirko",
|
||||
"name": "Mirko",
|
||||
"active": true,
|
||||
"position": {
|
||||
"x": 0,
|
||||
"y": 0
|
||||
"x": 4,
|
||||
"y": 4
|
||||
},
|
||||
"move_count": 15,
|
||||
"move_attempt_count": 20
|
||||
"move_count": 0,
|
||||
"move_attempt_count": 0,
|
||||
"state": "CREATED"
|
||||
}
|
||||
],
|
||||
"layers": [
|
||||
@ -363,36 +450,22 @@ Data:
|
||||
{
|
||||
"type": "OBSTACLE",
|
||||
"position": {
|
||||
"x": 4,
|
||||
"y": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "OBSTACLE",
|
||||
"position": {
|
||||
"x": 4,
|
||||
"y": 13
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "OBSTACLE",
|
||||
"position": {
|
||||
"x": 18,
|
||||
"y": 18
|
||||
"x": 0,
|
||||
"y": 6
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "OBSTACLE",
|
||||
"position": {
|
||||
"x": 5,
|
||||
"y": 4
|
||||
"y": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "OBSTACLE",
|
||||
"position": {
|
||||
"x": 7,
|
||||
"y": 10
|
||||
"x": 1,
|
||||
"y": 6
|
||||
}
|
||||
}
|
||||
]
|
||||
@ -403,8 +476,8 @@ Data:
|
||||
{
|
||||
"type": "DESTINATION",
|
||||
"position": {
|
||||
"x": 10,
|
||||
"y": 10
|
||||
"x": 5,
|
||||
"y": 5
|
||||
}
|
||||
}
|
||||
]
|
||||
@ -415,15 +488,15 @@ Data:
|
||||
{
|
||||
"type": "PLAYER",
|
||||
"position": {
|
||||
"x": 2,
|
||||
"y": 2
|
||||
"x": 3,
|
||||
"y": 3
|
||||
}
|
||||
},
|
||||
{
|
||||
"type": "PLAYER",
|
||||
"position": {
|
||||
"x": 0,
|
||||
"y": 0
|
||||
"x": 4,
|
||||
"y": 4
|
||||
}
|
||||
}
|
||||
]
|
||||
@ -431,3 +504,43 @@ Data:
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### Player reached destination
|
||||
|
||||
Direction: Game server -> Clients
|
||||
|
||||
Message: `player_reached_destination`
|
||||
|
||||
Data:
|
||||
```json
|
||||
{
|
||||
"player": {
|
||||
"id": "2e0f1a50-eaa6-4efd-b0c3-adbf7000eec2",
|
||||
"name": "Joso",
|
||||
"active": true,
|
||||
"position": {
|
||||
"x": 5,
|
||||
"y": 5
|
||||
},
|
||||
"move_count": 6,
|
||||
"move_attempt_count": 6,
|
||||
"state": "ON_DESTINATION"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Product selection timeout
|
||||
|
||||
Direction: Game server -> Clients
|
||||
|
||||
Message: `product_selection_timeout`
|
||||
|
||||
Data: `null`
|
||||
|
||||
### Product selection done
|
||||
|
||||
Message: `product_selection_done`
|
||||
|
||||
Direction: Client -> Game server, Game server -> Clients
|
||||
|
||||
Data: `null`
|
||||
|
||||
Submodule fairhopper-sdk updated: 10290dba54...ed8f93d7d0
@ -8,13 +8,17 @@
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css"
|
||||
integrity="sha384-rbsA2VBKQhggwzxH7pPCaAqO46MgnOM80zW1RWuH61DGLwZJEdK2Kadq2F9CUG65" crossorigin="anonymous">
|
||||
<link rel="stylesheet" href="styles.css">
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/js/bootstrap.min.js"
|
||||
integrity="sha384-cuYeSxntonz0PPNlHhBs68uyIAVpIIOZZ5JqeqvYYIcEL727kskC66kF92t6Xl2V"
|
||||
crossorigin="anonymous"></script>
|
||||
<script src="js/config.js"></script>
|
||||
<script src="js/frontend.js"></script>
|
||||
|
||||
<title>FairHopper Visualisation Client</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<main class="container-fluid container">
|
||||
<main class="container-fluid main-container">
|
||||
<h1 class="mt-1 mb-2">
|
||||
FairHopper Visualisation Client
|
||||
</h1>
|
||||
@ -41,6 +45,26 @@
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
|
||||
<div class="modal fade" id="player-on-destination-modal">
|
||||
<div class="modal-dialog">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class="modal-title">Player on destination</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
Player <strong class="player-name"></strong>
|
||||
reached destination in <strong class="move-count"></strong>
|
||||
moves.
