Compare commits
32 Commits
rename-uui
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11
.docker/run.sh
Executable file
11
.docker/run.sh
Executable file
@ -0,0 +1,11 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
PORT=${FAIRHOPPER_API_PORT=8010}
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||||||
|
|
||||||
|
echo "Starting FairHopper game server on port ${PORT}"
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||||||
|
|
||||||
|
uvicorn \
|
||||||
|
main:app \
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||||||
|
--host 0.0.0.0 \
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||||||
|
--port ${PORT} \
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||||||
|
--workers=1
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||||||
31
.docker/settings.py
Normal file
31
.docker/settings.py
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
import os
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||||||
|
import logging
|
||||||
|
|
||||||
|
from hopper.models.config import (
|
||||||
|
BoardSettings,
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||||||
|
DebugSettings,
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||||||
|
GameSettings,
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||||||
|
InactivityWatchdogSettings,
|
||||||
|
Settings,
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||||||
|
WSServerSettings,
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||||||
|
)
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||||||
|
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||||||
|
settings = Settings(
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||||||
|
game=GameSettings(),
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||||||
|
board=BoardSettings(
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|
WIDTH=20,
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||||||
|
HEIGHT=20,
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||||||
|
OBSTACLE_COUNT=0,
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||||||
|
),
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||||||
|
inacivity_watchdog=InactivityWatchdogSettings(),
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||||||
|
purchase_timeout=5,
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||||||
|
log_level=logging.INFO,
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||||||
|
ws_server=WSServerSettings(
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||||||
|
HOST="0.0.0.0",
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|
PORT=int(os.environ.get("FAIRHOPPER_WS_PORT", 8011)),
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||||||
|
),
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||||||
|
debug=DebugSettings(
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|
PRINT_BOARD=True,
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||||||
|
PLAYERS=[],
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||||||
|
),
|
||||||
|
)
|
||||||
2
.gitignore
vendored
2
.gitignore
vendored
@ -4,3 +4,5 @@ __pycache__
|
|||||||
/env
|
/env
|
||||||
/.venv
|
/.venv
|
||||||
/settings.py
|
/settings.py
|
||||||
|
/requirements.txt
|
||||||
|
/frontend/js/config.js
|
||||||
|
|||||||
50
Dockerfile
Normal file
50
Dockerfile
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
FROM python:3.10.11-alpine3.17 as env-builder
|
||||||
|
|
||||||
|
# handle optional arguments
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|
ARG INTERNAL_API_PORT=8010
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|
ARG INTERNAL_WS_PORT=8011
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|
|
||||||
|
RUN \
|
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|
apk add --no-cache gcc musl-dev libffi-dev && \
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|
pip install pip -U --no-cache-dir --prefer-binary && \
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|
pip install poetry --no-cache-dir --prefer-binary
|
||||||
|
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|
WORKDIR /app
|
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|
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||||||
|
COPY pyproject.toml .
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|
COPY poetry.lock .
|
||||||
|
|
||||||
|
# create virtual environment
|
||||||
|
RUN python -m venv /venv
|
||||||
|
# set python thingies, set environment variables and activate virtual environment
|
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|
ENV \
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|
PYTHONDONTWRITEBYTECODE=1 \
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|
PYTHONUNBUFFERED=1 \
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|
FAIRHOPPER_API_PORT=${INTERNAL_API_PORT} \
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|
FAIRHOPPER_WS_PORT=${INTERNAL_WS_PORT} \
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||||||
|
PATH="/venv/bin:$PATH"
|
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|
|
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|
RUN \
|
||||||
|
# dump python dependencies into requirements file
|
||||||
|
poetry export --without-hashes --format=requirements.txt > requirements.txt && \
|
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|
# install python libs
|
||||||
|
pip install -r requirements.txt --no-cache-dir --prefer-binary
|
||||||
|
|
||||||
|
|
||||||
|
FROM python:3.10.11-alpine3.17 as runner
|
||||||
|
|
||||||
|
WORKDIR /app
|
||||||
|
COPY --from=env-builder /venv /venv
|
||||||
|
|
||||||
|
# set python thingies and activate virtual environment
|
||||||
|
ENV \
|
||||||
|
PYTHONDONTWRITEBYTECODE=1 \
|
||||||
|
PYTHONUNBUFFERED=1 \
|
||||||
|
PATH="/venv/bin:$PATH"
|
||||||
|
|
||||||
|
# copy all relevant files
|
||||||
|
COPY ./.docker/* ./
|
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|
COPY ./hopper ./hopper
|
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|
COPY ./main.py .
|
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|
|
||||||
|
ENTRYPOINT [ "/app/run.sh" ]
|
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52
Makefile
52
Makefile
@ -1,5 +1,15 @@
|
|||||||
|
IMAGE_NAME=fairhopper-service
|
||||||
|
CONTAINER_NAME=fairhopper-service
|
||||||
|
INTERNAL_API_PORT=8010
|
||||||
|
INTERNAL_WS_PORT=8011
|
||||||
|
EXTERNAL_API_PORT=8010
|
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|
EXTERNAL_WS_PORT=8011
|
||||||
|
|
||||||
|
timestamp := `/bin/date "+%Y-%m-%d-%H-%M-%S"`
|
||||||
|
|
||||||
run:
|
run:
|
||||||
@poetry run \
|
@ \
|
||||||
|
poetry run \
|
||||||
uvicorn \
|
uvicorn \
|
||||||
main:app \
|
main:app \
|
||||||
--host 0.0.0.0 \
|
--host 0.0.0.0 \
|
||||||
@ -7,10 +17,48 @@ run:
|
|||||||
--workers=1
|
--workers=1
|
||||||
|
|
||||||
run-dev:
|
run-dev:
|
||||||
@poetry run \
|
@ \
|
||||||
|
poetry run \
|
||||||
uvicorn \
|
uvicorn \
|
||||||
main:app \
|
main:app \
|
||||||
--host 0.0.0.0 \
|
--host 0.0.0.0 \
|
||||||
--port 8010 \
|
--port 8010 \
|
||||||
--workers=1 \
|
--workers=1 \
|
||||||
--reload
|
--reload
|
||||||
|
|
||||||
|
create-requirements:
|
||||||
|
@ \
|
||||||
|
poetry export \
|
||||||
|
--without-hashes \
|
||||||
|
--format=requirements.txt \
|
||||||
|
> requirements.txt
|
||||||
|
|
||||||
|
docker-clean:
|
||||||
|
@echo "> Removing container $(CONTAINER_NAME)"
|
||||||
|
- @docker rm $(CONTAINER_NAME)
|
||||||
|
@echo "> Removing image $(CONTAINER_NAME)"
|
||||||
|
- @docker image rm $(CONTAINER_NAME)
|
||||||
|
|
||||||
|
|
||||||
|
docker-build:
|
||||||
|
@ \
|
||||||
|
docker \
|
||||||
|
buildx build \
|
||||||
|
--build-arg INTERNAL_API_PORT=$(INTERNAL_API_PORT) \
|
||||||
|
--build-arg INTERNAL_WS_PORT=$(INTERNAL_WS_PORT) \
|
||||||
|
--tag $(CONTAINER_NAME):$(timestamp) \
|
||||||
|
.
