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11
.docker/run.sh
Executable file
11
.docker/run.sh
Executable file
@ -0,0 +1,11 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
PORT=${FAIRHOPPER_API_PORT=8010}
|
||||||
|
|
||||||
|
echo "Starting FairHopper game server on port ${PORT}"
|
||||||
|
|
||||||
|
uvicorn \
|
||||||
|
main:app \
|
||||||
|
--host 0.0.0.0 \
|
||||||
|
--port ${PORT} \
|
||||||
|
--workers=1
|
||||||
31
.docker/settings.py
Normal file
31
.docker/settings.py
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
import os
|
||||||
|
import logging
|
||||||
|
|
||||||
|
from hopper.models.config import (
|
||||||
|
BoardSettings,
|
||||||
|
DebugSettings,
|
||||||
|
GameSettings,
|
||||||
|
InactivityWatchdogSettings,
|
||||||
|
Settings,
|
||||||
|
WSServerSettings,
|
||||||
|
)
|
||||||
|
|
||||||
|
settings = Settings(
|
||||||
|
game=GameSettings(),
|
||||||
|
board=BoardSettings(
|
||||||
|
WIDTH=20,
|
||||||
|
HEIGHT=20,
|
||||||
|
OBSTACLE_COUNT=0,
|
||||||
|
),
|
||||||
|
inacivity_watchdog=InactivityWatchdogSettings(),
|
||||||
|
purchase_timeout=5,
|
||||||
|
log_level=logging.INFO,
|
||||||
|
ws_server=WSServerSettings(
|
||||||
|
HOST="0.0.0.0",
|
||||||
|
PORT=int(os.environ.get("FAIRHOPPER_WS_PORT", 8011)),
|
||||||
|
),
|
||||||
|
debug=DebugSettings(
|
||||||
|
PRINT_BOARD=True,
|
||||||
|
PLAYERS=[],
|
||||||
|
),
|
||||||
|
)
|
||||||
2
.gitignore
vendored
2
.gitignore
vendored
@ -4,3 +4,5 @@ __pycache__
|
|||||||
/env
|
/env
|
||||||
/.venv
|
/.venv
|
||||||
/settings.py
|
/settings.py
|
||||||
|
/requirements.txt
|
||||||
|
/frontend/js/config.js
|
||||||
|
|||||||
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
[submodule "fairhopper-sdk"]
|
||||||
|
path = fairhopper-sdk
|
||||||
|
url = git@gitea.ekirin.com:Intis/fairhopper-sdk.git
|
||||||
50
Dockerfile
Normal file
50
Dockerfile
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
FROM python:3.10.11-alpine3.17 as env-builder
|
||||||
|
|
||||||
|
# handle optional arguments
|
||||||
|
ARG INTERNAL_API_PORT=8010
|
||||||
|
ARG INTERNAL_WS_PORT=8011
|
||||||
|
|
||||||
|
RUN \
|
||||||
|
apk add --no-cache gcc musl-dev libffi-dev && \
|
||||||
|
pip install pip -U --no-cache-dir --prefer-binary && \
|
||||||
|
pip install poetry --no-cache-dir --prefer-binary
|
||||||
|
|
||||||
|
WORKDIR /app
|
||||||
|
|
||||||
|
COPY pyproject.toml .
|
||||||
|
COPY poetry.lock .
|
||||||
|
|
||||||
|
# create virtual environment
|
||||||
|
RUN python -m venv /venv
|
||||||
|
# set python thingies, set environment variables and activate virtual environment
|
||||||
|
ENV \
|
||||||
|
PYTHONDONTWRITEBYTECODE=1 \
|
||||||
|
PYTHONUNBUFFERED=1 \
|
||||||
|
FAIRHOPPER_API_PORT=${INTERNAL_API_PORT} \
|
||||||
|
FAIRHOPPER_WS_PORT=${INTERNAL_WS_PORT} \
|
||||||
|
PATH="/venv/bin:$PATH"
|
||||||
|
|
||||||
|
RUN \
|
||||||
|
# dump python dependencies into requirements file
|
||||||
|
poetry export --without-hashes --format=requirements.txt > requirements.txt && \
|
||||||
|
# install python libs
|
||||||
|
pip install -r requirements.txt --no-cache-dir --prefer-binary
|
||||||
|
|
||||||
|
|
||||||
|
FROM python:3.10.11-alpine3.17 as runner
|
||||||
|
|
||||||
|
WORKDIR /app
|
||||||
|
COPY --from=env-builder /venv /venv
|
||||||
|
|
||||||
|
# set python thingies and activate virtual environment
|
||||||
|
ENV \
|
||||||
|
PYTHONDONTWRITEBYTECODE=1 \
|
||||||
|
PYTHONUNBUFFERED=1 \
|
||||||
|
PATH="/venv/bin:$PATH"
|
||||||
|
|
||||||
|
# copy all relevant files
|
||||||
|
COPY ./.docker/* ./
|
||||||
|
COPY ./hopper ./hopper
|
||||||
|
COPY ./main.py .
|
||||||
|
|
||||||
|
ENTRYPOINT [ "/app/run.sh" ]
|
||||||
52
Makefile
52
Makefile
@ -1,5 +1,15 @@
|
|||||||
|
IMAGE_NAME=fairhopper-service
|
||||||
|
CONTAINER_NAME=fairhopper-service
|
||||||
|
INTERNAL_API_PORT=8010
|
||||||
|
INTERNAL_WS_PORT=8011
|
||||||
|
EXTERNAL_API_PORT=8010
|
||||||
|
EXTERNAL_WS_PORT=8011
|
||||||
|
|
||||||
|
timestamp := `/bin/date "+%Y-%m-%d-%H-%M-%S"`
|
||||||
|
|
||||||
run:
|
run:
|
||||||
@poetry run \
|
@ \
|
||||||
|
poetry run \
|
||||||
uvicorn \
|
uvicorn \
|
||||||
main:app \
|
main:app \
|
||||||
--host 0.0.0.0 \
|
--host 0.0.0.0 \
|
||||||
@ -7,10 +17,48 @@ run:
|
|||||||
--workers=1
|
--workers=1
|
||||||
|
|
||||||
run-dev:
|
run-dev:
|
||||||
@poetry run \
|
@ \
|
||||||
|
poetry run \
|
||||||
uvicorn \
|
uvicorn \
|
||||||
main:app \
|
main:app \
|
||||||
--host 0.0.0.0 \
|
--host 0.0.0.0 \
|
||||||
--port 8010 \
|
--port 8010 \
|
||||||
--workers=1 \
|
--workers=1 \
|
||||||
--reload
|
--reload
|
||||||
|
|
||||||
|
create-requirements:
|
||||||
|
@ \
|
||||||
|
poetry export \
|
||||||
|
--without-hashes \
|
||||||
|
--format=requirements.txt \
|
||||||
|
> requirements.txt
|
||||||
|
|
||||||
|
docker-clean:
|
||||||
|
@echo "> Removing container $(CONTAINER_NAME)"
|
||||||
|
- @docker rm $(CONTAINER_NAME)
|
||||||
|
@echo "> Removing image $(CONTAINER_NAME)"
|
||||||
|
- @docker image rm $(CONTAINER_NAME)
|
||||||
|
|
||||||
|
|
||||||
|
docker-build:
|
||||||
|
@ \
|
||||||
|
docker \
|
||||||
|
buildx build \
|
||||||
|
--build-arg INTERNAL_API_PORT=$(INTERNAL_API_PORT) \
|
||||||
|
--build-arg INTERNAL_WS_PORT=$(INTERNAL_WS_PORT) \
|
||||||
|
--tag $(CONTAINER_NAME):$(timestamp) \
|
||||||
|
.
|
||||||
|
|
||||||
|
docker-run:
|
||||||
|
@ \
|
||||||
|
docker \
|
||||||
|
run \
|
||||||
|
--publish $(EXTERNAL_API_PORT):$(INTERNAL_API_PORT) \
|
||||||
|
--publish $(EXTERNAL_WS_PORT):$(INTERNAL_WS_PORT) \
|
||||||
|
--name=$(CONTAINER_NAME) \
|
||||||
|
$(IMAGE_NAME) \
|
||||||
|
--detach
|
||||||
|
|
||||||
|
docker-clean-build:
|
||||||
|
make clean
|
||||||
|
make build
|
||||||
|
|||||||
586
README.md
586
README.md
@ -1,5 +1,14 @@
|
|||||||
# FairHopper
|
# FairHopper
|
||||||
|
|
||||||
|
## Useful links
|
||||||
|
|
||||||
|
- [Frontend](https://fairhopper.mjerenja.com)
|
||||||
|
- [API](https://api.fairhopper.mjerenja.com)
|
||||||
|
- [API Docs](https://api.fairhopper.mjerenja.com/docs)
|
||||||
|
- [FairHopper](https://gitea.ekirin.com/Intis/fairhopper)
|
||||||
|
- [FairHopper SDK](https://gitea.ekirin.com/Intis/fairhopper-sdk)
|
||||||
|
- Websockets: wss://fairhopper.mjerenja.com/ws
|
||||||
|
|
||||||
## Game
|
## Game
|
||||||
|
|
||||||
### Overview
|
### Overview
|
||||||
@ -8,10 +17,10 @@
|
|||||||
- Destination: center of a board (W / 2, H / 2)
|
- Destination: center of a board (W / 2, H / 2)
|
||||||
- Initial player position: Random on board border
|
- Initial player position: Random on board border
|
||||||
- Available moves:
|
- Available moves:
|
||||||
- left
|
- left
|
||||||
- right
|
- right
|
||||||
- up
|
- up
|
||||||
- down
|
- down
|
||||||
- Optional on-board obstacles
|
- Optional on-board obstacles
|
||||||
|
|
||||||
### Rules
|
### Rules
|
||||||
@ -21,12 +30,90 @@
|
|||||||
- Move timeout: 10s. Game is finished if timeout ocurrs.