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-primary" id="finish-product-selection" data-bs-dismiss="modal">
|
||||
Finish product selection
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@ -1,3 +1,10 @@
|
||||
if (typeof FAIRHOPPER_WS_SERVER === "undefined") {
|
||||
var FAIRHOPPER_WS_SERVER = "ws://127.0.0.1:8011";
|
||||
}
|
||||
|
||||
let ws = null;
|
||||
let playerOnDestinationModal = null;
|
||||
|
||||
const BOARD_ICONS = {
|
||||
PLAYER: "😀",
|
||||
PLAYER_ON_DESTINATION: "😎",
|
||||
@ -33,10 +40,10 @@ function renderCellContent(position, content) {
|
||||
}
|
||||
|
||||
function renderPlayerList(players) {
|
||||
const html = players
|
||||
document.getElementById("players-content").innerHTML = players
|
||||
.filter((player) => player.active)
|
||||
.map((player) => {
|
||||
const onDestination = player.state == "ON_DESTINATION";
|
||||
const onDestination = player.state === "ON_DESTINATION";
|
||||
return `
|
||||
<li class="${onDestination ? "text-success" : ""}">
|
||||
${player.name} (${player.move_count})
|
||||
@ -45,7 +52,6 @@ function renderPlayerList(players) {
|
||||
`;
|
||||
})
|
||||
.join("");
|
||||
document.getElementById("players-content").innerHTML = html;
|
||||
}
|
||||
|
||||
function renderPlayers(players) {
|
||||
@ -53,14 +59,13 @@ function renderPlayers(players) {
|
||||
.filter((player) => player.active)
|
||||
.forEach((player) => {
|
||||
const cell = findCell(player.position);
|
||||
const onDestination = player.state == "ON_DESTINATION";
|
||||
const onDestination = player.state === "ON_DESTINATION";
|
||||
const playerIcon = onDestination ? BOARD_ICONS.PLAYER_ON_DESTINATION : BOARD_ICONS.PLAYER;
|
||||
if (cell) {
|
||||
const html = `
|
||||
cell.innerHTML = `
|
||||
<div class="player-tooltip">${player.name}</div>
|
||||
${playerIcon}
|
||||
`;
|
||||
cell.innerHTML = html;
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -92,47 +97,25 @@ function renderGameDump(data) {
|
||||
renderPlayers(data.players);
|
||||
}
|
||||
|
||||
function productPurchaseStart(products, purchaseTimeout) {
|
||||
console.log("productPurchaseStart:", products);
|
||||
const containerElement = document.getElementById("purchase-container");
|
||||
const contentElement = document.getElementById("products-content");
|
||||
const purchaseTimeoutElement = document.getElementById("purchase-countdown");
|
||||
|
||||
const html = products
|
||||
.map((product) => {
|
||||
return `
|
||||
<div class="card product">
|
||||
<img src="img/products/${product.name}.jpeg" class="card-img-topx" alt="${product.name}">
|
||||
<div class="card-body">
|
||||
<h5 class="card-title">${product.name}</h5>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
})
|
||||
.join("");
|
||||
|
||||
contentElement.innerHTML = html;
|
||||
containerElement.classList.remove("d-none");
|
||||
purchaseTimeoutElement.innerText = purchaseTimeout;
|
||||
function playerReachedDestination(data) {
|
||||
const dlgElement = document.getElementById("player-on-destination-modal");
|
||||
dlgElement.querySelector(".player-name").textContent = data.player.name;
|
||||