|
||||||
|
|
||||||
|
docker-run:
|
||||||
|
@ \
|
||||||
|
docker \
|
||||||
|
run \
|
||||||
|
--publish $(EXTERNAL_API_PORT):$(INTERNAL_API_PORT) \
|
||||||
|
--publish $(EXTERNAL_WS_PORT):$(INTERNAL_WS_PORT) \
|
||||||
|
--name=$(CONTAINER_NAME) \
|
||||||
|
$(IMAGE_NAME) \
|
||||||
|
--detach
|
||||||
|
|
||||||
|
docker-clean-build:
|
||||||
|
make clean
|
||||||
|
make build
|
||||||
|
|||||||
252
README.md
252
README.md
@ -1,5 +1,14 @@
|
|||||||
# FairHopper
|
# FairHopper
|
||||||
|
|
||||||
|
## Useful links
|
||||||
|
|
||||||
|
- [Frontend](https://fairhopper.mjerenja.com)
|
||||||
|
- [API](https://api.fairhopper.mjerenja.com)
|
||||||
|
- [API Docs](https://api.fairhopper.mjerenja.com/docs)
|
||||||
|
- [FairHopper](https://gitea.ekirin.com/Intis/fairhopper)
|
||||||
|
- [FairHopper SDK](https://gitea.ekirin.com/Intis/fairhopper-sdk)
|
||||||
|
- Websockets: wss://fairhopper.mjerenja.com/ws
|
||||||
|
|
||||||
## Game
|
## Game
|
||||||
|
|
||||||
### Overview
|
### Overview
|
||||||
@ -24,6 +33,7 @@
|
|||||||
## Game States
|
## Game States
|
||||||
|
|
||||||
```plantuml
|
```plantuml
|
||||||
|
scale 1024 width
|
||||||
hide empty description
|
hide empty description
|
||||||
|
|
||||||
state "Start Game" as StartGame
|
state "Start Game" as StartGame
|
||||||
@ -34,8 +44,7 @@ state "Product Selected" as ProductSelected
|
|||||||
state "Selection Timeout" as SelectionTimeout
|
state "Selection Timeout" as SelectionTimeout
|
||||||
state "End Player's Game" as EndPlayer
|
state "End Player's Game" as EndPlayer
|
||||||
state "Lock Game" as LockGame <<end>>
|
state "Lock Game" as LockGame <<end>>
|
||||||
state "End Game" as EndGame <<end>>
|
state "Unlock game and restart" as UnlockGame <<end>>
|
||||||
state "Unlock game" as UnlockGame <<end>>
|
|
||||||
|
|
||||||
[*] -> StartGame
|
[*] -> StartGame
|
||||||
StartGame -> MovePlayer
|
StartGame -> MovePlayer
|
||||||
@ -45,17 +54,66 @@ DestinationReached --> ProductSelection
|
|||||||
DestinationReached -> LockGame: Lock game for all other players
|
DestinationReached -> LockGame: Lock game for all other players
|
||||||
ProductSelection --> ProductSelected
|
ProductSelection --> ProductSelected
|
||||||
ProductSelection --> SelectionTimeout
|
ProductSelection --> SelectionTimeout
|
||||||
ProductSelected --> EndGame: End game\nfor all players
|
ProductSelected --> UnlockGame: Unlock game\nand restart
|
||||||
SelectionTimeout -> EndPlayer
|
SelectionTimeout -> EndPlayer
|
||||||
EndPlayer --> UnlockGame: Unlock game\n for all players
|
EndPlayer --> UnlockGame: Unlock game\nand restart
|
||||||
```
|
```
|
||||||
|
|
||||||
## FairHopper Game Server
|
## FairHopper Game Server
|
||||||
|
|
||||||
|
### Start server as docker container
|
||||||
|
|
||||||
|
Build image:
|
||||||
|
```sh
|
||||||
|
docker build . -t CONTAINER_NAME
|
||||||
|
```
|
||||||
|
|
||||||
|
Create docker container:
|
||||||
|
```sh
|
||||||
|
docker \
|
||||||
|
create \
|
||||||
|
--publish EXTERNAL_API_PORT:8010 \
|
||||||
|
--publish EXTERNAL_WS_PORT:8011 \
|
||||||
|
--name=CONTAINER_NAME \
|
||||||
|
IMAGE_NAME
|
||||||
|
```
|
||||||
|
|
||||||
|
Parameters:
|
||||||
|
- `EXTERNAL_API_PORT` - REST API port
|
||||||
|
- `EXTERNAL_WS_PORT` - Websockets port
|
||||||
|
- `CONTAINER_NAME` - FairHopper container name
|
||||||
|
- `IMAGE_NAME` - FairHopper image name
|
||||||
|
|
||||||
|
Start docker container:
|
||||||
|
```sh
|
||||||
|
docker start CONTAINER_NAME -d
|
||||||
|
```
|
||||||
|
|
||||||
|
Stop docker container:
|
||||||
|
```sh
|
||||||
|
docker stop CONTAINER_NAME
|
||||||
|
```
|
||||||
|
|
||||||
|
Example:
|
||||||
|
```sh
|
||||||
|
docker build . -t fairhopper-service
|
||||||
|
docker \
|
||||||
|
run \
|
||||||
|
--publish 8010:8010 \
|
||||||
|
--publish 8011:8011 \
|
||||||
|
--name=fairhopper-service \
|
||||||
|
fairhopper \
|
||||||
|
--detach
|
||||||
|
docker start fairhopper-service -d
|
||||||
|
docker stop fairhopper-service
|
||||||
|
```
|
||||||
|
|
||||||
|
### Start server on local machine
|
||||||
|
|
||||||
Requirements:
|
Requirements:
|
||||||
- Python 3.10+
|
- Python 3.10+
|
||||||
|
|
||||||
### Install virtual envirnonment
|
#### Install virtual envirnonment
|
||||||
|
|
||||||
Project uses [Poetry](https://python-poetry.org), ultimate dependency management software for Python.
|
Project uses [Poetry](https://python-poetry.org), ultimate dependency management software for Python.
|
||||||
|
|
||||||
@ -69,14 +127,14 @@ Install virtual environment:
|
|||||||
poetry install
|
poetry install
|
||||||
```
|
```
|
||||||
|
|
||||||
### Setting up
|
#### Setting up
|
||||||
|
|
||||||
Copy `settings_template.py` to `settings.py`.
|
Copy `settings_template.py` to `settings.py`.
|
||||||
|
|
||||||
Edit `settings.py` and customize application.
|
Edit `settings.py` and customize application.