|
- Move timeout: 10s. Game is finished if timeout ocurrs.
|
||||||
|
|
||||||
|
|
||||||
|
## Game States
|
||||||
|
|
||||||
|
```plantuml
|
||||||
|
scale 1024 width
|
||||||
|
hide empty description
|
||||||
|
|
||||||
|
state "Start Game" as StartGame
|
||||||
|
state "Move" as MovePlayer: Destination reached?
|
||||||
|
state "Destination Reached" as DestinationReached
|
||||||
|
state "Product Selection" as ProductSelection: Enable product selection for winning player
|
||||||
|
state "Product Selected" as ProductSelected
|
||||||
|
state "Selection Timeout" as SelectionTimeout
|
||||||
|
state "End Player's Game" as EndPlayer
|
||||||
|
state "Lock Game" as LockGame <<end>>
|
||||||
|
state "Unlock game and restart" as UnlockGame <<end>>
|
||||||
|
|
||||||
|
[*] -> StartGame
|
||||||
|
StartGame -> MovePlayer
|
||||||
|
MovePlayer <-- MovePlayer: NO
|
||||||
|
MovePlayer --> DestinationReached: YES
|
||||||
|
DestinationReached --> ProductSelection
|
||||||
|
DestinationReached -> LockGame: Lock game for all other players
|
||||||
|
ProductSelection --> ProductSelected
|
||||||
|
ProductSelection --> SelectionTimeout
|
||||||
|
ProductSelected --> UnlockGame: Unlock game\nand restart
|
||||||
|
SelectionTimeout -> EndPlayer
|
||||||
|
EndPlayer --> UnlockGame: Unlock game\nand restart
|
||||||
|
```
|
||||||
|
|
||||||
## FairHopper Game Server
|
## FairHopper Game Server
|
||||||
|
|
||||||
|
### Start server as docker container
|
||||||
|
|
||||||
|
Build image:
|
||||||
|
```sh
|
||||||
|
docker build . -t CONTAINER_NAME
|
||||||
|
```
|
||||||
|
|
||||||
|
Create docker container:
|
||||||
|
```sh
|
||||||
|
docker \
|
||||||
|
create \
|
||||||
|
--publish EXTERNAL_API_PORT:8010 \
|
||||||
|
--publish EXTERNAL_WS_PORT:8011 \
|
||||||
|
--name=CONTAINER_NAME \
|
||||||
|
IMAGE_NAME
|
||||||
|
```
|
||||||
|
|
||||||
|
Parameters:
|
||||||
|
- `EXTERNAL_API_PORT` - REST API port
|
||||||
|
- `EXTERNAL_WS_PORT` - Websockets port
|
||||||
|
- `CONTAINER_NAME` - FairHopper container name
|
||||||
|
- `IMAGE_NAME` - FairHopper image name
|
||||||
|
|
||||||
|
Start docker container:
|
||||||
|
```sh
|
||||||
|
docker start CONTAINER_NAME -d
|
||||||
|
```
|
||||||
|
|
||||||
|
Stop docker container:
|
||||||
|
```sh
|
||||||
|
docker stop CONTAINER_NAME
|
||||||
|
```
|
||||||
|
|
||||||
|
Example:
|
||||||
|
```sh
|
||||||
|
docker build . -t fairhopper-service
|
||||||
|
docker \
|
||||||
|
run \
|
||||||
|
--publish 8010:8010 \
|
||||||
|
--publish 8011:8011 \
|
||||||
|
--name=fairhopper-service \
|
||||||
|
fairhopper \
|
||||||
|
--detach
|
||||||
|
docker start fairhopper-service -d
|
||||||
|
docker stop fairhopper-service
|
||||||
|
```
|
||||||
|
|
||||||
|
### Start server on local machine
|
||||||
|
|
||||||
Requirements:
|
Requirements:
|
||||||
- Python 3.10+
|
- Python 3.10+
|
||||||
|
|
||||||
### Install virtual envirnonment
|
#### Install virtual envirnonment
|
||||||
|
|
||||||
Project uses [Poetry](https://python-poetry.org), ultimate dependency management software for Python.
|
Project uses [Poetry](https://python-poetry.org), ultimate dependency management software for Python.
|
||||||
|
|
||||||
@ -40,14 +127,14 @@ Install virtual environment:
|
|||||||
poetry install
|
poetry install
|
||||||
```
|
```
|
||||||
|
|
||||||
### Setting up
|
#### Setting up
|
||||||
|
|
||||||
Copy `settings_template.py` to `settings.py`.
|
Copy `settings_template.py` to `settings.py`.
|
||||||
|
|
||||||
Edit `settings.py` and customize application.
|
Edit `settings.py` and customize application.
|
||||||
|
|
||||||
|
|
||||||
### Starting FairHopper Game Server
|
#### Starting FairHopper Game Server
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
make run
|
make run
|
||||||
@ -63,7 +150,7 @@ To activate virtual environment:
|
|||||||
poetry shell
|
poetry shell
|
||||||
```
|
```
|
||||||
|
|
||||||
WebSockets server runs on port **8011**. To run WS Server on different port, edit `settings.py` configuration.
|
WebSockets server runs on port **8011**. To run WS Server on different port, edit `settings.py` configuration.
|
||||||
|
|
||||||
|
|
||||||
## System overview
|
## System overview
|
||||||
@ -71,59 +158,108 @@ WebSockets server runs on port **8011**. To run WS Server on different port, edi
|
|||||||
### Architecture
|
### Architecture
|
||||||
|
|
||||||
```plantuml
|
```plantuml
|
||||||
|
scale 1024 width
|
||||||
actor "Player 1" as P1
|
actor "Player 1" as P1
|
||||||
actor "Player 2" as P2
|
actor "Player 2" as P2
|
||||||
actor "Player 3" as P3
|
actor "Player 3" as P3
|
||||||
|
|
||||||
|
package Masterpiece #seashell {
|
||||||
package Masterpiece {
|
rectangle "FairHopper Game Server" #lightcyan {
|
||||||
rectangle {
|
usecase API as "API Server"
|
||||||
usecase Game as "FairHopper\nGame Server"
|
usecase Game as "Game Engine"
|
||||||
usecase WS as "WS Server"
|
usecase WS as "WS Server"
|
||||||
}
|
}
|
||||||
usecase Vis as "Visualisation\nService"
|
usecase Vis as "Flutter\nVisualisation\nService"
|
||||||
}
|
}
|
||||||
|
|
||||||
P1 -left-> Game: REST API
|
usecase ExtVis1 as "Visualisation\nClient"
|
||||||
P2 -left-> Game: REST API
|
usecase ExtVis2 as "Visualisation\nClient"
|
||||||
P3 -left-> Game: REST API
|
|
||||||
|
P1 -left-> API: REST API
|
||||||
|
P2 -left-> API: REST API
|
||||||
|
P3 -left-> API: REST API
|
||||||
|
API --> Game
|
||||||
Game --> WS: Game State
|
Game --> WS: Game State
|
||||||
WS --> Vis: WebSockets
|
WS --> Vis: WS Game State
|
||||||
|
WS --> ExtVis1: WS Game State
|
||||||
|
WS --> ExtVis2: WS Game State
|
||||||
```
|
```
|
||||||
|
|
||||||
### WebSockets
|
### WebSockets
|
||||||
|
|
||||||
```plantuml
|
```plantuml
|
||||||
participant Game as "FairHopper\nGame Server"
|
scale 1024 width
|
||||||
|
box "FairHopper Game Server" #lightcyan
|
||||||
|
participant Game as "Game Engine"
|
||||||
participant WS as "WS Server"
|
participant WS as "WS Server"
|
||||||
participant Client1 as "Visualisation\nClient 1"
|
endbox
|
||||||
participant Client2 as "Visualisation\nClient 2"
|
participant Client1 as "Visualisation\nClient 1"
|
||||||
|
participant Client2 as "Visualisation\nClient 2"
|
||||||
|
|
||||||
Game ->o WS: Server Connect
|
== Player movement mode ==
|
||||||
activate WS #coral
|
|
||||||
WS -> Game: Get game state
|
|
||||||
activate Game #yellow
|
|
||||||
Game -> WS: Game state
|
|
||||||
deactivate
|
|
||||||
deactivate
|
|
||||||
|
|
||||||
Client1 ->o WS: Client Connect
|
Game ->o WS: Send initial state
|
||||||
activate WS #coral
|
|
||||||
WS -> Client1: Game state
|
|
||||||
deactivate
|
|
||||||
|
|
||||||
Client2 ->o WS: Client Connect
|
Client1 ->o WS: Client connect
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS -> Client2: Game state
|
WS -> Client1: Game state
|
||||||
deactivate
|
deactivate WS
|
||||||
|
|
||||||
loop #lightyellow On game state change
|
Client2 ->o WS: Client connect
|
||||||
|
activate WS #coral
|
||||||
|
WS -> Client2: Game state
|
||||||
|
deactivate WS
|
||||||
|
|
||||||
|
loop #lightyellow On game state change
|
||||||
Game ->o WS: Game state
|
Game ->o WS: Game state
|
||||||
activate WS #coral
|
activate WS #coral
|
||||||
WS o-> Client1: Game state
|
WS o-> Client1: Game state
|
||||||
WS o-> Client2: Game state
|
WS o-> Client2: Game state
|
||||||
deactivate
|
deactivate WS
|
||||||
end
|
end
|
||||||
|
|
||||||
|
== Player reached destination ==
|
||||||
|
|
||||||
|
Game -> Game: Lock game for other players
|
||||||
|
activate Game #skyblue
|
||||||
|
Game -> WS: Player reached destination
|
||||||
|
activate WS #coral
|
||||||
|
WS o-> Client1: Select product
|
||||||
|
WS o-> Client2: Select product
|
||||||
|
deactivate WS
|
||||||
|
deactivate Game
|
||||||
|
|
||||||
|
loop #lightyellow Product select countdown timer (60s)
|
||||||
|
Game ->o WS: Timer timeout
|
||||||
|
activate Game #skyblue
|
||||||
|
activate WS #coral
|
||||||
|
WS o-> Client1: Selection timeout
|
||||||
|
WS o-> Client2: Selection timeout
|
||||||
|
deactivate WS
|
||||||
|
Game -> Game: Unlock game
|
||||||
|
deactivate Game
|
||||||
|
end
|
||||||
|
|
||||||
|
Client1 -> Client1: Product selection
|
||||||
|
activate Client1 #greenyellow
|
||||||
|
Client1 -> Client1: Dispense product
|
||||||
|
Client1 ->o WS: Product selected
|
||||||
|
deactivate Client1
|
||||||
|
|
||||||
|
activate WS #coral
|
||||||
|
WS o-> Game: Product selected
|
||||||
|
activate Game #skyblue
|
||||||
|
WS o-> Client2: Product selected
|
||||||
|
deactivate WS
|
||||||
|
|
||||||
|
|
||||||
|
Game -> Game: Unlock game
|
||||||
|
Game ->o WS: Game state
|
||||||
|
activate WS #coral
|
||||||
|
WS o-> Client1: Game state
|
||||||
|
WS o-> Client2: Game state
|
||||||
|
deactivate WS
|
||||||
|
deactivate Game
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|
||||||
@ -134,7 +270,7 @@ end
|
|||||||
- Move right
|
- Move right
|
||||||
- Move up
|
- Move up
|
||||||
- Move down
|
- Move down
|
||||||
- Get current position
|
- Get player info
|
||||||
- Get board info
|
- Get board info
|
||||||
|
|
||||||
Check REST API interface on [FastAPI docs](http://localhost:8010/docs).