dlgElement.querySelector(".move-count").textContent = data.player.move_count;
|
||||
playerOnDestinationModal.show();
|
||||
}
|
||||
|
||||
function productPurchaseTimerTick(timeLeft) {
|
||||
const purchaseTimeoutElement = document.getElementById("purchase-countdown");
|
||||
purchaseTimeoutElement.innerText = timeLeft;
|
||||
function productSelectionTimeout() {
|
||||
playerOnDestinationModal.hide();
|
||||
}
|
||||
|
||||
function productPurchased(product) {
|
||||
console.log("productPurchased:", product);
|
||||
}
|
||||
|
||||
function productPurchaseDone() {
|
||||
console.log("productPurchaseDone");
|
||||
const container = document.getElementById("purchase-container");
|
||||
container.classList.add("d-none");
|
||||
function productSelectionDone() {
|
||||
playerOnDestinationModal.hide();
|
||||
}
|
||||
|
||||
function wsConnect() {
|
||||
let ws = new WebSocket("ws://localhost:8011");
|
||||
console.log("Attempting to connect to", FAIRHOPPER_WS_SERVER);
|
||||
ws = new WebSocket(FAIRHOPPER_WS_SERVER);
|
||||
|
||||
ws.onopen = () => {
|
||||
console.log("WS connected");
|
||||
};
|
||||
@ -145,17 +128,14 @@ function wsConnect() {
|
||||
case "game_dump":
|
||||
renderGameDump(wsMessage.data);
|
||||
break;
|
||||
case "product_purchase_start":
|
||||
productPurchaseStart(wsMessage.data.products, wsMessage.data.timeout);
|
||||
case "player_reached_destination":
|
||||
playerReachedDestination(wsMessage.data);
|
||||
break;
|
||||
case "product_purchase_timer_tick":
|
||||
productPurchaseTimerTick(wsMessage.data.time_left);
|
||||
case "product_selection_timeout":
|
||||
productSelectionTimeout();
|
||||
break;
|
||||
case "product_purchased":
|
||||
productPurchased(wsMessage.data);
|
||||
break;
|
||||
case "product_purchase_done":
|
||||
productPurchaseDone();
|
||||
case "product_selection_done":
|
||||
productSelectionDone();
|
||||
break;
|
||||
default:
|
||||
console.error("Unknown message:", wsMessage);
|
||||
@ -163,7 +143,8 @@ function wsConnect() {
|
||||
};
|
||||
|
||||
ws.onclose = (e) => {
|
||||
setTimeout(function () {
|
||||
ws = null;
|
||||
setTimeout(() => {
|
||||
wsConnect();
|
||||
}, 1000);
|
||||
};
|
||||
@ -174,6 +155,24 @@ function wsConnect() {
|
||||
};
|
||||
}
|
||||
|
||||
function finishProductSelection() {
|
||||
if (!ws) {
|
||||
return;
|
||||
}
|
||||
const wsMessage = {
|
||||
message: "product_selection_done",
|
||||
data: null,
|
||||
};
|
||||
ws.send(JSON.stringify(wsMessage));
|
||||
}
|
||||
|
||||
window.onload = () => {
|
||||
const dlgElement = document.getElementById("player-on-destination-modal");
|
||||
playerOnDestinationModal = new bootstrap.Modal(dlgElement);
|
||||
|
||||
document.getElementById("finish-product-selection").onclick = () => {
|
||||
finishProductSelection();
|
||||
};
|
||||
|
||||
wsConnect();
|
||||
};
|
||||
|
||||
@ -2,7 +2,7 @@ body {
|
||||
background-color: whitesmoke;
|
||||
}
|
||||
|
||||
main.container {
|
||||
main.main-container {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
@ -84,8 +84,13 @@ ul.players {
|
||||
grid-template-columns: 1fr 1fr 1fr;
|
||||
}
|
||||
|
||||
.purchase-container .products-content .product.selected {