|
||||||
|
|
||||||
|
|
||||||
### Starting FairHopper Game Server
|
#### Starting FairHopper Game Server
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
make run
|
make run
|
||||||
@ -111,11 +169,11 @@ package Masterpiece #seashell {
|
|||||||
usecase Game as "Game Engine"
|
usecase Game as "Game Engine"
|
||||||
usecase WS as "WS Server"
|
usecase WS as "WS Server"
|
||||||
}
|
}
|
||||||
usecase Vis as "Visualisation\nService"
|
usecase Vis as "Flutter\nVisualisation\nService"
|
||||||
}
|
}
|
||||||
|
|
||||||
usecase ExtVis1 as "Visualisation\nService"
|
usecase ExtVis1 as "Visualisation\nClient"
|
||||||
usecase ExtVis2 as "Visualisation\nService"
|
usecase ExtVis2 as "Visualisation\nClient"
|
||||||
|
|
||||||
P1 -left-> API: REST API
|
P1 -left-> API: REST API
|
||||||
P2 -left-> API: REST API
|
P2 -left-> API: REST API
|
||||||
@ -145,41 +203,63 @@ Game ->o WS: Send initial state
|
|||||||
Client1 ->o WS: Client connect
|
Client1 ->o WS: Client connect
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS -> Client1: Game state
|
WS -> Client1: Game state
|
||||||
deactivate
|
deactivate WS
|
||||||
|
|
||||||
Client2 ->o WS: Client connect
|
Client2 ->o WS: Client connect
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS -> Client2: Game state
|
WS -> Client2: Game state
|
||||||
deactivate
|
deactivate WS
|
||||||
|
|
||||||
loop #lightyellow On game state change
|
loop #lightyellow On game state change
|
||||||
Game ->o WS: Game state
|
Game ->o WS: Game state
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS o-> Client1: Game state
|
WS o-> Client1: Game state
|
||||||
WS o-> Client2: Game state
|
WS o-> Client2: Game state
|
||||||
deactivate
|
deactivate WS
|
||||||
end
|
end
|
||||||
|
|
||||||
== Product purchase mode ==
|
== Player reached destination ==
|
||||||
|
|
||||||
Game -> WS: Purchase start
|
Game -> Game: Lock game for other players
|
||||||
|
activate Game #skyblue
|
||||||
|
Game -> WS: Player reached destination
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS o-> Client1: Purchase start
|
WS o-> Client1: Select product
|
||||||
WS o-> Client2: Purchase start
|
WS o-> Client2: Select product
|
||||||
deactivate
|
deactivate WS
|
||||||
|
deactivate Game
|
||||||
|
|
||||||
loop #lightyellow Purchase countdown timer
|
loop #lightyellow Product select countdown timer (60s)
|
||||||
Game ->o WS: Timer count down
|
Game ->o WS: Timer timeout
|
||||||
|
activate Game #skyblue
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS o-> Client1: Purchase time left
|
WS o-> Client1: Selection timeout
|
||||||
WS o-> Client2: Purchase time left
|
WS o-> Client2: Selection timeout
|
||||||
deactivate
|
deactivate WS
|
||||||
|
Game -> Game: Unlock game
|
||||||
|
deactivate Game
|
||||||
end
|
end
|
||||||
Game -> WS: Purchase done
|
|
||||||
|
Client1 -> Client1: Product selection
|
||||||
|
activate Client1 #greenyellow
|
||||||
|
Client1 -> Client1: Dispense product
|
||||||
|
Client1 ->o WS: Product selected
|
||||||
|
deactivate Client1
|
||||||
|
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS o-> Client1: Purchase done
|
WS o-> Game: Product selected
|
||||||
WS o-> Client2: Purchase done
|
activate Game #skyblue
|
||||||
deactivate
|
WS o-> Client2: Product selected
|
||||||
|
deactivate WS
|
||||||
|
|
||||||
|
|
||||||
|
Game -> Game: Unlock game
|
||||||
|
Game ->o WS: Game state
|
||||||
|
activate WS #coral
|
||||||
|
WS o-> Client1: Game state
|
||||||
|
WS o-> Client2: Game state
|
||||||
|
deactivate WS
|
||||||
|
deactivate Game
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|
||||||
@ -247,6 +327,7 @@ Response code:
|
|||||||
- 403 Forbidden: Player id not valid, probably timeout
|
- 403 Forbidden: Player id not valid, probably timeout
|
||||||
- 409 Conflict: Invalid move, obstacle or position out of board
|
- 409 Conflict: Invalid move, obstacle or position out of board
|
||||||
- 422 Unprocessable Content: Validation error
|
- 422 Unprocessable Content: Validation error
|
||||||
|
- 423 Locked: Game locked, product selection in progress
|
||||||
|
|
||||||
Response body:
|
Response body:
|
||||||
```json
|
```json
|
||||||
@ -314,46 +395,57 @@ Response body:
|
|||||||
### WS Data format
|
### WS Data format
|
||||||
- json
|
- json
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"message": message_type,
|
||||||
|
"data": ...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
### Game state structure
|
### Game state structure
|
||||||
|
|
||||||
URI: `/game-state`
|
Direction: Game server -> Clients
|
||||||
|
|
||||||
|
Message: `game_dump`
|
||||||
|
|
||||||
Data:
|
Data:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"board": {
|
"board": {
|
||||||
"width": 21,
|
"width": 10,
|
||||||
"height": 21
|
"height": 10
|
||||||
},
|
},
|
||||||
"destination": {
|
"destination": {
|
||||||
"position": {
|
"position": {
|
||||||
"x": 10,
|
"x": 5,
|
||||||
"y": 10
|
"y": 5
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"players": [
|
"players": [
|
||||||
{
|
{
|
||||||
"id": "test-player-id",
|
"id": "test-player-pero",
|
||||||
"name": "Pero",
|
"name": "Pero",
|
||||||
"active": true,
|
"active": true,
|
||||||
"position": {
|
"position": {
|
||||||
"x": 2,
|
"x": 3,
|
||||||
"y": 2
|
"y": 3
|
||||||
},
|
},
|
||||||
"move_count": 3,
|
"move_count": 0,
|
||||||
"move_attempt_count": 3
|
"move_attempt_count": 0,
|
||||||
|
"state": "CREATED"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": "95962b49-0003-4bf2-b205-71f2590f2318",
|
"id": "test-player-mirko",
|
||||||
"name": "Mirko",
|
"name": "Mirko",
|
||||||
"active": true,
|
"active": true,
|
||||||
"position": {
|
"position": {
|
||||||
"x": 0,
|
"x": 4,
|
||||||
"y": 0
|
"y": 4
|
||||||
},
|
},
|
||||||
"move_count": 15,
|
"move_count": 0,
|
||||||
"move_attempt_count": 20
|
"move_attempt_count": 0,
|
||||||
|
"state": "CREATED"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"layers": [
|
"layers": [
|
||||||
@ -363,36 +455,22 @@ Data:
|
|||||||
{
|
{
|
||||||
"type": "OBSTACLE",
|
"type": "OBSTACLE",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 4,
|
"x": 0,
|
||||||
"y": 2
|
"y": 6
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "OBSTACLE",
|
|
||||||
"position": {
|
|
||||||
"x": 4,
|
|
||||||
"y": 13
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "OBSTACLE",
|
|
||||||
"position": {
|
|
||||||
"x": 18,
|
|
||||||
"y": 18
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "OBSTACLE",
|
"type": "OBSTACLE",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 5,
|
"x": 5,
|
||||||
"y": 4
|
"y": 1
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "OBSTACLE",
|
"type": "OBSTACLE",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 7,
|
"x": 1,
|
||||||
"y": 10
|
"y": 6
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
@ -403,8 +481,8 @@ Data:
|
|||||||
{
|
{
|
||||||
"type": "DESTINATION",
|
"type": "DESTINATION",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 10,
|
"x": 5,
|
||||||
"y": 10
|
"y": 5
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
@ -415,15 +493,15 @@ Data:
|
|||||||
{
|
{
|
||||||
"type": "PLAYER",
|
"type": "PLAYER",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 2,
|
"x": 3,
|
||||||
"y": 2
|
"y": 3
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "PLAYER",
|