|
Check REST API interface on [FastAPI docs](http://localhost:8010/docs).
|
||||||
@ -146,87 +282,88 @@ Check REST API interface on [FastAPI docs](http://localhost:8010/docs).
|
|||||||
Request body:
|
Request body:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"player_name": "Pero"
|
"player_name": "Pero"
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
Response body:
|
Response body:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"board": {
|
"board": {
|
||||||
"width": 101,
|
"width": 101,
|
||||||
"height": 101
|
"height": 101
|
||||||
},
|
},
|
||||||
"destination": {
|
"destination": {
|
||||||
"position": {
|
"position": {
|
||||||
"x": 50,
|
"x": 50,
|
||||||
"y": 50
|
"y": 50
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"player": {
|
"player": {
|
||||||
"uuid": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
|
"id": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
|
||||||
"name": "Pero",
|
"name": "Pero",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 0,
|
"x": 0,
|
||||||
"y": 10
|
"y": 10
|
||||||
},
|
},
|
||||||
"move_count": 0,
|
"move_count": 0,
|
||||||
"move_attempt_count": 0
|
"move_attempt_count": 0
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
### Player Move
|
### Player Move
|
||||||
|
|
||||||
- POST `/player/{uuid}/move/left`
|
- POST `/player/{id}/move/left`
|
||||||
- POST `/player/{uuid}/move/right`
|
- POST `/player/{id}/move/right`
|
||||||
- POST `/player/{uuid}/move/up`
|
- POST `/player/{id}/move/up`
|
||||||
- POST `/player/{uuid}/move/down`
|
- POST `/player/{id}/move/down`
|
||||||
|
|
||||||
Request body: None
|
Request body: None
|
||||||
|
|
||||||
Response code:
|
Response code:
|
||||||
- 200 OK: Destination reached
|
- 200 OK: Destination reached
|
||||||
- 201 Created: Player moved successfully
|
- 201 Created: Player moved successfully
|
||||||
- 403 Forbidden: Player uuid not valid, probably timeout
|
- 403 Forbidden: Player id not valid, probably timeout
|
||||||
- 409 Conflict: Invalid move, obstacle or position out of board
|
- 409 Conflict: Invalid move, obstacle or position out of board
|
||||||
- 422 Unprocessable Content: Validation error
|
- 422 Unprocessable Content: Validation error
|
||||||
|
- 423 Locked: Game locked, product selection in progress
|
||||||
|
|
||||||
Response body:
|
Response body:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"player": {
|
"player": {
|
||||||
"uuid": "string",
|
"id": "string",
|
||||||
"name": "Pero",
|
"name": "Pero",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 50,
|
"x": 50,
|
||||||
"y": 50
|
"y": 50
|
||||||
},
|
},
|
||||||
"move_count": 10,
|
"move_count": 10,
|
||||||
"move_attempt_count": 12
|
"move_attempt_count": 12
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
### Get Player Info
|
### Get Player Info
|
||||||
|
|
||||||
GET `/player/{{uuid}}`
|
GET `/player/{{id}}`
|
||||||
|
|
||||||
Request body: None
|
Request body: None
|
||||||
|
|
||||||
Response body:
|
Response body:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"player": {
|
"player": {
|
||||||
"uuid": "string",
|
"id": "string",
|
||||||
"name": "Pero",
|
"name": "Pero",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 50,
|
"x": 50,
|
||||||
"y": 50
|
"y": 50
|
||||||
},
|
},
|
||||||
"move_count": 10,
|
"move_count": 10,
|
||||||
"move_attempt_count": 12
|
"move_attempt_count": 12
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -237,19 +374,19 @@ GET `/game`
|
|||||||
Response body:
|
Response body:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"playerId": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
|
"playerId": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
|
||||||
"board": {
|
"board": {
|
||||||
"width": 101,
|
"width": 101,
|
||||||
"height": 101
|
"height": 101
|
||||||
},
|
},
|
||||||
"destinationPosition": {
|
"destinationPosition": {
|
||||||
"x": 50,
|
"x": 50,
|
||||||
"y": 50
|
"y": 50
|
||||||
},
|
},
|
||||||
"playerPosition": {
|
"playerPosition": {
|
||||||
"x": 0,
|
"x": 0,
|
||||||
"y": 10
|
"y": 10
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -258,120 +395,157 @@ Response body:
|
|||||||
### WS Data format
|
### WS Data format
|
||||||
- json
|
- json
|
||||||
|
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"message": message_type,
|
||||||
|
"data": ...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
### Game state structure
|
### Game state structure
|
||||||
|
|
||||||
URI: `/game-state`
|
Direction: Game server -> Clients
|
||||||
|
|
||||||
|
Message: `game_dump`
|
||||||
|
|
||||||
Data:
|
Data:
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"board": {
|
"board": {
|
||||||
"width": 21,
|
"width": 10,
|
||||||
"height": 21
|
"height": 10
|
||||||
},
|
},
|
||||||
"destination": {
|
"destination": {
|
||||||
"position": {
|
"position": {
|
||||||
"x": 10,
|
"x": 5,
|
||||||
"y": 10
|
"y": 5
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"players": [
|
"players": [
|
||||||
{
|
{
|
||||||
"uuid": "test-player-id",
|
"id": "test-player-pero",
|
||||||
"name": "Pero",
|
"name": "Pero",
|
||||||
"active": true,
|
"active": true,
|
||||||
"position": {
|
"position": {
|
||||||
"x": 2,
|
"x": 3,
|
||||||
"y": 2
|
"y": 3
|
||||||
},
|
},
|
||||||
"move_count": 3,
|
"move_count": 0,
|
||||||
"move_attempt_count": 3
|
"move_attempt_count": 0,
|
||||||
},
|
"state": "CREATED"
|
||||||
{
|
},
|
||||||
"uuid": "95962b49-0003-4bf2-b205-71f2590f2318",
|
{
|
||||||
"name": "Mirko",
|
"id": "test-player-mirko",
|
||||||
"active": true,
|
"name": "Mirko",
|
||||||
"position": {
|
"active": true,
|
||||||
"x": 0,
|
"position": {
|
||||||
"y": 0
|
"x": 4,
|
||||||
},
|
"y": 4
|
||||||
"move_count": 15,
|
},
|
||||||
"move_attempt_count": 20
|
"move_count": 0,
|
||||||
}
|
"move_attempt_count": 0,
|
||||||
],
|
"state": "CREATED"
|
||||||
"layers": [
|
}
|
||||||
{
|
],
|
||||||
"name": "obstacles",
|
"layers": [
|
||||||
"objects": [
|
{
|
||||||
{
|
"name": "obstacles",
|
||||||
"type": "OBSTACLE",
|
"objects": [
|
||||||
"position": {
|
{
|
||||||
"x": 4,
|
"type": "OBSTACLE",
|
||||||
"y": 2
|
"position": {
|
||||||
}
|
"x": 0,
|
||||||
},
|
"y": 6
|
||||||
{
|
}
|
||||||
"type": "OBSTACLE",
|
},
|
||||||
"position": {
|
{
|
||||||
"x": 4,
|
"type": "OBSTACLE",
|
||||||
"y": 13
|
"position": {
|
||||||
}
|
"x": 5,
|
||||||
},
|
"y": 1
|
||||||
{
|
}
|
||||||
"type": "OBSTACLE",
|
},
|
||||||
"position": {
|
{
|
||||||
"x": 18,
|
"type": "OBSTACLE",
|
||||||
"y": 18
|
"position": {
|