|
||||
background-color: pink;
|
||||
}
|
||||
|
||||
.purchase-container .products-content .product .card-title {
|
||||
text-align: center;
|
||||
font-size: 12pt;
|
||||
}
|
||||
|
||||
.purchase-container .products-content .product img {
|
||||
|
||||
@ -1,7 +1,5 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import Optional
|
||||
|
||||
from pydantic import BaseModel as PydanticBaseModel
|
||||
|
||||
from hopper.enums import PlayerState
|
||||
@ -40,11 +38,6 @@ class DestinationDto(BaseModel):
|
||||
position: PositionDto
|
||||
|
||||
|
||||
class ProductDto(BaseModel):
|
||||
name: str
|
||||
id: str
|
||||
description: Optional[str] = None
|
||||
|
||||
class StartGameRequestDto(BaseModel):
|
||||
player_name: str
|
||||
|
||||
@ -68,11 +61,3 @@ class PlayerInfoResponseDto(MovePlayerResponseDto):
|
||||
|
||||
class ErrorResponseDto(BaseModel):
|
||||
detail: str
|
||||
|
||||
|
||||
class GetProductsResponse(BaseModel):
|
||||
products: list[ProductDto]
|
||||
|
||||
|
||||
class PurchaseProductDto(BaseModel):
|
||||
product_id: str
|
||||
|
||||
@ -6,20 +6,20 @@ from hopper.api.dto import (
|
||||
DestinationDto,
|
||||
ErrorResponseDto,
|
||||
GameInfoDto,
|
||||
GetProductsResponse,
|
||||
MovePlayerResponseDto,
|
||||
PingResponse,
|
||||
PlayerInfoResponseDto,
|
||||
ProductDto,
|
||||
PurchaseProductDto,
|
||||
StartGameRequestDto,
|
||||
StartGameResponseDto,
|
||||
)
|
||||
from hopper.engine import GameEngine
|
||||
from hopper.enums import Direction, PlayerMoveResult
|
||||
from hopper.errors import Collision, GameLockForMovement, PositionOutOfBounds, PurchaseForbiddenForPlayer
|
||||
from hopper.errors import (
|
||||
Collision,
|
||||
GameLockForMovement,
|
||||
PositionOutOfBounds,
|
||||
)
|
||||
from hopper.models.player import Player
|
||||
from settings import settings
|
||||
|
||||
router = APIRouter()
|
||||
|
||||
@ -81,11 +81,11 @@ async def start_game(
|
||||
responses={
|
||||
status.HTTP_403_FORBIDDEN: {
|
||||
"model": ErrorResponseDto,
|
||||
"description": " Player inactive",
|
||||
"description": "Player inactive",
|
||||
},
|
||||
status.HTTP_404_NOT_FOUND: {
|
||||
"model": ErrorResponseDto,
|
||||
"description": " Player with id not found, probably kicked out",
|
||||
"description": "Player with id not found, probably kicked out",
|
||||
},
|
||||
},
|
||||
)
|
||||
@ -106,19 +106,19 @@ async def get_player_info(
|
||||
},
|
||||
status.HTTP_403_FORBIDDEN: {
|
||||
"model": ErrorResponseDto,
|
||||
"description": " Player inactive",
|
||||
"description": "Player inactive",
|
||||
},
|
||||
status.HTTP_404_NOT_FOUND: {
|
||||
"model": ErrorResponseDto,
|
||||
"description": " Player with id not found, probably kicked out",
|
||||
"description": "Player with id not found, probably kicked out",
|
||||
},
|
||||
status.HTTP_409_CONFLICT: {
|
||||
"model": ErrorResponseDto,
|
||||
"description": " Position out of bounds or collision with an object",
|
||||
"description": "Position out of bounds or collision with an object",
|
||||
},
|
||||
status.HTTP_423_LOCKED: {
|
||||
"model": ErrorResponseDto,
|
||||