"type": "PLAYER",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 0,
|
"x": 4,
|
||||||
"y": 0
|
"y": 4
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
@ -431,3 +509,43 @@ Data:
|
|||||||
]
|
]
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### Player reached destination
|
||||||
|
|
||||||
|
Direction: Game server -> Clients
|
||||||
|
|
||||||
|
Message: `player_reached_destination`
|
||||||
|
|
||||||
|
Data:
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"player": {
|
||||||
|
"id": "2e0f1a50-eaa6-4efd-b0c3-adbf7000eec2",
|
||||||
|
"name": "Joso",
|
||||||
|
"active": true,
|
||||||
|
"position": {
|
||||||
|
"x": 5,
|
||||||
|
"y": 5
|
||||||
|
},
|
||||||
|
"move_count": 6,
|
||||||
|
"move_attempt_count": 6,
|
||||||
|
"state": "ON_DESTINATION"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Product selection timeout
|
||||||
|
|
||||||
|
Direction: Game server -> Clients
|
||||||
|
|
||||||
|
Message: `product_selection_timeout`
|
||||||
|
|
||||||
|
Data: `null`
|
||||||
|
|
||||||
|
### Product selection done
|
||||||
|
|
||||||
|
Message: `product_selection_done`
|
||||||
|
|
||||||
|
Direction: Client -> Game server, Game server -> Clients
|
||||||
|
|
||||||
|
Data: `null`
|
||||||
|
|||||||
@ -34,13 +34,6 @@ POST http://localhost:8010/player/test-player-pero/move/up
|
|||||||
POST http://localhost:8010/player/test-player-pero/move/down
|
POST http://localhost:8010/player/test-player-pero/move/down
|
||||||
###
|
###
|
||||||
|
|
||||||
# purchase product
|
|
||||||
POST http://localhost:8010/player/test-player-pero/product/purchase
|
|
||||||
Content-Type: application/json
|
|
||||||
|
|
||||||
{
|
|
||||||
"product_id": "cocacola-id"
|
|
||||||
}
|
|
||||||
###
|
###
|
||||||
|
|
||||||
# move Mirko left
|
# move Mirko left
|
||||||
|
|||||||
Submodule fairhopper-sdk updated: 10290dba54...ed8f93d7d0
@ -8,25 +8,20 @@
|
|||||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css"
|
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css"
|
||||||
integrity="sha384-rbsA2VBKQhggwzxH7pPCaAqO46MgnOM80zW1RWuH61DGLwZJEdK2Kadq2F9CUG65" crossorigin="anonymous">
|
integrity="sha384-rbsA2VBKQhggwzxH7pPCaAqO46MgnOM80zW1RWuH61DGLwZJEdK2Kadq2F9CUG65" crossorigin="anonymous">
|
||||||
<link rel="stylesheet" href="styles.css">
|
<link rel="stylesheet" href="styles.css">
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/js/bootstrap.min.js"
|
||||||
|
integrity="sha384-cuYeSxntonz0PPNlHhBs68uyIAVpIIOZZ5JqeqvYYIcEL727kskC66kF92t6Xl2V"
|
||||||
|
crossorigin="anonymous"></script>
|
||||||
|
<script src="js/config.js"></script>
|
||||||
<script src="js/frontend.js"></script>
|
<script src="js/frontend.js"></script>
|
||||||
|
|
||||||
<title>FairHopper Visualisation Client</title>
|
<title>FairHopper Visualisation Client</title>
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body>
|
<body>
|
||||||
<main class="container-fluid container">
|
<main class="container-fluid main-container">
|
||||||
<h1 class="mt-1 mb-2">
|
<h1 class="mt-1 mb-2">
|
||||||
FairHopper Visualisation Client
|
FairHopper Visualisation Client
|
||||||
</h1>
|
</h1>
|
||||||
<div id="purchase-container" class="purchase-container d-none">
|
|
||||||
<div class="d-flex header">
|
|
||||||
<h3>
|
|
||||||
Product selection
|
|
||||||
</h3>
|
|
||||||
<h3 id="purchase-countdown" class="countdown"></h3>
|
|
||||||
</div>
|
|
||||||
<div id="products-content" class="products-content"></div>
|
|
||||||
</div>
|
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col-10">
|
<div class="col-10">
|
||||||
<div class="board-container">
|
<div class="board-container">
|
||||||
@ -41,6 +36,26 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</main>
|
</main>
|
||||||
|
|
||||||
|
<div class="modal fade" id="player-on-destination-modal">
|
||||||
|
<div class="modal-dialog">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title">Player on destination</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
Player <strong class="player-name"></strong>
|
||||||
|
reached destination in <strong class="move-count"></strong>
|
||||||
|
moves.
|
||||||
|
</div>
|
||||||
|
<div class="modal-footer">
|
||||||
|
<button type="button" class="btn btn-primary" id="finish-product-selection" data-bs-dismiss="modal">
|
||||||
|
Finish product selection
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</body>
|
</body>
|
||||||
|
|
||||||
</html>
|
</html>
|
||||||
@ -1,3 +1,10 @@
|
|||||||
|
if (typeof FAIRHOPPER_WS_SERVER === "undefined") {
|
||||||
|
var FAIRHOPPER_WS_SERVER = "ws://127.0.0.1:8011";
|
||||||
|
}
|
||||||
|
|
||||||
|
let ws = null;
|
||||||
|
let playerOnDestinationModal = null;
|
||||||
|
|
||||||
const BOARD_ICONS = {
|
const BOARD_ICONS = {
|
||||||
PLAYER: "😀",
|
PLAYER: "😀",
|
||||||
PLAYER_ON_DESTINATION: "😎",
|
PLAYER_ON_DESTINATION: "😎",
|
||||||
@ -33,10 +40,10 @@ function renderCellContent(position, content) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function renderPlayerList(players) {
|
function renderPlayerList(players) {
|
||||||
const html = players
|
document.getElementById("players-content").innerHTML = players
|
||||||
.filter((player) => player.active)
|
.filter((player) => player.active)
|
||||||
.map((player) => {
|
.map((player) => {
|
||||||
const onDestination = player.state == "ON_DESTINATION";
|
const onDestination = player.state === "ON_DESTINATION";
|
||||||
return `
|
return `
|
||||||
<li class="${onDestination ? "text-success" : ""}">
|
<li class="${onDestination ? "text-success" : ""}">
|
||||||
${player.name} (${player.move_count})
|
${player.name} (${player.move_count})
|
||||||
@ -45,7 +52,6 @@ function renderPlayerList(players) {
|
|||||||
`;
|
`;
|
||||||
})
|
})
|
||||||
.join("");
|
.join("");
|
||||||
document.getElementById("players-content").innerHTML = html;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function renderPlayers(players) {
|
function renderPlayers(players) {
|
||||||
@ -53,14 +59,13 @@ function renderPlayers(players) {
|
|||||||
.filter((player) => player.active)
|
.filter((player) => player.active)
|
||||||
.forEach((player) => {
|
.forEach((player) => {
|
||||||
const cell = findCell(player.position);
|
const cell = findCell(player.position);
|
||||||
const onDestination = player.state == "ON_DESTINATION";
|
const onDestination = player.state === "ON_DESTINATION";
|
||||||
const playerIcon = onDestination ? BOARD_ICONS.PLAYER_ON_DESTINATION : BOARD_ICONS.PLAYER;
|
const playerIcon = onDestination ? BOARD_ICONS.PLAYER_ON_DESTINATION : BOARD_ICONS.PLAYER;
|
||||||
if (cell) {
|
if (cell) {
|
||||||
const html = `
|
cell.innerHTML = `
|
||||||
<div class="player-tooltip">${player.name}</div>
|
<div class="player-tooltip">${player.name}</div>
|
||||||
${playerIcon}
|
${playerIcon}
|
||||||
`;
|
`;
|
||||||
cell.innerHTML = html;
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -92,47 +97,25 @@ function renderGameDump(data) {
|
|||||||
renderPlayers(data.players);
|
renderPlayers(data.players);
|
||||||
}
|
}
|
||||||
|
|
||||||
function productPurchaseStart(products, purchaseTimeout) {
|
function playerReachedDestination(data) {
|
||||||
console.log("productPurchaseStart:", products);
|
const dlgElement = document.getElementById("player-on-destination-modal");
|
||||||
const containerElement = document.getElementById("purchase-container");