||||||
}
|
"x": 1,
|
||||||
},
|
"y": 6
|
||||||
{
|
}
|
||||||
"type": "OBSTACLE",
|
}
|
||||||
"position": {
|
]
|
||||||
"x": 5,
|
},
|
||||||
"y": 4
|
{
|
||||||
}
|
"name": "destination",
|
||||||
},
|
"objects": [
|
||||||
{
|
{
|
||||||
"type": "OBSTACLE",
|
"type": "DESTINATION",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 7,
|
"x": 5,
|
||||||
"y": 10
|
"y": 5
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "destination",
|
"name": "players",
|
||||||
"objects": [
|
"objects": [
|
||||||
{
|
{
|
||||||
"type": "DESTINATION",
|
"type": "PLAYER",
|
||||||
"position": {
|
"position": {
|
||||||
"x": 10,
|
"x": 3,
|
||||||
"y": 10
|
"y": 3
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
]
|
{
|
||||||
},
|
"type": "PLAYER",
|
||||||
{
|
"position": {
|
||||||
"name": "players",
|
"x": 4,
|
||||||
"objects": [
|
"y": 4
|
||||||
{
|
}
|
||||||
"type": "PLAYER",
|
}
|
||||||
"position": {
|
]
|
||||||
"x": 2,
|
}
|
||||||
"y": 2
|
]
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "PLAYER",
|
|
||||||
"position": {
|
|
||||||
"x": 0,
|
|
||||||
"y": 0
|
|
||||||
}
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### Player reached destination
|
||||||
|
|
||||||
|
Direction: Game server -> Clients
|
||||||
|
|
||||||
|
Message: `player_reached_destination`
|
||||||
|
|
||||||
|
Data:
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"player": {
|
||||||
|
"id": "2e0f1a50-eaa6-4efd-b0c3-adbf7000eec2",
|
||||||
|
"name": "Joso",
|
||||||
|
"active": true,
|
||||||
|
"position": {
|
||||||
|
"x": 5,
|
||||||
|
"y": 5
|
||||||
|
},
|
||||||
|
"move_count": 6,
|
||||||
|
"move_attempt_count": 6,
|
||||||
|
"state": "ON_DESTINATION"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Product selection timeout
|
||||||
|
|
||||||
|
Direction: Game server -> Clients
|
||||||
|
|
||||||
|
Message: `product_selection_timeout`
|
||||||
|
|
||||||
|
Data: `null`
|
||||||
|
|
||||||
|
### Product selection done
|
||||||
|
|
||||||
|
Message: `product_selection_done`
|
||||||
|
|
||||||
|
Direction: Client -> Game server, Game server -> Clients
|
||||||
|
|
||||||
|
Data: `null`
|
||||||
|
|||||||
41
api_tests/requests.http
Normal file
41
api_tests/requests.http
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
GET http://localhost:8010/ping
|
||||||
|
###
|
||||||
|
|
||||||
|
# create new game
|
||||||
|
POST http://localhost:8010/game
|
||||||
|
Content-Type: application/json
|
||||||
|
|
||||||
|
{
|
||||||
|
"player_name": "Mirko"
|
||||||
|
}
|
||||||
|
###
|
||||||
|
|
||||||
|
# get game info
|
||||||
|
GET http://localhost:8010/game
|
||||||
|
###
|
||||||
|
|
||||||
|
# get player info
|
||||||
|
GET http://localhost:8010/player/test-player-pero
|
||||||
|
###
|
||||||
|
|
||||||
|
# move player left
|
||||||
|
POST http://localhost:8010/player/test-player-pero/move/left
|
||||||
|
###
|
||||||
|
|
||||||
|
# move player right
|
||||||
|
POST http://localhost:8010/player/test-player-pero/move/right
|
||||||
|
###
|
||||||
|
|
||||||
|
# move player up
|
||||||
|
POST http://localhost:8010/player/test-player-pero/move/up
|
||||||
|
###
|
||||||
|
|
||||||
|
# move player down
|
||||||
|
POST http://localhost:8010/player/test-player-pero/move/down
|
||||||
|
###
|
||||||
|
|
||||||
|
###
|
||||||
|
|
||||||
|
# move Mirko left
|
||||||
|
POST http://localhost:8010/player/test-player-mirko/move/left
|
||||||
|
###
|
||||||
1
fairhopper-sdk
Submodule
1
fairhopper-sdk
Submodule
Submodule fairhopper-sdk added at ed8f93d7d0
BIN
frontend/img/products/Burek.jpeg
Normal file
BIN
frontend/img/products/Burek.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 53 KiB |
BIN
frontend/img/products/CocaCola.jpeg
Normal file
BIN
frontend/img/products/CocaCola.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 32 KiB |
BIN
frontend/img/products/Fanta.jpeg
Normal file
BIN
frontend/img/products/Fanta.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 20 KiB |
BIN
frontend/img/products/Mars.jpeg
Normal file
BIN
frontend/img/products/Mars.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 14 KiB |
BIN
frontend/img/products/Pepsi.jpeg
Normal file
BIN
frontend/img/products/Pepsi.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
BIN
frontend/img/products/Snickers.jpeg
Normal file
BIN
frontend/img/products/Snickers.jpeg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 22 KiB |
@ -8,13 +8,20 @@
|
|||||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css"
|
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css"
|
||||||
integrity="sha384-rbsA2VBKQhggwzxH7pPCaAqO46MgnOM80zW1RWuH61DGLwZJEdK2Kadq2F9CUG65" crossorigin="anonymous">
|
integrity="sha384-rbsA2VBKQhggwzxH7pPCaAqO46MgnOM80zW1RWuH61DGLwZJEdK2Kadq2F9CUG65" crossorigin="anonymous">
|
||||||
<link rel="stylesheet" href="styles.css">
|
<link rel="stylesheet" href="styles.css">
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/js/bootstrap.min.js"
|
||||||
|
integrity="sha384-cuYeSxntonz0PPNlHhBs68uyIAVpIIOZZ5JqeqvYYIcEL727kskC66kF92t6Xl2V"
|
||||||
|
crossorigin="anonymous"></script>
|
||||||
|
<script src="js/config.js"></script>
|
||||||
|
<script src="js/frontend.js"></script>
|
||||||
|
|
||||||
<title>Document</title>
|
<title>FairHopper Visualisation Client</title>
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body>
|
<body>
|
||||||
<div class="container-fluid">
|
<main class="container-fluid main-container">
|
||||||
<h1>FairHopper WS Client</h1>
|
<h1 class="mt-1 mb-2">
|
||||||
|
FairHopper Visualisation Client
|
||||||
|
</h1>
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col-10">
|
<div class="col-10">
|
||||||
<div class="board-container">
|
<div class="board-container">
|
||||||
@ -22,123 +29,33 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="col-2">
|
<div class="col-2">
|
||||||
<h3>Players</h3>
|
<h3 class="pb-2 border-bottom">
|
||||||
|
Players
|
||||||
|
</h3>
|
||||||
<ul class="players" id="players-content"></ul>
|
<ul class="players" id="players-content"></ul>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
</main>
|
||||||
|
|
||||||
|
<div class="modal fade" id="player-on-destination-modal">
|
||||||
|
<div class="modal-dialog">
|
||||||
|
<div class="modal-content">
|
||||||
|
<div class="modal-header">
|
||||||
|
<h5 class="modal-title">Player on destination</h5>
|
||||||
|
</div>
|
||||||
|
<div class="modal-body">
|
||||||
|
Player <strong class="player-name"></strong>
|
||||||
|
reached destination in <strong class="move-count"></strong>
|
||||||
|
moves.