"description": " Player reached destination. Can't move anymore.",
|
||||
"description": "Player reached destination. Can't move anymore.",
|
||||
},
|
||||
},
|
||||
)
|
||||
@ -148,42 +148,3 @@ async def move_player(
|
||||
response.status_code = status.HTTP_200_OK
|
||||
|
||||
return MovePlayerResponseDto(player=player)
|
||||
|
||||
|
||||
@router.get("/products", response_model=GetProductsResponse)
|
||||
async def get_products() -> GetProductsResponse:
|
||||
return GetProductsResponse(
|
||||
products=settings.products,
|
||||
)
|
||||
|
||||
|
||||
@router.get("/products/{id}", response_model=ProductDto)
|
||||
async def get_product(id: str) -> ProductDto:
|
||||
for product in settings.products:
|
||||
if product.id == id:
|
||||
return ProductDto.from_orm(product)
|
||||
raise HTTPException(
|
||||
status_code=status.HTTP_404_NOT_FOUND, detail="Product not found"
|
||||
)
|
||||
|
||||
|
||||
@router.post("/player/{id}/product/purchase")
|
||||
async def purchase_product(
|
||||
body: PurchaseProductDto,
|
||||
engine: GameEngine = Depends(get_game_engine),
|
||||
player: Player = Depends(get_player),
|
||||
):
|
||||
for product in settings.products:
|
||||
if product.id == body.product_id:
|
||||
try:
|
||||
await engine.purchase_product(player=player, product=product)
|
||||
except PurchaseForbiddenForPlayer:
|
||||
raise HTTPException(
|
||||
status_code=status.HTTP_403_FORBIDDEN,
|
||||
detail="Purchase forbidden for this player",
|
||||
)
|
||||
break
|
||||
else:
|
||||
raise HTTPException(
|
||||
status_code=status.HTTP_404_NOT_FOUND, detail="Product not found"
|
||||
)
|
||||
|
||||
@ -5,12 +5,7 @@ from typing import Optional
|
||||
|
||||
from hopper.countdown_timer import CountdownTimer
|
||||
from hopper.enums import Direction, GameState, PlayerMoveResult, PlayerState
|
||||
from hopper.errors import (
|
||||
Collision,
|
||||
GameLockForMovement,
|
||||
PositionOutOfBounds,
|
||||
PurchaseForbiddenForPlayer,
|
||||
)
|
||||
from hopper.errors import Collision, GameLockForMovement, PositionOutOfBounds
|
||||
from hopper.models.board import (
|
||||
BOARD_DUMP_CHARS,
|
||||
BoardLayout,
|
||||
@ -22,7 +17,6 @@ from hopper.models.board import (
|
||||
create_random_position,
|
||||
)
|
||||
from hopper.models.player import Player, PlayerList, Position
|
||||
from hopper.models.product import Product
|
||||
from hopper.watchdog import InactivityWatchdog
|
||||
from hopper.ws_server import WSServer
|
||||
from settings import settings
|
||||
@ -178,29 +172,20 @@ class GameEngine:
|
||||
self.game_state = GameState.LOCK_FOR_MOVEMENT
|
||||
await self.send_game_dump()
|
||||
|
||||
await self.ws_server.send_product_purchase_start_message(
|
||||
player=player, products=settings.products
|
||||
)
|
||||
await self.ws_server.send_player_reached_destination_message(player=player)
|
||||
|
||||
logging.info(
|
||||
f"Starting purchase countdown timer for {settings.purchase_timeout} seconds"
|
||||
f"Starting product selection countdown timer for {settings.purchase_timeout} seconds"
|
||||
)
|
||||
|
||||
def on_purchase_timer_tick(time_left) -> None:
|
||||
logging.info(f"Purchase countdown timer tick, time left: {time_left}")