|
dlgElement.querySelector(".player-name").textContent = data.player.name;
|
||||||
const contentElement = document.getElementById("products-content");
|
dlgElement.querySelector(".move-count").textContent = data.player.move_count;
|
||||||
const purchaseTimeoutElement = document.getElementById("purchase-countdown");
|
playerOnDestinationModal.show();
|
||||||
|
|
||||||
const html = products
|
|
||||||
.map((product) => {
|
|
||||||
return `
|
|
||||||
<div class="card product">
|
|
||||||
<img src="img/products/${product.name}.jpeg" class="card-img-topx" alt="${product.name}">
|
|
||||||
<div class="card-body">
|
|
||||||
<h5 class="card-title">${product.name}</h5>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
})
|
|
||||||
.join("");
|
|
||||||
|
|
||||||
contentElement.innerHTML = html;
|
|
||||||
containerElement.classList.remove("d-none");
|
|
||||||
purchaseTimeoutElement.innerText = purchaseTimeout;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function productPurchaseTimerTick(timeLeft) {
|
function productSelectionTimeout() {
|
||||||
const purchaseTimeoutElement = document.getElementById("purchase-countdown");
|
playerOnDestinationModal.hide();
|
||||||
purchaseTimeoutElement.innerText = timeLeft;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function productPurchased(product) {
|
function productSelectionDone() {
|
||||||
console.log("productPurchased:", product);
|
playerOnDestinationModal.hide();
|
||||||
}
|
|
||||||
|
|
||||||
function productPurchaseDone() {
|
|
||||||
console.log("productPurchaseDone");
|
|
||||||
const container = document.getElementById("purchase-container");
|
|
||||||
container.classList.add("d-none");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function wsConnect() {
|
function wsConnect() {
|
||||||
let ws = new WebSocket("ws://localhost:8011");
|
console.log("Attempting to connect to", FAIRHOPPER_WS_SERVER);
|
||||||
|
ws = new WebSocket(FAIRHOPPER_WS_SERVER);
|
||||||
|
|
||||||
ws.onopen = () => {
|
ws.onopen = () => {
|
||||||
console.log("WS connected");
|
console.log("WS connected");
|
||||||
};
|
};
|
||||||
@ -145,17 +128,14 @@ function wsConnect() {
|
|||||||
case "game_dump":
|
case "game_dump":
|
||||||
renderGameDump(wsMessage.data);
|
renderGameDump(wsMessage.data);
|
||||||
break;
|
break;
|
||||||
case "product_purchase_start":
|
case "player_reached_destination":
|
||||||
productPurchaseStart(wsMessage.data.products, wsMessage.data.timeout);
|
playerReachedDestination(wsMessage.data);
|
||||||
break;
|
break;
|
||||||
case "product_purchase_timer_tick":
|
case "product_selection_timeout":
|
||||||
productPurchaseTimerTick(wsMessage.data.time_left);
|
productSelectionTimeout();
|
||||||
break;
|
break;
|
||||||
case "product_purchased":
|
case "product_selection_done":
|
||||||
productPurchased(wsMessage.data);
|
productSelectionDone();
|
||||||
break;
|
|
||||||
case "product_purchase_done":
|
|
||||||
productPurchaseDone();
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
console.error("Unknown message:", wsMessage);
|
console.error("Unknown message:", wsMessage);
|
||||||
@ -163,7 +143,8 @@ function wsConnect() {
|
|||||||
};
|
};
|
||||||
|
|
||||||
ws.onclose = (e) => {
|
ws.onclose = (e) => {
|
||||||
setTimeout(function () {
|
ws = null;
|
||||||
|
setTimeout(() => {
|
||||||
wsConnect();
|
wsConnect();
|
||||||
}, 1000);
|
}, 1000);
|
||||||
};
|
};
|
||||||
@ -174,6 +155,24 @@ function wsConnect() {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function finishProductSelection() {
|
||||||
|
if (!ws) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const wsMessage = {
|
||||||
|
message: "product_selection_done",
|
||||||
|
data: null,
|
||||||
|
};
|
||||||
|
ws.send(JSON.stringify(wsMessage));
|
||||||
|
}
|
||||||
|
|
||||||
window.onload = () => {
|
window.onload = () => {
|
||||||
|
const dlgElement = document.getElementById("player-on-destination-modal");
|
||||||
|
playerOnDestinationModal = new bootstrap.Modal(dlgElement);
|
||||||
|
|
||||||
|
document.getElementById("finish-product-selection").onclick = () => {
|
||||||
|
finishProductSelection();
|
||||||
|
};
|
||||||
|
|
||||||
wsConnect();
|
wsConnect();
|
||||||
};
|
};
|
||||||
|
|||||||
@ -2,7 +2,7 @@ body {
|
|||||||
background-color: whitesmoke;
|
background-color: whitesmoke;
|
||||||
}
|
}
|
||||||
|
|
||||||
main.container {
|
main.main-container {
|
||||||
position: relative;
|
position: relative;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -18,7 +18,7 @@ main.container {
|
|||||||
padding-bottom: 2px;
|
padding-bottom: 2px;
|
||||||
}
|
}
|
||||||
.flex-grid:last-of-type {
|
.flex-grid:last-of-type {
|
||||||
padding-bottom: 0px;
|
padding-bottom: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
.cell {
|
.cell {
|
||||||
@ -56,39 +56,3 @@ ul.players {
|
|||||||
border-style: solid;
|
border-style: solid;
|
||||||
border-color: darkred transparent transparent transparent;
|
border-color: darkred transparent transparent transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
.purchase-container {
|
|
||||||
width: 50vw;
|
|
||||||
position: fixed;
|
|
||||||
top: 200px;
|
|
||||||
left: 50%;
|
|
||||||
padding: 20px;
|
|
||||||
transform: translateX(-50%);
|
|
||||||
background-color: darkred;
|
|
||||||
z-index: 999;
|
|
||||||
border-radius: 10px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.purchase-container .header {
|
|
||||||
color: white;
|
|
||||||
margin-bottom: 20px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.purchase-container .header .countdown {
|
|
||||||
margin-left: auto;
|
|
||||||
}
|
|
||||||
|
|
||||||
.purchase-container .products-content {
|
|
||||||
display: grid;
|
|
||||||
grid-gap: 10px;
|
|
||||||
grid-template-columns: 1fr 1fr 1fr;
|
|
||||||
}
|
|
||||||
|
|
||||||
.purchase-container .products-content .product .card-title {
|
|
||||||
text-align: center;
|
|
||||||
}
|
|
||||||
|
|
||||||
.purchase-container .products-content .product img {
|
|
||||||
margin: 20px;
|
|
||||||
max-height: 300px;
|
|
||||||
}
|
|
||||||
|
|||||||
@ -1,7 +1,5 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
from typing import Optional
|
|
||||||
|
|
||||||
from pydantic import BaseModel as PydanticBaseModel
|
from pydantic import BaseModel as PydanticBaseModel
|
||||||
|
|
||||||
from hopper.enums import PlayerState
|
from hopper.enums import PlayerState
|
||||||
@ -40,11 +38,6 @@ class DestinationDto(BaseModel):
|
|||||||
position: PositionDto
|
position: PositionDto
|
||||||
|
|
||||||
|
|
||||||
class ProductDto(BaseModel):
|
|
||||||
name: str
|
|
||||||
id: str
|
|
||||||
description: Optional[str] = None
|
|
||||||
|
|
||||||
class StartGameRequestDto(BaseModel):
|
class StartGameRequestDto(BaseModel):
|
||||||
player_name: str
|
player_name: str
|
||||||
|
|
||||||
@ -68,11 +61,3 @@ class PlayerInfoResponseDto(MovePlayerResponseDto):
|
|||||||
|
|
||||||
class ErrorResponseDto(BaseModel):
|
class ErrorResponseDto(BaseModel):
|
||||||
detail: str
|
detail: str
|
||||||
|
|
||||||
|
|
||||||
class GetProductsResponse(BaseModel):
|
|
||||||
products: list[ProductDto]
|
|
||||||
|
|
||||||
|
|
||||||
class PurchaseProductDto(BaseModel):
|
|
||||||
product_id: str
|
|
||||||
|
|||||||
@ -6,20 +6,20 @@ from hopper.api.dto import (
|
|||||||
DestinationDto,
|
DestinationDto,