|
||||||
|
</div>
|
||||||
|
<div class="modal-footer">
|
||||||
|
<button type="button" class="btn btn-primary" id="finish-product-selection" data-bs-dismiss="modal">
|
||||||
|
Finish product selection
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</body>
|
</body>
|
||||||
|
|
||||||
<script>
|
|
||||||
function createBoard(board) {
|
|
||||||
let html = "";
|
|
||||||
for (let y = 0; y < board.height; y++) {
|
|
||||||
let colHtml = "";
|
|
||||||
for (let x = 0; x < board.width; x++) {
|
|
||||||
colHtml += `<div class="cell" id="cell-${x}-${y}"> </div>`;
|
|
||||||
}
|
|
||||||
html += `
|
|
||||||
<div class="flex-grid">
|
|
||||||
${colHtml}
|
|
||||||
</div>
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
document.getElementById("board-content").innerHTML = html;
|
|
||||||
}
|
|
||||||
|
|
||||||
function findCell(position) {
|
|
||||||
return document.getElementById(`cell-${position.x}-${position.y}`);
|
|
||||||
}
|
|
||||||
|
|
||||||
function renderCellContent(position, content) {
|
|
||||||
const cell = findCell(position);
|
|
||||||
if (cell) {
|
|
||||||
cell.innerText = content;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function renderPlayerList(players) {
|
|
||||||
const html = players.filter(player => player.active).map((player) => {
|
|
||||||
return `
|
|
||||||
<li class="${player.reached_destination ? "text-success" : ""}">
|
|
||||||
${player.name} (${player.move_count})
|
|
||||||
${player.reached_destination ? "✅" : ""}
|
|
||||||
</li>
|
|
||||||
`;
|
|
||||||
}).join("");
|
|
||||||
document.getElementById("players-content").innerHTML = html;
|
|
||||||
}
|
|
||||||
|
|
||||||
function renderPlayers(players) {
|
|
||||||
players.filter(player => player.active).forEach(player => {
|
|
||||||
const cell = findCell(player.position);
|
|
||||||
if (cell) {
|
|
||||||
const playerIcon = "😎";
|
|
||||||
const html = `
|
|
||||||
<div class="player-tooltip">${player.name}</div>
|
|
||||||
${playerIcon}
|
|
||||||
`;
|
|
||||||
cell.innerHTML = html;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function getLayerObjectsOfType(layers, type) {
|
|
||||||
let objects = [];
|
|
||||||
layers.forEach(layer => {
|
|
||||||
objects = objects.concat(layer.objects.filter(obj => obj.type === type))
|
|
||||||
});
|
|
||||||
return objects;
|
|
||||||
}
|
|
||||||
|
|
||||||
function renderObstacles(layers) {
|
|
||||||
const objects = getLayerObjectsOfType(layers, "OBSTACLE");
|
|
||||||
objects.forEach(obj => {
|
|
||||||
renderCellContent(obj.position, "🔥");
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function renderDestination(position) {
|
|
||||||
renderCellContent(position, "🏠");
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function wsConnect() {
|
|
||||||
let ws = new WebSocket('ws://localhost:8011/bla-tra');
|
|
||||||
ws.onopen = function () {
|
|
||||||
/*
|
|
||||||
ws.send(JSON.stringify({
|
|
||||||
}));
|
|
||||||
*/
|
|
||||||
};
|
|
||||||
|
|
||||||
ws.onmessage = function (e) {
|
|
||||||
const data = JSON.parse(e.data);
|
|
||||||
console.log("message received:", data)
|
|
||||||
|
|
||||||
createBoard(data.board);
|
|
||||||
renderObstacles(data.layers)
|
|
||||||
renderDestination(data.destination.position);
|
|
||||||
renderPlayerList(data.players);
|
|
||||||
renderPlayers(data.players);
|
|
||||||
};
|
|
||||||
|
|
||||||
ws.onclose = function (e) {
|
|
||||||
setTimeout(function () {
|
|
||||||
wsConnect();
|
|
||||||
}, 1000);
|
|
||||||
};
|
|
||||||
|
|
||||||
ws.onerror = function (err) {
|
|
||||||
console.error('Socket encountered error: ', err.message, 'Closing socket');
|
|
||||||
ws.close();
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
window.onload = function () {
|
|
||||||
wsConnect();
|
|
||||||
}
|
|
||||||
</script>
|
|
||||||
|
|
||||||
|
|
||||||
</html>
|
</html>
|
||||||
178
frontend/js/frontend.js
Normal file
178
frontend/js/frontend.js
Normal file
@ -0,0 +1,178 @@
|
|||||||
|
if (typeof FAIRHOPPER_WS_SERVER === "undefined") {
|
||||||
|
var FAIRHOPPER_WS_SERVER = "ws://127.0.0.1:8011";
|
||||||
|
}
|
||||||
|
|
||||||
|
let ws = null;
|
||||||
|
let playerOnDestinationModal = null;
|
||||||
|
|
||||||
|
const BOARD_ICONS = {
|
||||||
|
PLAYER: "😀",
|
||||||
|
PLAYER_ON_DESTINATION: "😎",
|
||||||
|
OBSTACLE: "🔥",
|
||||||
|
DESTINATION: "🏠",
|
||||||
|
};
|
||||||
|
|
||||||
|
function createBoard(board) {
|
||||||
|
let html = "";
|
||||||
|
for (let y = 0; y < board.height; y++) {
|
||||||
|
let colHtml = "";
|
||||||
|
for (let x = 0; x < board.width; x++) {
|
||||||
|
colHtml += `<div class="cell" id="cell-${x}-${y}"> </div>`;
|
||||||
|
}
|
||||||
|
html += `
|
||||||
|
<div class="flex-grid">
|
||||||
|
${colHtml}
|
||||||
|
</div>
|
||||||
|
`;
|
||||||
|
}
|
||||||
|
document.getElementById("board-content").innerHTML = html;
|
||||||
|
}
|
||||||
|
|
||||||
|
function findCell(position) {
|
||||||
|
return document.getElementById(`cell-${position.x}-${position.y}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderCellContent(position, content) {
|
||||||
|
const cell = findCell(position);
|
||||||
|
if (cell) {
|
||||||
|
cell.innerText = content;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderPlayerList(players) {
|
||||||
|
document.getElementById("players-content").innerHTML = players
|
||||||
|
.filter((player) => player.active)
|
||||||
|
.map((player) => {
|
||||||
|
const onDestination = player.state === "ON_DESTINATION";
|
||||||
|
return `
|
||||||
|
<li class="${onDestination ? "text-success" : ""}">
|
||||||
|
${player.name} (${player.move_count})
|
||||||
|
${onDestination ? "✅" : ""}
|
||||||
|
</li>
|
||||||
|
`;
|
||||||
|
})
|
||||||
|
.join("");
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderPlayers(players) {
|
||||||
|
players
|
||||||
|
.filter((player) => player.active)
|
||||||
|
.forEach((player) => {
|
||||||
|
const cell = findCell(player.position);
|
||||||
|
const onDestination = player.state === "ON_DESTINATION";
|
||||||
|
const playerIcon = onDestination ? BOARD_ICONS.PLAYER_ON_DESTINATION : BOARD_ICONS.PLAYER;
|
||||||
|
if (cell) {
|
||||||
|
cell.innerHTML = `
|
||||||
|
<div class="player-tooltip">${player.name}</div>
|
||||||
|
${playerIcon}
|
||||||
|
`;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function getLayerObjectsOfType(layers, type) {
|
||||||
|
let objects = [];
|
||||||
|
layers.forEach((layer) => {
|
||||||
|
objects = objects.concat(layer.objects.filter((obj) => obj.type === type));
|
||||||
|
});
|
||||||
|
return objects;
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderObstacles(layers) {
|
||||||
|
const objects = getLayerObjectsOfType(layers, "OBSTACLE");
|
||||||
|
objects.forEach((obj) => {
|
||||||
|
renderCellContent(obj.position, BOARD_ICONS.OBSTACLE);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderDestination(position) {
|
||||||
|
renderCellContent(position, BOARD_ICONS.DESTINATION);
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderGameDump(data) {
|
||||||
|
createBoard(data.board);
|
||||||
|
renderObstacles(data.layers);
|
||||||
|
renderDestination(data.destination.position);
|
||||||
|
renderPlayerList(data.players);
|
||||||
|
renderPlayers(data.players);
|
||||||
|
}
|
||||||
|
|
||||||
|
function playerReachedDestination(data) {
|
||||||
|
const dlgElement = document.getElementById("player-on-destination-modal");
|
||||||
|
dlgElement.querySelector(".player-name").textContent = data.player.name;
|
||||||
|
dlgElement.querySelector(".move-count").textContent = data.player.move_count;
|
||||||
|
playerOnDestinationModal.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
function productSelectionTimeout() {
|
||||||
|
playerOnDestinationModal.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
function productSelectionDone() {
|
||||||
|
playerOnDestinationModal.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
function wsConnect() {
|
||||||
|
console.log("Attempting to connect to", FAIRHOPPER_WS_SERVER);
|
||||||
|
ws = new WebSocket(FAIRHOPPER_WS_SERVER);
|
||||||
|
|
||||||
|
ws.onopen = () => {
|
||||||
|
console.log("WS connected");
|
||||||
|
};
|
||||||
|
|
||||||
|
ws.onmessage = (e) => {
|
||||||
|
const wsMessage = JSON.parse(e.data);
|
||||||
|
console.log("WS message received:", wsMessage);
|
||||||
|
|
||||||
|
switch (wsMessage.message) {
|
||||||
|
case "game_dump":
|
||||||
|
renderGameDump(wsMessage.data);
|
||||||
|
break;
|
||||||
|
case "player_reached_destination":
|
||||||
|
playerReachedDestination(wsMessage.data);
|
||||||
|
break;
|
||||||
|
case "product_selection_timeout":
|
||||||
|
productSelectionTimeout();
|
||||||
|
break;
|
||||||
|
case "product_selection_done":
|
||||||
|
productSelectionDone();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
console.error("Unknown message:", wsMessage);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
ws.onclose = (e) => {
|
||||||
|
ws = null;
|
||||||
|
setTimeout(() => {
|
||||||
|
wsConnect();
|
||||||
|
}, 1000);
|
||||||
|
};
|
||||||
|
|
||||||
|
ws.onerror = (err) => {
|
||||||
|
console.error("Socket encountered error:", err.message, "Closing socket");
|
||||||
|
ws.close();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function finishProductSelection() {
|
||||||
|
if (!ws) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const wsMessage = {
|
||||||
|
message: "product_selection_done",
|
||||||
|
data: null,
|
||||||
|
};
|
||||||
|
ws.send(JSON.stringify(wsMessage));
|
||||||
|
}
|
||||||
|
|
||||||
|
window.onload = () => {
|
||||||
|
const dlgElement = document.getElementById("player-on-destination-modal");
|
||||||
|
playerOnDestinationModal = new bootstrap.Modal(dlgElement);
|
||||||
|
|
||||||
|
document.getElementById("finish-product-selection").onclick = () => {
|
||||||
|
finishProductSelection();
|
||||||
|
};
|
||||||
|
|
||||||
|
wsConnect();
|
||||||
|
};
|
||||||
@ -2,6 +2,10 @@ body {
|
|||||||
background-color: whitesmoke;
|
background-color: whitesmoke;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
main.main-container {
|
||||||
|
position: relative;
|
||||||
|
}
|
||||||
|
|
||||||
.board-container {
|
.board-container {
|
||||||
background-color: white;
|
background-color: white;
|
||||||
border: 1px solid black;
|
border: 1px solid black;
|
||||||
@ -13,11 +17,18 @@ body {
|
|||||||
grid-gap: 2px;
|
grid-gap: 2px;
|
||||||
padding-bottom: 2px;
|
padding-bottom: 2px;
|
||||||
}
|
}
|
||||||
|
.flex-grid:last-of-type {
|
||||||
|
padding-bottom: 0;
|
||||||
|
}
|
||||||
|
|
||||||
.cell {
|
.cell {
|
||||||
flex: 1;
|
flex: 1;
|
||||||
text-align: center;
|
aspect-ratio: 1;
|
||||||
background-color: beige;
|
background-color: beige;
|
||||||
position: relative;
|
position: relative;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
ul.players {
|
ul.players {
|
||||||
@ -27,13 +38,12 @@ ul.players {
|
|||||||
|
|
||||||
.player-tooltip {
|
.player-tooltip {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: -25px;
|
margin-bottom: 50px;
|
||||||
font-size: 8pt;
|
font-size: 8pt;
|
||||||
padding: 2px 10px;
|
padding: 2px 10px;
|
||||||
color: white;
|
color: white;
|
||||||
background-color: darkred;
|
background-color: darkred;
|
||||||
border-radius: 5px;
|
border-radius: 5px;
|
||||||
z-index: 1000;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.player-tooltip::after {
|
.player-tooltip::after {
|
||||||
|
|||||||
@ -2,6 +2,7 @@ from typing import Optional
|
|||||||
|
|
||||||
from hopper.engine import GameEngine, GameEngineFactory
|
from hopper.engine import GameEngine, GameEngineFactory
|
||||||
from hopper.ws_server import WSServer
|
from hopper.ws_server import WSServer
|
||||||
|
from settings import settings
|
||||||
|
|
||||||
game_engine: Optional[GameEngine] = None
|
game_engine: Optional[GameEngine] = None
|
||||||
|
|
||||||
@ -12,7 +13,10 @@ def create_game_engine() -> GameEngine:
|
|||||||
if game_engine:
|
if game_engine:
|
||||||
raise RuntimeError("Can't call create_game_engine() more than once!")