|
||||
asyncio.run(
|
||||
self.ws_server.send_product_purchase_time_left_message(
|
||||
player=player, time_left=time_left
|
||||
)
|
||||
)
|
||||
logging.info(f"Product selection countdown timer tick, time left: {time_left}")
|
||||
|
||||
def on_purchase_timer_done() -> None:
|
||||
logging.info("Ding ding! Purchase countdown timer timeout")
|
||||
logging.info("Ding ding! Product selection countdown timer timeout")
|
||||
self._purchase_countdown_timer = None
|
||||
asyncio.run(
|
||||
self.ws_server.send_product_purchase_done_message(
|
||||
player=player, product=None
|
||||
)
|
||||
self.ws_server.send_product_selection_timeout_message()
|
||||
)
|
||||
self.game_state = GameState.RUNNING
|
||||
asyncio.run(self.send_game_dump())
|
||||
@ -212,14 +197,13 @@ class GameEngine:
|
||||
)
|
||||
self._purchase_countdown_timer.start()
|
||||
|
||||
async def purchase_product(self, player: Player, product: Product) -> None:
|
||||
if not player.state == PlayerState.ON_DESTINATION:
|
||||
raise PurchaseForbiddenForPlayer()
|
||||
await asyncio.sleep(settings.game.PURCHASE_START_DELAY)
|
||||
|
||||
async def product_selection_done(self) -> None:
|
||||
logging.info("Product selection done, unlocking game")
|
||||
if self._purchase_countdown_timer:
|
||||
self._purchase_countdown_timer.stop()
|
||||
await self.ws_server.send_product_purchase_done_message(
|
||||
player=player, product=product
|
||||
)
|
||||
await self.ws_server.send_product_selection_done_message()
|
||||
await self.reset_game()
|
||||
|
||||
def _reset_player(self, player) -> None:
|
||||
|
||||
@ -12,7 +12,3 @@ class Collision(BaseError):
|
||||
|
||||
class GameLockForMovement(BaseError):
|
||||
...
|
||||
|
||||
|
||||
class PurchaseForbiddenForPlayer(BaseError):
|
||||
...
|
||||
|
||||
@ -9,6 +9,7 @@ from hopper.models.product import Product
|
||||
@dataclass
|
||||
class GameSettings:
|
||||
MOVE_DELAY: float = 0.5 # seconds
|
||||
PURCHASE_START_DELAY: float = 2 # seconds
|
||||
|
||||
|
||||
@dataclass
|
||||
@ -27,7 +28,7 @@ class InactivityWatchdogSettings:
|
||||
|
||||
@dataclass
|
||||
class WSServerSettings:
|
||||
HOST: str = "localhost"
|
||||
HOST: str = "127.0.0.1"
|
||||
PORT: int = 8011
|
||||
|
||||
|
||||
@ -45,5 +46,5 @@ class Settings:
|
||||
ws_server: WSServerSettings
|
||||
purchase_timeout: int = 10 # seconds
|
||||
log_level: int = logging.INFO
|
||||
products: Optional[List[Product]] = None
|
||||
products: List[Product] = None
|
||||
debug: Optional[DebugSettings] = None
|
||||
|
||||
@ -6,14 +6,7 @@ from typing import Optional, TypeVar
|
||||
from pydantic import Field
|
||||
from pydantic.generics import GenericModel
|
||||
|
||||
from hopper.api.dto import (
|
||||
BaseModel,
|
||||
BoardDto,
|
||||
DestinationDto,
|
||||
PlayerDto,
|
||||
PositionDto,
|
||||
ProductDto,
|
||||
)
|
||||
from hopper.api.dto import BaseModel, BoardDto, DestinationDto, PlayerDto, PositionDto
|
||||
from hopper.enums import ObjectType
|
||||
|
||||
|
||||
@ -34,20 +27,8 @@ class GameDumpDto(BaseModel):
|
||||
layers: list[LayerDto]
|
||||
|
||||
|
||||
class ProductPurchaseStartDto(BaseModel):