|
||||||
ErrorResponseDto,
|
ErrorResponseDto,
|
||||||
GameInfoDto,
|
GameInfoDto,
|
||||||
GetProductsResponse,
|
|
||||||
MovePlayerResponseDto,
|
MovePlayerResponseDto,
|
||||||
PingResponse,
|
PingResponse,
|
||||||
PlayerInfoResponseDto,
|
PlayerInfoResponseDto,
|
||||||
ProductDto,
|
|
||||||
PurchaseProductDto,
|
|
||||||
StartGameRequestDto,
|
StartGameRequestDto,
|
||||||
StartGameResponseDto,
|
StartGameResponseDto,
|
||||||
)
|
)
|
||||||
from hopper.engine import GameEngine
|
from hopper.engine import GameEngine
|
||||||
from hopper.enums import Direction, PlayerMoveResult
|
from hopper.enums import Direction, PlayerMoveResult
|
||||||
from hopper.errors import Collision, GameLockForMovement, PositionOutOfBounds, PurchaseForbiddenForPlayer
|
from hopper.errors import (
|
||||||
|
Collision,
|
||||||
|
GameLockForMovement,
|
||||||
|
PositionOutOfBounds,
|
||||||
|
)
|
||||||
from hopper.models.player import Player
|
from hopper.models.player import Player
|
||||||
from settings import settings
|
|
||||||
|
|
||||||
router = APIRouter()
|
router = APIRouter()
|
||||||
|
|
||||||
@ -148,42 +148,3 @@ async def move_player(
|
|||||||
response.status_code = status.HTTP_200_OK
|
response.status_code = status.HTTP_200_OK
|
||||||
|
|
||||||
return MovePlayerResponseDto(player=player)
|
return MovePlayerResponseDto(player=player)
|
||||||
|
|
||||||
|
|
||||||
@router.get("/products", response_model=GetProductsResponse)
|
|
||||||
async def get_products() -> GetProductsResponse:
|
|
||||||
return GetProductsResponse(
|
|
||||||
products=settings.products,
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
@router.get("/products/{id}", response_model=ProductDto)
|
|
||||||
async def get_product(id: str) -> ProductDto:
|
|
||||||
for product in settings.products:
|
|
||||||
if product.id == id:
|
|
||||||
return ProductDto.from_orm(product)
|
|
||||||
raise HTTPException(
|
|
||||||
status_code=status.HTTP_404_NOT_FOUND, detail="Product not found"
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
@router.post("/player/{id}/product/purchase")
|
|
||||||
async def purchase_product(
|
|
||||||
body: PurchaseProductDto,
|
|
||||||
engine: GameEngine = Depends(get_game_engine),
|
|
||||||
player: Player = Depends(get_player),
|
|
||||||
):
|
|
||||||
for product in settings.products:
|
|
||||||
if product.id == body.product_id:
|
|
||||||
try:
|
|
||||||
await engine.purchase_product(player=player, product=product)
|
|
||||||
except PurchaseForbiddenForPlayer:
|
|
||||||
raise HTTPException(
|
|
||||||
status_code=status.HTTP_403_FORBIDDEN,
|
|
||||||
detail="Purchase forbidden for this player",
|
|
||||||
)
|
|
||||||
break
|
|
||||||
else:
|
|
||||||
raise HTTPException(
|
|
||||||
status_code=status.HTTP_404_NOT_FOUND, detail="Product not found"
|
|
||||||
)
|
|
||||||
|
|||||||
@ -5,12 +5,7 @@ from typing import Optional
|
|||||||
|
|
||||||
from hopper.countdown_timer import CountdownTimer
|
from hopper.countdown_timer import CountdownTimer
|
||||||
from hopper.enums import Direction, GameState, PlayerMoveResult, PlayerState
|
from hopper.enums import Direction, GameState, PlayerMoveResult, PlayerState
|
||||||
from hopper.errors import (
|
from hopper.errors import Collision, GameLockForMovement, PositionOutOfBounds
|
||||||
Collision,
|
|
||||||
GameLockForMovement,
|
|
||||||
PositionOutOfBounds,
|
|
||||||
PurchaseForbiddenForPlayer,
|
|
||||||
)
|
|
||||||
from hopper.models.board import (
|
from hopper.models.board import (
|
||||||
BOARD_DUMP_CHARS,
|
BOARD_DUMP_CHARS,
|
||||||
BoardLayout,
|
BoardLayout,
|
||||||
@ -22,7 +17,6 @@ from hopper.models.board import (
|
|||||||
create_random_position,
|
create_random_position,
|
||||||
)
|
)
|
||||||
from hopper.models.player import Player, PlayerList, Position
|
from hopper.models.player import Player, PlayerList, Position
|
||||||
from hopper.models.product import Product
|
|
||||||
from hopper.watchdog import InactivityWatchdog
|
from hopper.watchdog import InactivityWatchdog
|
||||||
from hopper.ws_server import WSServer
|
from hopper.ws_server import WSServer
|
||||||
from settings import settings
|
from settings import settings
|
||||||
@ -178,30 +172,21 @@ class GameEngine:
|
|||||||
self.game_state = GameState.LOCK_FOR_MOVEMENT
|
self.game_state = GameState.LOCK_FOR_MOVEMENT
|
||||||
await self.send_game_dump()
|
await self.send_game_dump()
|
||||||
|
|
||||||
await self.ws_server.send_product_purchase_start_message(
|
await self.ws_server.send_player_reached_destination_message(player=player)
|
||||||
player=player, products=settings.products
|
|
||||||
)
|
|
||||||
|
|
||||||
logging.info(
|
logging.info(
|
||||||
f"Starting purchase countdown timer for {settings.purchase_timeout} seconds"
|
f"Starting product selection countdown timer for {settings.purchase_timeout} seconds"
|
||||||
)
|
)
|
||||||
|
|
||||||
def on_purchase_timer_tick(time_left) -> None:
|
def on_purchase_timer_tick(time_left) -> None:
|
||||||
logging.info(f"Purchase countdown timer tick, time left: {time_left}")
|
logging.info(
|
||||||
asyncio.run(
|
f"Product selection countdown timer tick, time left: {time_left}"
|
||||||
self.ws_server.send_product_purchase_time_left_message(
|
|
||||||
player=player, time_left=time_left
|
|
||||||
)
|
|
||||||
)
|
)
|
||||||
|
|
||||||
def on_purchase_timer_done() -> None:
|
def on_purchase_timer_done() -> None:
|
||||||
logging.info("Ding ding! Purchase countdown timer timeout")
|
logging.info("Ding ding! Product selection countdown timer timeout")
|
||||||
self._purchase_countdown_timer = None
|
self._purchase_countdown_timer = None
|
||||||
asyncio.run(
|
asyncio.run(self.ws_server.send_product_selection_timeout_message())
|
||||||
self.ws_server.send_product_purchase_done_message(
|
|
||||||
player=player, product=None
|
|
||||||
)
|
|
||||||
)
|
|
||||||
self.game_state = GameState.RUNNING
|
self.game_state = GameState.RUNNING
|
||||||
asyncio.run(self.send_game_dump())
|
asyncio.run(self.send_game_dump())
|
||||||
|
|
||||||
@ -212,14 +197,13 @@ class GameEngine:
|
|||||||
)
|
)
|
||||||
self._purchase_countdown_timer.start()
|
self._purchase_countdown_timer.start()
|
||||||
|
|
||||||
async def purchase_product(self, player: Player, product: Product) -> None:
|
await asyncio.sleep(settings.game.PURCHASE_START_DELAY)
|
||||||
if not player.state == PlayerState.ON_DESTINATION:
|
|
||||||
raise PurchaseForbiddenForPlayer()
|
async def product_selection_done(self) -> None:
|
||||||
|
logging.info("Product selection done, unlocking game")
|
||||||
if self._purchase_countdown_timer:
|
if self._purchase_countdown_timer:
|
||||||
self._purchase_countdown_timer.stop()
|
self._purchase_countdown_timer.stop()
|
||||||
await self.ws_server.send_product_purchase_done_message(
|
await self.ws_server.send_product_selection_done_message()
|
||||||
player=player, product=product
|
|
||||||
)
|
|
||||||
await self.reset_game()
|
await self.reset_game()
|
||||||
|
|
||||||
def _reset_player(self, player) -> None:
|
def _reset_player(self, player) -> None:
|
||||||
|
|||||||
@ -12,7 +12,3 @@ class Collision(BaseError):
|
|||||||
|
|
||||||
class GameLockForMovement(BaseError):
|
class GameLockForMovement(BaseError):
|
||||||
...
|
...
|
||||||
|
|
||||||
|
|
||||||
class PurchaseForbiddenForPlayer(BaseError):
|
|
||||||
...
