181 lines
5.3 KiB
JavaScript
181 lines
5.3 KiB
JavaScript
if (typeof FAIRHOPPER_WS_SERVER === "undefined") {
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var FAIRHOPPER_WS_SERVER = "ws://127.0.0.1:8011";
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}
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const BOARD_ICONS = {
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PLAYER: "😀",
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PLAYER_ON_DESTINATION: "😎",
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OBSTACLE: "🔥",
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DESTINATION: "🏠",
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};
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function createBoard(board) {
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let html = "";
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for (let y = 0; y < board.height; y++) {
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let colHtml = "";
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for (let x = 0; x < board.width; x++) {
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colHtml += `<div class="cell" id="cell-${x}-${y}"> </div>`;
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}
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html += `
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<div class="flex-grid">
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${colHtml}
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</div>
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`;
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}
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document.getElementById("board-content").innerHTML = html;
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}
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function findCell(position) {
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return document.getElementById(`cell-${position.x}-${position.y}`);
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}
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function renderCellContent(position, content) {
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const cell = findCell(position);
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if (cell) {
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cell.innerText = content;
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}
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}
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function renderPlayerList(players) {
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document.getElementById("players-content").innerHTML = players
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.filter((player) => player.active)
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.map((player) => {
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const onDestination = player.state === "ON_DESTINATION";
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return `
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<li class="${onDestination ? "text-success" : ""}">
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${player.name} (${player.move_count})
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${onDestination ? "✅" : ""}
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</li>
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`;
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})
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.join("");
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}
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function renderPlayers(players) {
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players
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.filter((player) => player.active)
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.forEach((player) => {
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const cell = findCell(player.position);
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const onDestination = player.state === "ON_DESTINATION";
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const playerIcon = onDestination ? BOARD_ICONS.PLAYER_ON_DESTINATION : BOARD_ICONS.PLAYER;
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if (cell) {
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cell.innerHTML = `
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<div class="player-tooltip">${player.name}</div>
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${playerIcon}
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`;
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}
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});
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}
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function getLayerObjectsOfType(layers, type) {
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let objects = [];
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layers.forEach((layer) => {
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objects = objects.concat(layer.objects.filter((obj) => obj.type === type));
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});
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return objects;
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}
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function renderObstacles(layers) {
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const objects = getLayerObjectsOfType(layers, "OBSTACLE");
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objects.forEach((obj) => {
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renderCellContent(obj.position, BOARD_ICONS.OBSTACLE);
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});
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}
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function renderDestination(position) {
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renderCellContent(position, BOARD_ICONS.DESTINATION);
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}
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function renderGameDump(data) {
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closePurchaseWindow();
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createBoard(data.board);
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renderObstacles(data.layers);
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renderDestination(data.destination.position);
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renderPlayerList(data.players);
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renderPlayers(data.players);
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}
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function productPurchaseStart(products, purchaseTimeout) {
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console.log("productPurchaseStart:", products);
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const containerElement = document.getElementById("purchase-container");
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const contentElement = document.getElementById("products-content");
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const purchaseTimeoutElement = document.getElementById("purchase-countdown");
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contentElement.innerHTML = products
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.map((product) => {
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return `
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<div class="card product" id="product-${product.id}">
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<img src="img/products/${product.name}.jpeg" class="card-img-topx" alt="${product.name}">
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<div class="card-body">
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<h5 class="card-title">${product.name}</h5>
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</div>
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</div>
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`;
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})
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.join("");
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containerElement.classList.remove("d-none");
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purchaseTimeoutElement.innerText = purchaseTimeout;
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}
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function productPurchaseTimerTick(timeLeft) {
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const purchaseTimeoutElement = document.getElementById("purchase-countdown");
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purchaseTimeoutElement.innerText = timeLeft;
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}
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function closePurchaseWindow() {
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const container = document.getElementById("purchase-container");
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container.classList.add("d-none");
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}
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function productPurchaseDone(product) {
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const cardContainer = document.getElementById(`product-${product.id}`);
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cardContainer.classList.add("selected");
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}
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function wsConnect() {
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console.log("Attempting to connect to", FAIRHOPPER_WS_SERVER);
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let ws = new WebSocket(FAIRHOPPER_WS_SERVER);
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ws.onopen = () => {
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console.log("WS connected");
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};
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ws.onmessage = (e) => {
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const wsMessage = JSON.parse(e.data);
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console.log("WS message received:", wsMessage);
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switch (wsMessage.message) {
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case "game_dump":
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renderGameDump(wsMessage.data);
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break;
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case "product_purchase_start":
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productPurchaseStart(wsMessage.data.products, wsMessage.data.timeout);
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break;
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case "product_purchase_timer_tick":
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productPurchaseTimerTick(wsMessage.data.time_left);
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break;
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case "product_purchase_done":
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productPurchaseDone(wsMessage.data.product);
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break;
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default:
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console.error("Unknown message:", wsMessage);
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}
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};
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ws.onclose = (e) => {
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setTimeout(() => {
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wsConnect();
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}, 1000);
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};
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ws.onerror = (err) => {
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console.error("Socket encountered error:", err.message, "Closing socket");
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ws.close();
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};
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}
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window.onload = () => {
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wsConnect();
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};
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