|
||||
class PlayerReachedDestinationDto(BaseModel):
|
||||
player: PlayerDto
|
||||
products: list[ProductDto]
|
||||
timeout: int
|
||||
|
||||
|
||||
class ProductPurchaseTimerDto(BaseModel):
|
||||
time_left: int
|
||||
player: PlayerDto
|
||||
|
||||
|
||||
class ProductPurchaseDoneDto(BaseModel):
|
||||
player: PlayerDto
|
||||
product: Optional[ProductDto] = None
|
||||
|
||||
|
||||
TMessageData = TypeVar("TMessageData", bound=BaseModel)
|
||||
@ -63,22 +44,25 @@ class WSMessage(GenericModel):
|
||||
def to_str(self) -> str:
|
||||
return json.dumps(self.dict())
|
||||
|
||||
@classmethod
|
||||
@property
|
||||
def message_type(cls) -> str:
|
||||
return cls.__fields__["message"].default
|
||||
|
||||
|
||||
class WSGameDumpMessage(WSMessage):
|
||||
message: str = "game_dump"
|
||||
data: GameDumpDto
|
||||
|
||||
|
||||
class WSProductPurchaseStartMessage(WSMessage):
|
||||
message: str = "product_purchase_start"
|
||||
data: ProductPurchaseStartDto
|
||||
class WSProductSelectionDoneMessage(WSMessage):
|
||||
message: str = "product_selection_done"
|
||||
|
||||
|
||||
class WSProductPurchaseTimerTickMessage(WSMessage):
|
||||
message: str = "product_purchase_timer_tick"
|
||||
data: ProductPurchaseTimerDto
|
||||
class WSProductSelectionTimeoutMessage(WSMessage):
|
||||
message: str = "product_selection_timeout"
|
||||
|
||||
|
||||
class WSProductPurchaseDoneMessage(WSMessage):
|
||||
message: str = "product_purchase_done"
|
||||
data: ProductPurchaseDoneDto
|
||||
class WSPlayerReachedDestinationMessage(WSMessage):
|
||||
message: str = "player_reached_destination"
|
||||
data: PlayerReachedDestinationDto
|
||||
|
||||
@ -1,26 +1,22 @@
|
||||
import asyncio
|
||||
import json
|
||||
import logging
|
||||
from threading import Thread
|
||||
from typing import Iterable, Optional
|
||||
|
||||
import websockets
|
||||
from websockets import WebSocketServerProtocol
|
||||
from websockets.exceptions import ConnectionClosedOK
|
||||
from websockets.exceptions import ConnectionClosedError, ConnectionClosedOK
|
||||
|
||||
from hopper.models.player import Player
|
||||
from hopper.models.product import Product
|
||||
from hopper.models.ws_dto import (
|
||||
GameDumpDto,
|
||||
ProductPurchaseDoneDto,
|
||||
ProductPurchaseStartDto,
|
||||
ProductPurchaseTimerDto,
|
||||
PlayerReachedDestinationDto,
|
||||
WSGameDumpMessage,
|
||||
WSMessage,
|
||||
WSProductPurchaseDoneMessage,
|
||||
WSProductPurchaseStartMessage,
|
||||
WSProductPurchaseTimerTickMessage,
|
||||
WSPlayerReachedDestinationMessage,
|
||||
WSProductSelectionDoneMessage,
|
||||
WSProductSelectionTimeoutMessage,
|
||||
)
|
||||
from settings import settings
|
||||
|
||||
|
||||
class WSServer(Thread):
|
||||
@ -29,6 +25,31 @@ class WSServer(Thread):
|
||||
self.port = port
|
||||
super().__init__(daemon=True)
|
||||
|
||||
async def handle_rcv_message(
|
||||
self, client: WebSocketServerProtocol, raw_message: str
|
||||
) -> None:
|
||||
try:
|
||||
ws_message = json.loads(raw_message)
|
||||
except Exception as ex:
|
||||
logging.error(
|
||||
f"Error decoding WS message from {client.id} {raw_message}: {ex}"