|
|
||||||
|
|||||||
@ -14,6 +14,13 @@ BOARD_DUMP_CHARS: dict[ObjectType, str] = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def create_random_position(board_width: int, board_height: int) -> Position:
|
||||||
|
return Position(
|
||||||
|
x=random.randint(0, board_width - 1),
|
||||||
|
y=random.randint(0, board_height - 1),
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class LayerObject:
|
class LayerObject:
|
||||||
type_: ObjectType
|
type_: ObjectType
|
||||||
@ -102,10 +109,3 @@ class BoardLayout:
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
return layers
|
return layers
|
||||||
|
|
||||||
|
|
||||||
def create_random_position(board_width: int, board_height: int) -> Position:
|
|
||||||
return Position(
|
|
||||||
x=random.randint(0, board_width - 1),
|
|
||||||
y=random.randint(0, board_height - 1),
|
|
||||||
)
|
|
||||||
|
|||||||
@ -3,12 +3,12 @@ from dataclasses import dataclass
|
|||||||
from typing import List, Optional
|
from typing import List, Optional
|
||||||
|
|
||||||
from hopper.models.player import Player
|
from hopper.models.player import Player
|
||||||
from hopper.models.product import Product
|
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class GameSettings:
|
class GameSettings:
|
||||||
MOVE_DELAY: float = 0.5 # seconds
|
MOVE_DELAY: float = 0.5 # seconds
|
||||||
|
PURCHASE_START_DELAY: float = 2 # seconds
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
@ -27,7 +27,7 @@ class InactivityWatchdogSettings:
|
|||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class WSServerSettings:
|
class WSServerSettings:
|
||||||
HOST: str = "localhost"
|
HOST: str = "127.0.0.1"
|
||||||
PORT: int = 8011
|
PORT: int = 8011
|
||||||
|
|
||||||
|
|
||||||
@ -45,5 +45,4 @@ class Settings:
|
|||||||
ws_server: WSServerSettings
|
ws_server: WSServerSettings
|
||||||
purchase_timeout: int = 10 # seconds
|
purchase_timeout: int = 10 # seconds
|
||||||
log_level: int = logging.INFO
|
log_level: int = logging.INFO
|
||||||
products: Optional[List[Product]] = None
|
|
||||||
debug: Optional[DebugSettings] = None
|
debug: Optional[DebugSettings] = None
|
||||||
|
|||||||
@ -1,10 +0,0 @@
|
|||||||
import uuid
|
|
||||||
from dataclasses import dataclass, field
|
|
||||||
from typing import Optional
|
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
|
||||||
class Product:
|
|
||||||
name: str
|
|
||||||
id: str = field(default_factory=lambda: str(uuid.uuid4()))
|
|
||||||
description: Optional[str] = None
|
|
||||||
@ -6,14 +6,7 @@ from typing import Optional, TypeVar
|
|||||||
from pydantic import Field
|
from pydantic import Field
|
||||||
from pydantic.generics import GenericModel
|
from pydantic.generics import GenericModel
|
||||||
|
|
||||||
from hopper.api.dto import (
|
from hopper.api.dto import BaseModel, BoardDto, DestinationDto, PlayerDto, PositionDto
|
||||||
BaseModel,
|
|
||||||
BoardDto,
|
|
||||||
DestinationDto,
|
|
||||||
PlayerDto,
|
|
||||||
PositionDto,
|
|
||||||
ProductDto,
|
|
||||||
)
|
|
||||||
from hopper.enums import ObjectType
|
from hopper.enums import ObjectType
|
||||||
|
|
||||||
|
|
||||||
@ -34,20 +27,8 @@ class GameDumpDto(BaseModel):
|
|||||||
layers: list[LayerDto]
|
layers: list[LayerDto]
|
||||||
|
|
||||||
|
|
||||||
class ProductPurchaseStartDto(BaseModel):
|
class PlayerReachedDestinationDto(BaseModel):
|
||||||
player: PlayerDto
|
player: PlayerDto
|
||||||
products: list[ProductDto]
|
|
||||||
timeout: int
|
|
||||||
|
|
||||||
|
|
||||||
class ProductPurchaseTimerDto(BaseModel):
|
|
||||||
time_left: int
|
|
||||||
player: PlayerDto
|
|
||||||
|
|
||||||
|
|
||||||
class ProductPurchaseDoneDto(BaseModel):
|
|
||||||
player: PlayerDto
|
|
||||||
product: Optional[ProductDto] = None
|
|
||||||
|
|
||||||
|
|
||||||
TMessageData = TypeVar("TMessageData", bound=BaseModel)
|
TMessageData = TypeVar("TMessageData", bound=BaseModel)
|
||||||
@ -63,22 +44,25 @@ class WSMessage(GenericModel):
|
|||||||
def to_str(self) -> str:
|
def to_str(self) -> str:
|
||||||
return json.dumps(self.dict())
|
return json.dumps(self.dict())
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
@property
|
||||||
|
def message_type(cls) -> str:
|
||||||
|
return cls.__fields__["message"].default
|
||||||
|
|
||||||
|
|
||||||
class WSGameDumpMessage(WSMessage):
|
class WSGameDumpMessage(WSMessage):
|
||||||
message: str = "game_dump"
|
message: str = "game_dump"
|
||||||
data: GameDumpDto
|
data: GameDumpDto
|
||||||
|
|
||||||
|
|
||||||
class WSProductPurchaseStartMessage(WSMessage):
|
class WSProductSelectionDoneMessage(WSMessage):
|
||||||
message: str = "product_purchase_start"
|
message: str = "product_selection_done"
|
||||||
data: ProductPurchaseStartDto
|
|
||||||
|
|
||||||
|
|
||||||
class WSProductPurchaseTimerTickMessage(WSMessage):
|
class WSProductSelectionTimeoutMessage(WSMessage):
|
||||||
message: str = "product_purchase_timer_tick"
|
message: str = "product_selection_timeout"
|
||||||
data: ProductPurchaseTimerDto
|
|
||||||
|
|
||||||
|
|
||||||
class WSProductPurchaseDoneMessage(WSMessage):
|
class WSPlayerReachedDestinationMessage(WSMessage):
|
||||||
message: str = "product_purchase_done"
|
message: str = "player_reached_destination"
|
||||||
data: ProductPurchaseDoneDto
|
data: PlayerReachedDestinationDto
|
||||||
|
|||||||
@ -2,7 +2,7 @@ import asyncio
|
|||||||
import datetime
|
import datetime
|
||||||
import logging
|
import logging
|
||||||
import time
|
import time
|
||||||
from threading import Thread
|
from threading import Thread, Event
|
||||||
|
|
||||||
from hopper.models.player import PlayerList
|
from hopper.models.player import PlayerList
|
||||||
from hopper.ws_server import WSServer
|
from hopper.ws_server import WSServer
|
||||||
@ -10,18 +10,17 @@ from settings import settings
|
|||||||
|
|
||||||
|
|
||||||
class InactivityWatchdog(Thread):
|
class InactivityWatchdog(Thread):
|
||||||
def __init__(
|
def __init__(self, players: PlayerList, ws_server: WSServer = None) -> None:
|
||||||
self, players: PlayerList, ws_server: WSServer = None
|
|
||||||
) -> None:
|
|
||||||
self.players = players
|
self.players = players
|
||||||
self.ws_server = ws_server
|
self.ws_server = ws_server
|
||||||
self.stopped = False
|
self.stop_event = Event()
|
||||||
super().__init__(daemon=True)
|
super().__init__(daemon=True)
|
||||||
|
|
||||||
def run(self) -> None:
|
def run(self) -> None:
|
||||||
logging.info("Starting inactivity watchdog")
|
logging.info("Starting inactivity watchdog")
|
||||||
while not self.stopped:
|
while not self.stop_event.is_set():
|
||||||
self.cleanup_players()
|
self.cleanup_players()
|
||||||
|
if not self.stop_event.is_set():
|
||||||
time.sleep(settings.inacivity_watchdog.TICK_INTERVAL)
|
time.sleep(settings.inacivity_watchdog.TICK_INTERVAL)
|
||||||
|
|
||||||
def cleanup_players(self) -> None:
|
def cleanup_players(self) -> None:
|
||||||
@ -64,4 +63,4 @@ class InactivityWatchdog(Thread):
|
|||||||
asyncio.run(self.ws_server.send_game_dump())
|
asyncio.run(self.ws_server.send_game_dump())
|
||||||
|
|
||||||
def stop(self) -> None:
|
def stop(self) -> None:
|
||||||