|
raise RuntimeError("Can't call create_game_engine() more than once!")
|
||||||
|
|
||||||
ws_server = WSServer(daemon=True)
|
ws_server = WSServer(
|
||||||
|
host=settings.ws_server.HOST,
|
||||||
|
port=settings.ws_server.PORT,
|
||||||
|
)
|
||||||
ws_server.start()
|
ws_server.start()
|
||||||
|
|
||||||
game_engine = GameEngineFactory.create_default(ws_server=ws_server)
|
game_engine = GameEngineFactory.create_default(ws_server=ws_server)
|
||||||
|
|||||||
@ -2,6 +2,8 @@ from __future__ import annotations
|
|||||||
|
|
||||||
from pydantic import BaseModel as PydanticBaseModel
|
from pydantic import BaseModel as PydanticBaseModel
|
||||||
|
|
||||||
|
from hopper.enums import PlayerState
|
||||||
|
|
||||||
|
|
||||||
class BaseModel(PydanticBaseModel):
|
class BaseModel(PydanticBaseModel):
|
||||||
class Config:
|
class Config:
|
||||||
@ -23,12 +25,13 @@ class PositionDto(BaseModel):
|
|||||||
|
|
||||||
|
|
||||||
class PlayerDto(BaseModel):
|
class PlayerDto(BaseModel):
|
||||||
uuid: str
|
id: str
|
||||||
name: str
|
name: str
|
||||||
active: bool
|
active: bool
|
||||||
position: PositionDto
|
position: PositionDto
|
||||||
move_count: int
|
move_count: int
|
||||||
move_attempt_count: int
|
move_attempt_count: int
|
||||||
|
state: PlayerState
|
||||||
|
|
||||||
|
|
||||||
class DestinationDto(BaseModel):
|
class DestinationDto(BaseModel):
|
||||||
|
|||||||
@ -14,14 +14,18 @@ from hopper.api.dto import (
|
|||||||
)
|
)
|
||||||
from hopper.engine import GameEngine
|
from hopper.engine import GameEngine
|
||||||
from hopper.enums import Direction, PlayerMoveResult
|
from hopper.enums import Direction, PlayerMoveResult
|
||||||
from hopper.errors import Collision, PositionOutOfBounds
|
from hopper.errors import (
|
||||||
|
Collision,
|
||||||
|
GameLockForMovement,
|
||||||
|
PositionOutOfBounds,
|
||||||
|
)
|
||||||
from hopper.models.player import Player
|
from hopper.models.player import Player
|
||||||
|
|
||||||
router = APIRouter()
|
router = APIRouter()
|
||||||
|
|
||||||
|
|
||||||
def get_player(uuid: str, engine: GameEngine = Depends(get_game_engine)) -> Player:
|
def get_player(id: str, engine: GameEngine = Depends(get_game_engine)) -> Player:
|
||||||
player = engine.players.find(uuid)
|
player = engine.players.find(id)
|
||||||
if player is None:
|
if player is None:
|
||||||
raise HTTPException(
|
raise HTTPException(
|
||||||
status_code=status.HTTP_404_NOT_FOUND, detail="Player not found"
|
status_code=status.HTTP_404_NOT_FOUND, detail="Player not found"
|
||||||
@ -53,12 +57,14 @@ async def get_game_info(
|
|||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
@router.post("/game", response_model=StartGameResponseDto)
|
@router.post(
|
||||||
|
"/game", response_model=StartGameResponseDto, status_code=status.HTTP_201_CREATED
|
||||||
|
)
|
||||||
async def start_game(
|
async def start_game(
|
||||||
body: StartGameRequestDto,
|
body: StartGameRequestDto,
|
||||||
engine: GameEngine = Depends(get_game_engine),
|
engine: GameEngine = Depends(get_game_engine),
|
||||||
) -> StartGameResponseDto:
|
) -> StartGameResponseDto:
|
||||||
new_player = await engine.start_game(player_name=body.player_name)
|
new_player = await engine.start_game_for_player(player_name=body.player_name)
|
||||||
|
|
||||||
return StartGameResponseDto(
|
return StartGameResponseDto(
|
||||||
board=engine.board,
|
board=engine.board,
|
||||||
@ -70,17 +76,16 @@ async def start_game(
|
|||||||
|
|
||||||
|
|
||||||
@router.get(
|
@router.get(
|
||||||
"/player/{uuid}",
|
"/player/{id}",
|
||||||
response_model=PlayerInfoResponseDto,
|
response_model=PlayerInfoResponseDto,
|
||||||
status_code=status.HTTP_201_CREATED,
|
|
||||||
responses={
|
responses={
|
||||||
status.HTTP_403_FORBIDDEN: {
|
status.HTTP_403_FORBIDDEN: {
|
||||||
"model": ErrorResponseDto,
|
"model": ErrorResponseDto,
|
||||||
"description": " Player inactive",
|
"description": "Player inactive",
|
||||||
},
|
},
|
||||||
status.HTTP_404_NOT_FOUND: {
|
status.HTTP_404_NOT_FOUND: {
|
||||||
"model": ErrorResponseDto,
|
"model": ErrorResponseDto,
|
||||||
"description": " Player with uuid not found, probably kicked out",
|
"description": "Player with id not found, probably kicked out",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
)
|
)
|
||||||
@ -91,7 +96,7 @@ async def get_player_info(
|
|||||||
|
|
||||||
|
|
||||||
@router.post(
|
@router.post(
|
||||||
"/player/{uuid}/move/{direction}",
|
"/player/{id}/move/{direction}",
|
||||||
response_model=MovePlayerResponseDto,
|
response_model=MovePlayerResponseDto,
|
||||||
status_code=status.HTTP_201_CREATED,
|
status_code=status.HTTP_201_CREATED,
|
||||||
responses={
|
responses={
|
||||||
@ -101,15 +106,19 @@ async def get_player_info(
|
|||||||
},
|
},
|
||||||
status.HTTP_403_FORBIDDEN: {
|
status.HTTP_403_FORBIDDEN: {
|
||||||
"model": ErrorResponseDto,
|
"model": ErrorResponseDto,
|
||||||
"description": " Player inactive",
|
"description": "Player inactive",
|
||||||
},
|
},
|
||||||
status.HTTP_404_NOT_FOUND: {
|
status.HTTP_404_NOT_FOUND: {
|
||||||
"model": ErrorResponseDto,
|
"model": ErrorResponseDto,
|
||||||
"description": " Player with uuid not found, probably kicked out",
|
"description": "Player with id not found, probably kicked out",
|
||||||
},
|
},
|
||||||
status.HTTP_409_CONFLICT: {
|
status.HTTP_409_CONFLICT: {
|
||||||
"model": ErrorResponseDto,
|
"model": ErrorResponseDto,
|
||||||
"description": " Position out of bounds or collision with an object",
|
"description": "Position out of bounds or collision with an object",
|
||||||
|
},
|
||||||
|
status.HTTP_423_LOCKED: {
|
||||||
|
"model": ErrorResponseDto,
|
||||||
|
"description": "Player reached destination. Can't move anymore.",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
)
|
)
|
||||||
@ -129,6 +138,11 @@ async def move_player(
|
|||||||
raise HTTPException(
|
raise HTTPException(
|
||||||
status_code=status.HTTP_409_CONFLICT, detail="Collision with an object"
|
status_code=status.HTTP_409_CONFLICT, detail="Collision with an object"
|
||||||
)
|
)
|
||||||
|
except GameLockForMovement:
|
||||||
|
raise HTTPException(
|
||||||
|
status_code=status.HTTP_423_LOCKED,
|
||||||
|
detail="Player reached destination. Can't move anymore.",
|
||||||
|
)
|
||||||
|
|
||||||
if move_result == PlayerMoveResult.DESTINATION_REACHED:
|
if move_result == PlayerMoveResult.DESTINATION_REACHED:
|
||||||
response.status_code = status.HTTP_200_OK
|
response.status_code = status.HTTP_200_OK
|
||||||
|
|||||||
@ -1,35 +0,0 @@
|
|||||||
GET http://localhost:8010/ping
|
|
||||||
###
|
|
||||||
|
|
||||||
# create new game
|
|
||||||
POST http://localhost:8010/game
|
|
||||||
Content-Type: application/json
|
|
||||||
|
|
||||||
{
|
|
||||||
"player_name": "Mirko"
|
|
||||||
}
|
|
||||||
###
|
|
||||||
|
|
||||||
# get game info
|
|
||||||
GET http://localhost:8010/game
|
|
||||||
###
|
|
||||||
|
|
||||||
# get player info
|
|
||||||
GET http://localhost:8010/player/test-player-id
|
|
||||||
###
|
|
||||||
|
|
||||||
# move player left
|
|
||||||
POST http://localhost:8010/player/test-player-id/move/left
|
|
||||||
###
|
|
||||||
|
|
||||||
# move player right
|
|
||||||
POST http://localhost:8010/player/test-player-id/move/right
|
|
||||||
###
|
|
||||||
|
|
||||||
# move player up
|
|
||||||
POST http://localhost:8010/player/test-player-id/move/up
|
|
||||||
###
|
|
||||||
|
|
||||||
# move player down
|
|
||||||