|
||||
)
|
||||
return None
|
||||
|
||||
data_message = ws_message.get("message")
|
||||
if data_message == WSProductSelectionDoneMessage.message_type:
|
||||
await self.handle_rcv_product_selection_done(client)
|
||||
|
||||
async def handle_rcv_product_selection_done(
|
||||
self, client: WebSocketServerProtocol
|
||||
) -> None:
|
||||
logging.info(f"Handle WSProductSelectionDoneMessage: {client.id}")
|
||||
# avoid circular imports
|
||||
from hopper.api.dependencies import get_game_engine
|
||||
|
||||
engine = get_game_engine()
|
||||
await engine.product_selection_done()
|
||||
|
||||
async def handler(self, websocket: WebSocketServerProtocol) -> None:
|
||||
"""New handler instance spawns for each connected client"""
|
||||
self.connected_clients.add(websocket)
|
||||
@ -42,8 +63,15 @@ class WSServer(Thread):
|
||||
while connected:
|
||||
try:
|
||||
# we're expecting nothing from client, but read if client sends a message
|
||||
await websocket.recv()
|
||||
rcv_data = await websocket.recv()
|
||||
await self.handle_rcv_message(
|
||||
client=websocket, raw_message=rcv_data
|
||||
)
|
||||
except ConnectionClosedOK:
|
||||
logging.info(f"Connection closed OK for client: {websocket.id}")
|
||||
connected = False
|
||||
except ConnectionClosedError:
|
||||
logging.info(f"Connection closed error for client: {websocket.id}")
|
||||
connected = False
|
||||
finally:
|
||||
self.connected_clients.remove(websocket)
|
||||
@ -89,35 +117,20 @@ class WSServer(Thread):
|
||||
message = self._create_game_dump_message()
|
||||
await self.send_message_to_clients(message)
|
||||
|
||||
async def send_product_purchase_start_message(
|
||||
self, player: Player, products: Iterable[Product]
|
||||
) -> None:
|
||||
message = WSProductPurchaseStartMessage(
|
||||
data=ProductPurchaseStartDto(
|
||||
async def send_player_reached_destination_message(self, player: Player) -> None:
|
||||
message = WSPlayerReachedDestinationMessage(
|
||||
data=PlayerReachedDestinationDto(
|
||||
player=player,
|
||||
products=products,
|
||||
timeout=settings.purchase_timeout,
|
||||
)
|
||||
)
|
||||
await self.send_message_to_clients(message)
|
||||
|
||||
async def send_product_purchase_time_left_message(
|
||||
self, player: Player, time_left: int
|
||||
) -> None:
|
||||
message = WSProductPurchaseTimerTickMessage(
|
||||
data=ProductPurchaseTimerDto(
|
||||
player=player,
|
||||
time_left=time_left,
|
||||
)
|
||||
)
|
||||
async def send_product_selection_done_message(self) -> None:
|
||||
message = WSProductSelectionDoneMessage()
|
||||
await self.send_message_to_clients(message)
|
||||
|
||||
async def send_product_purchase_done_message(
|
||||
self, player: Player, product: Optional[Product] = None
|
||||
) -> None:
|
||||
message = WSProductPurchaseDoneMessage(
|
||||
data=ProductPurchaseDoneDto(player=player, product=product),
|
||||
)
|
||||
async def send_product_selection_timeout_message(self) -> None:
|
||||
message = WSProductSelectionTimeoutMessage()
|
||||
await self.send_message_to_clients(message)
|
||||
|
||||
async def run_async(self) -> None:
|
||||
|
||||
Reference in New Issue
Block a user