self.stopped = True
|
self.stop_event.set()
|
||||||
|
|||||||
@ -1,26 +1,22 @@
|
|||||||
import asyncio
|
import asyncio
|
||||||
|
import json
|
||||||
import logging
|
import logging
|
||||||
from threading import Thread
|
from threading import Thread
|
||||||
from typing import Iterable, Optional
|
|
||||||
|
|
||||||
import websockets
|
import websockets
|
||||||
from websockets import WebSocketServerProtocol
|
from websockets import WebSocketServerProtocol
|
||||||
from websockets.exceptions import ConnectionClosedOK
|
from websockets.exceptions import ConnectionClosedError, ConnectionClosedOK
|
||||||
|
|
||||||
from hopper.models.player import Player
|
from hopper.models.player import Player
|
||||||
from hopper.models.product import Product
|
|
||||||
from hopper.models.ws_dto import (
|
from hopper.models.ws_dto import (
|
||||||
GameDumpDto,
|
GameDumpDto,
|
||||||
ProductPurchaseDoneDto,
|
PlayerReachedDestinationDto,
|
||||||
ProductPurchaseStartDto,
|
|
||||||
ProductPurchaseTimerDto,
|
|
||||||
WSGameDumpMessage,
|
WSGameDumpMessage,
|
||||||
WSMessage,
|
WSMessage,
|
||||||
WSProductPurchaseDoneMessage,
|
WSPlayerReachedDestinationMessage,
|
||||||
WSProductPurchaseStartMessage,
|
WSProductSelectionDoneMessage,
|
||||||
WSProductPurchaseTimerTickMessage,
|
WSProductSelectionTimeoutMessage,
|
||||||
)
|
)
|
||||||
from settings import settings
|
|
||||||
|
|
||||||
|
|
||||||
class WSServer(Thread):
|
class WSServer(Thread):
|
||||||
@ -29,6 +25,31 @@ class WSServer(Thread):
|
|||||||
self.port = port
|
self.port = port
|
||||||
super().__init__(daemon=True)
|
super().__init__(daemon=True)
|
||||||
|
|
||||||
|
async def handle_rcv_message(
|
||||||
|
self, client: WebSocketServerProtocol, raw_message: str
|
||||||
|
) -> None:
|
||||||
|
try:
|
||||||
|
ws_message = json.loads(raw_message)
|
||||||
|
except Exception as ex:
|
||||||
|
logging.error(
|
||||||
|
f"Error decoding WS message from {client.id} {raw_message}: {ex}"
|
||||||
|
)
|
||||||
|
return None
|
||||||
|
|
||||||
|
data_message = ws_message.get("message")
|
||||||
|
if data_message == WSProductSelectionDoneMessage.message_type:
|
||||||
|
await self.handle_rcv_product_selection_done(client)
|
||||||
|
|
||||||
|
async def handle_rcv_product_selection_done(
|
||||||
|
self, client: WebSocketServerProtocol
|
||||||
|
) -> None:
|
||||||
|
logging.info(f"Handle WSProductSelectionDoneMessage: {client.id}")
|
||||||
|
# avoid circular imports
|
||||||
|
from hopper.api.dependencies import get_game_engine
|
||||||
|
|
||||||
|
engine = get_game_engine()
|
||||||
|
await engine.product_selection_done()
|
||||||
|
|
||||||
async def handler(self, websocket: WebSocketServerProtocol) -> None:
|
async def handler(self, websocket: WebSocketServerProtocol) -> None:
|
||||||
"""New handler instance spawns for each connected client"""
|
"""New handler instance spawns for each connected client"""
|
||||||
self.connected_clients.add(websocket)
|
self.connected_clients.add(websocket)
|
||||||
@ -42,8 +63,15 @@ class WSServer(Thread):
|
|||||||
while connected:
|
while connected:
|
||||||
try:
|
try:
|
||||||
# we're expecting nothing from client, but read if client sends a message
|
# we're expecting nothing from client, but read if client sends a message
|
||||||
await websocket.recv()
|
rcv_data = await websocket.recv()
|
||||||
|
await self.handle_rcv_message(
|
||||||
|
client=websocket, raw_message=rcv_data
|
||||||
|
)
|
||||||
except ConnectionClosedOK:
|
except ConnectionClosedOK:
|
||||||
|
logging.info(f"Connection closed OK for client: {websocket.id}")
|
||||||
|
connected = False
|
||||||
|
except ConnectionClosedError:
|
||||||
|
logging.info(f"Connection closed error for client: {websocket.id}")
|
||||||
connected = False
|
connected = False
|
||||||
finally:
|
finally:
|
||||||
self.connected_clients.remove(websocket)
|
self.connected_clients.remove(websocket)
|
||||||
@ -89,35 +117,20 @@ class WSServer(Thread):
|
|||||||
message = self._create_game_dump_message()
|
message = self._create_game_dump_message()
|
||||||
await self.send_message_to_clients(message)
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
async def send_product_purchase_start_message(
|
async def send_player_reached_destination_message(self, player: Player) -> None:
|
||||||
self, player: Player, products: Iterable[Product]
|
message = WSPlayerReachedDestinationMessage(
|
||||||
) -> None:
|
data=PlayerReachedDestinationDto(
|
||||||
message = WSProductPurchaseStartMessage(
|
|
||||||
data=ProductPurchaseStartDto(
|
|
||||||
player=player,
|
player=player,
|
||||||
products=products,
|
|
||||||
timeout=settings.purchase_timeout,
|
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
await self.send_message_to_clients(message)
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
async def send_product_purchase_time_left_message(
|
async def send_product_selection_done_message(self) -> None:
|
||||||
self, player: Player, time_left: int
|
message = WSProductSelectionDoneMessage()
|
||||||
) -> None:
|
|
||||||
message = WSProductPurchaseTimerTickMessage(
|
|
||||||
data=ProductPurchaseTimerDto(
|
|
||||||
player=player,
|
|
||||||
time_left=time_left,
|
|
||||||
)
|
|
||||||
)
|
|
||||||
await self.send_message_to_clients(message)
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
async def send_product_purchase_done_message(
|
async def send_product_selection_timeout_message(self) -> None:
|
||||||
self, player: Player, product: Optional[Product] = None
|
message = WSProductSelectionTimeoutMessage()
|
||||||
) -> None:
|
|
||||||
message = WSProductPurchaseDoneMessage(
|
|
||||||
data=ProductPurchaseDoneDto(player=player, product=product),
|
|
||||||
)
|
|
||||||
await self.send_message_to_clients(message)
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
async def run_async(self) -> None:
|
async def run_async(self) -> None:
|
||||||
|
|||||||
@ -9,7 +9,6 @@ from hopper.models.config import (
|
|||||||
WSServerSettings,
|
WSServerSettings,
|
||||||
)
|
)
|
||||||
from hopper.models.player import Player, Position
|
from hopper.models.player import Player, Position
|
||||||
from hopper.models.product import Product
|
|
||||||
|
|
||||||
settings = Settings(
|
settings = Settings(
|
||||||
game=GameSettings(),
|
game=GameSettings(),
|
||||||
@ -21,14 +20,6 @@ settings = Settings(
|
|||||||
inacivity_watchdog=InactivityWatchdogSettings(),
|
inacivity_watchdog=InactivityWatchdogSettings(),
|
||||||
purchase_timeout=5,
|
purchase_timeout=5,
|
||||||
log_level=logging.INFO,
|
log_level=logging.INFO,
|
||||||
products=[
|
|
||||||
Product(name="CocaCola", id="cocacola-id"),
|
|
||||||
Product(name="Pepsi", id="pepsi-id"),
|
|
||||||
Product(name="Fanta", id="fanta-id"),
|
|
||||||
Product(name="Snickers", id="snickers-id"),
|
|
||||||
Product(name="Mars", id="mars-id"),
|
|
||||||
Product(name="Burek", id="burek-id"),
|
|
||||||
],
|
|
||||||
ws_server=WSServerSettings(),
|
ws_server=WSServerSettings(),
|
||||||
debug=DebugSettings(
|
debug=DebugSettings(
|
||||||
PRINT_BOARD=True,
|
PRINT_BOARD=True,
|
||||||
|
|||||||
Reference in New Issue
Block a user