POST http://localhost:8010/player/test-player-id/move/down
|
|
||||||
###
|
|
||||||
31
hopper/countdown_timer.py
Normal file
31
hopper/countdown_timer.py
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
import time
|
||||||
|
from threading import Event, Thread
|
||||||
|
from typing import Callable, Optional
|
||||||
|
|
||||||
|
|
||||||
|
class CountdownTimer(Thread):
|
||||||
|
def __init__(
|
||||||
|
self,
|
||||||
|
seconds: int,
|
||||||
|
timer_tick_callback: Optional[Callable[[int], None]] = None,
|
||||||
|
timer_done_callback: Optional[Callable[[], None]] = None,
|
||||||
|
) -> None:
|
||||||
|
self.seconds = seconds
|
||||||
|
self.stop_event = Event()
|
||||||
|
self.timer_tick_callback = timer_tick_callback
|
||||||
|
self.timer_done_callback = timer_done_callback
|
||||||
|
super().__init__(daemon=True)
|
||||||
|
|
||||||
|
def run(self) -> None:
|
||||||
|
time_left = self.seconds
|
||||||
|
while time_left and not self.stop_event.is_set():
|
||||||
|
time.sleep(1)
|
||||||
|
time_left -= 1
|
||||||
|
if self.timer_tick_callback and not self.stop_event.is_set():
|
||||||
|
self.timer_tick_callback(time_left)
|
||||||
|
|
||||||
|
if time_left == 0 and self.timer_done_callback:
|
||||||
|
self.timer_done_callback()
|
||||||
|
|
||||||
|
def stop(self) -> None:
|
||||||
|
self.stop_event.set()
|
||||||
163
hopper/engine.py
163
hopper/engine.py
@ -3,8 +3,9 @@ import logging
|
|||||||
import random
|
import random
|
||||||
from typing import Optional
|
from typing import Optional
|
||||||
|
|
||||||
from hopper.enums import Direction, PlayerMoveResult
|
from hopper.countdown_timer import CountdownTimer
|
||||||
from hopper.errors import Collision, PositionOutOfBounds
|
from hopper.enums import Direction, GameState, PlayerMoveResult, PlayerState
|
||||||
|
from hopper.errors import Collision, GameLockForMovement, PositionOutOfBounds
|
||||||
from hopper.models.board import (
|
from hopper.models.board import (
|
||||||
BOARD_DUMP_CHARS,
|
BOARD_DUMP_CHARS,
|
||||||
BoardLayout,
|
BoardLayout,
|
||||||
@ -21,21 +22,42 @@ from hopper.ws_server import WSServer
|
|||||||
from settings import settings
|
from settings import settings
|
||||||
|
|
||||||
|
|
||||||
|
def create_player_start_position(board_width: int, board_height: int) -> Position:
|
||||||
|
"""Create random position somewhere on the board border"""
|
||||||
|
border_len = (board_width + board_height) * 2
|
||||||
|
rnd_position = random.randint(0, border_len - 1)
|
||||||
|
|
||||||
|
if rnd_position < board_width * 2:
|
||||||
|
x = rnd_position % board_width
|
||||||
|
y = 0 if rnd_position < board_width else board_height - 1
|
||||||
|
else:
|
||||||
|
rnd_position -= 2 * board_width
|
||||||
|
x = 0 if rnd_position < board_height else board_width - 1
|
||||||
|
y = rnd_position % board_height
|
||||||
|
|
||||||
|
return Position(x=x, y=y)
|
||||||
|
|
||||||
|
|
||||||
class GameEngine:
|
class GameEngine:
|
||||||
def __init__(self, board: GameBoard, ws_server: Optional[WSServer] = None) -> None:
|
def __init__(self, board: GameBoard, ws_server: WSServer = None) -> None:
|
||||||
self.board = board
|
self.board = board
|
||||||
self.ws_server = ws_server
|
self.ws_server = ws_server
|
||||||
self.players = PlayerList()
|
self.players = PlayerList()
|
||||||
self._inacivity_watchdog = None
|
self._inacivity_watchdog = None
|
||||||
|
self._purchase_countdown_timer: Optional[CountdownTimer] = None
|
||||||
|
self.game_state = GameState.RUNNING
|
||||||
self.__debug_print_board()
|
self.__debug_print_board()
|
||||||
|
|
||||||
def dump_board(self) -> list[list[str]]:
|
def dump_board(self) -> list[list[str]]:
|
||||||
dump = self.board.dump()
|
dump = self.board.dump()
|
||||||
|
|
||||||
for player in self.players:
|
for player in self.players:
|
||||||
if player.position.y < len(dump) and player.position.x < len(
|
show_player = (
|
||||||
dump[player.position.y]
|
player.active
|
||||||
):
|
and player.position.y < len(dump)
|
||||||
|
and player.position.x < len(dump[player.position.y])
|
||||||
|
)
|
||||||
|
if show_player:
|
||||||
dump[player.position.y][player.position.x] = BOARD_DUMP_CHARS[
|
dump[player.position.y][player.position.x] = BOARD_DUMP_CHARS[
|
||||||
ObjectType.PLAYER
|
ObjectType.PLAYER
|
||||||
]
|
]
|
||||||
@ -53,42 +75,35 @@ class GameEngine:
|
|||||||
self._inacivity_watchdog = InactivityWatchdog(
|
self._inacivity_watchdog = InactivityWatchdog(
|
||||||
players=self.players,
|
players=self.players,
|
||||||
ws_server=self.ws_server,
|
ws_server=self.ws_server,
|
||||||
daemon=True,
|
|
||||||
)
|
)
|
||||||
self._inacivity_watchdog.start()
|
self._inacivity_watchdog.start()
|
||||||
|
|
||||||
async def start_game(self, player_name: str) -> Player:
|
async def send_game_dump(self):
|
||||||
|
self.__debug_print_board()
|
||||||
|
await self.ws_server.send_game_dump()
|
||||||
|
|
||||||
|
async def reset_game(self) -> None:
|
||||||
|
self.__debug_print_board()
|
||||||
|
self.game_state = GameState.RUNNING
|
||||||
|
self.players.clear()
|
||||||
|
await self.send_game_dump()
|
||||||
|
|
||||||
|
async def start_game_for_player(self, player_name: str) -> Player:
|
||||||
self._start_inactivity_watchdog()
|
self._start_inactivity_watchdog()
|
||||||
player = Player(
|
player = Player(
|
||||||
name=player_name,
|
name=player_name,
|
||||||
position=self._create_player_start_position(),
|
position=create_player_start_position(self.board.width, self.board.height),
|
||||||
|
state=PlayerState.CREATED,
|
||||||
)
|
)
|
||||||
self.players.append(player)
|
self.players.append(player)
|
||||||
|
|
||||||
logging.info(f"Starting new game for player: {player}")
|
logging.info(f"Starting new game for player: {player}")
|
||||||
self.__debug_print_board()
|
self.__debug_print_board()
|
||||||
|
|
||||||
if self.ws_server:
|
await self.send_game_dump()
|
||||||
await self.ws_server.send_game_state()
|
|
||||||
|
|
||||||
await asyncio.sleep(settings.game.MOVE_DELAY)
|
await asyncio.sleep(settings.game.MOVE_DELAY)
|
||||||
return player
|
return player
|
||||||
|
|
||||||
def _create_player_start_position(self) -> Position:
|
|
||||||
"""Create random position somewhere on the board border"""
|
|
||||||
border_len = (self.board.width + self.board.height) * 2
|
|
||||||
rnd_position = random.randint(0, border_len - 1)
|
|
||||||
|
|
||||||
if rnd_position < self.board.width * 2:
|
|
||||||
x = rnd_position % self.board.width
|
|
||||||
y = 0 if rnd_position < self.board.width else self.board.height - 1
|
|
||||||
else:
|
|
||||||
rnd_position -= 2 * self.board.width
|
|
||||||
x = 0 if rnd_position < self.board.height else self.board.width - 1
|
|
||||||
y = rnd_position % self.board.height
|
|
||||||
|
|
||||||
return Position(x=x, y=y)
|
|
||||||
|
|
||||||
def _move_position(self, position: Position, direction: Direction) -> Position:
|
def _move_position(self, position: Position, direction: Direction) -> Position:
|
||||||
new_position = Position(position.x, position.y)
|
new_position = Position(position.x, position.y)
|
||||||
if direction == Direction.LEFT:
|
if direction == Direction.LEFT:
|
||||||
@ -108,14 +123,18 @@ class GameEngine:
|
|||||||
) -> PlayerMoveResult:
|
) -> PlayerMoveResult:
|
||||||
player.reset_timeout()
|
player.reset_timeout()
|
||||||
|
|
||||||
|
if self.game_state == GameState.LOCK_FOR_MOVEMENT:
|
||||||
|
raise GameLockForMovement("Player reached destination. Can't move anymore.")
|
||||||
|
|
||||||
# player will not be able to move once they reach the destination
|
# player will not be able to move once they reach the destination
|
||||||
if player.reached_destination:
|
if player.state == PlayerState.ON_DESTINATION:
|
||||||
return PlayerMoveResult.DESTINATION_REACHED
|
return PlayerMoveResult.DESTINATION_REACHED
|
||||||
|
|
||||||
logging.info(f"Player {player} move to {direction}")
|
logging.info(f"Player {player} move to {direction}")
|
||||||
new_position = self._move_position(player.position, direction)
|
new_position = self._move_position(player.position, direction)
|
||||||
|
|
||||||
player.move_attempt_count += 1
|
player.move_attempt_count += 1
|
||||||
|
player.state = PlayerState.MOVING
|
||||||
|
|
||||||
if not self._position_in_board_bounds(new_position):
|
if not self._position_in_board_bounds(new_position):
|
||||||
raise PositionOutOfBounds()
|
raise PositionOutOfBounds()
|
||||||
@ -127,19 +146,13 @@ class GameEngine:
|
|||||||
player.move_count += 1
|
player.move_count += 1
|
||||||
|
|
||||||
if self._is_player_on_destination(player):
|
if self._is_player_on_destination(player):
|
||||||
player.reached_destination = True
|
player.state = PlayerState.ON_DESTINATION
|
||||||
logging.info(f"Player {player} reached destination!")
|
await self._player_on_destination(player)
|
||||||
|
|
||||||
if self.ws_server:
|
|
||||||
await self.ws_server.send_game_state()
|
|
||||||
|
|
||||||
self.__debug_print_board()
|
|
||||||
|
|
||||||
if player.reached_destination:
|
|
||||||
return PlayerMoveResult.DESTINATION_REACHED
|
return PlayerMoveResult.DESTINATION_REACHED
|
||||||
|
|
||||||
await asyncio.sleep(settings.game.MOVE_DELAY)
|
await self.send_game_dump()
|
||||||
|
|
||||||
|
await asyncio.sleep(settings.game.MOVE_DELAY)
|
||||||
return PlayerMoveResult.OK
|
return PlayerMoveResult.OK
|
||||||
|
|
||||||
def _is_player_on_destination(self, player: Player) -> bool:
|
def _is_player_on_destination(self, player: Player) -> bool:
|
||||||
@ -153,6 +166,54 @@ class GameEngine:
|
|||||||
def _colided_with_obstacle(self, position: Position) -> bool:
|
def _colided_with_obstacle(self, position: Position) -> bool:
|
||||||
return self.board.get_object_at_position(position) is not None
|
return self.board.get_object_at_position(position) is not None
|
||||||
|
|
||||||
|
async def _player_on_destination(self, player: Player) -> None:
|
||||||
|
logging.info(f"Player {player} reached destination!")
|
||||||
|
|
||||||
|
self.game_state = GameState.LOCK_FOR_MOVEMENT
|
||||||
|
await self.send_game_dump()
|
||||||
|
|
||||||
|
await self.ws_server.send_player_reached_destination_message(player=player)
|
||||||
|
|
||||||
|
logging.info(
|
||||||
|
f"Starting product selection countdown timer for {settings.purchase_timeout} seconds"
|
||||||
|
)
|
||||||
|
|
||||||
|
def on_purchase_timer_tick(time_left) -> None:
|
||||||
|
logging.info(
|
||||||
|
f"Product selection countdown timer tick, time left: {time_left}"
|
||||||
|
)
|
||||||
|
|
||||||
|
def on_purchase_timer_done() -> None:
|
||||||
|
logging.info("Ding ding! Product selection countdown timer timeout")
|
||||||
|
self._purchase_countdown_timer = None
|
||||||
|
asyncio.run(self.ws_server.send_product_selection_timeout_message())
|
||||||
|
self.game_state = GameState.RUNNING
|
||||||
|
asyncio.run(self.send_game_dump())
|
||||||
|
|
||||||
|
self._purchase_countdown_timer = CountdownTimer(
|
||||||
|
seconds=settings.purchase_timeout,
|
||||||
|
timer_tick_callback=on_purchase_timer_tick,
|
||||||
|
timer_done_callback=on_purchase_timer_done,
|
||||||
|
)
|
||||||
|
self._purchase_countdown_timer.start()
|
||||||
|
|
||||||
|
await asyncio.sleep(settings.game.PURCHASE_START_DELAY)
|
||||||
|
|
||||||
|
async def product_selection_done(self) -> None:
|
||||||
|
logging.info("Product selection done, unlocking game")
|
||||||
|
if self._purchase_countdown_timer:
|
||||||
|
self._purchase_countdown_timer.stop()
|
||||||
|
await self.ws_server.send_product_selection_done_message()
|
||||||
|
await self.reset_game()
|
||||||
|
|
||||||
|
def _reset_player(self, player) -> None:
|
||||||
|
# move player to start position
|
||||||
|
player.position = create_player_start_position(
|
||||||
|
self.board.width, self.board.height
|
||||||
|
)
|
||||||
|
player.state = PlayerState.CREATED
|
||||||
|
player.last_seen = None
|
||||||
|
|
||||||
def get_board_layout(self) -> BoardLayout:
|
def get_board_layout(self) -> BoardLayout:
|
||||||
return BoardLayout(board=self.board, players=self.players)
|
return BoardLayout(board=self.board, players=self.players)
|
||||||
|
|
||||||
@ -163,7 +224,7 @@ class GameEngineFactory:
|
|||||||
board_width: int,
|
board_width: int,
|
||||||
board_height: int,
|
board_height: int,
|
||||||
obstacle_count: int = 0,
|
obstacle_count: int = 0,
|
||||||
ws_server: Optional[WSServer] = None,
|
ws_server: WSServer = None,
|
||||||
) -> GameEngine:
|
) -> GameEngine:
|
||||||
board = GameBoard(
|
board = GameBoard(
|
||||||
width=board_width,
|
width=board_width,
|
||||||
@ -184,11 +245,13 @@ class GameEngineFactory:
|
|||||||
board=board,
|
board=board,
|
||||||
ws_server=ws_server,
|
ws_server=ws_server,
|
||||||
)
|
)
|
||||||
GameEngineFactory.__add_test_player(game.players)
|
GameEngineFactory.__add_test_players(game.players)
|
||||||
return game
|
return game
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def create_default(ws_server: Optional[WSServer] = None) -> GameEngine:
|
def create_default(
|
||||||
|
ws_server: WSServer = None,
|
||||||
|
) -> GameEngine:
|
||||||
return GameEngineFactory.create(
|
return GameEngineFactory.create(
|
||||||
board_width=settings.board.WIDTH,
|
board_width=settings.board.WIDTH,
|
||||||
board_height=settings.board.HEIGHT,
|
board_height=settings.board.HEIGHT,
|
||||||
@ -197,18 +260,10 @@ class GameEngineFactory:
|
|||||||
)
|
)
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def __add_test_player(players: PlayerList) -> None:
|
def __add_test_players(players: PlayerList) -> None:
|
||||||
if not (settings.debug and settings.debug.CREATE_TEST_PLAYER):
|
if not settings.debug:
|
||||||
return
|
return
|
||||||
|
|
||||||
player = Player(
|
for player in settings.debug.PLAYERS:
|
||||||
name="Pero",
|
players.append(player)
|
||||||
uuid="test-player-id",
|
logging.info(f"Test player created: {player}")
|
||||||
position=Position(
|
|
||||||
settings.debug.TEST_PLAYER_START_X,
|
|
||||||
settings.debug.TEST_PLAYER_START_Y,
|
|
||||||
),
|
|
||||||
can_be_deactivated=False,
|
|
||||||
)
|
|
||||||
players.append(player)
|
|
||||||
logging.info(f"Test player created: {player}")
|
|
||||||
|
|||||||
@ -18,3 +18,16 @@ class ObjectType(str, Enum):
|
|||||||
class PlayerMoveResult(Enum):
|
class PlayerMoveResult(Enum):
|
||||||
OK = auto()
|
OK = auto()
|
||||||
DESTINATION_REACHED = auto()
|
DESTINATION_REACHED = auto()
|
||||||
|
|
||||||
|
|
||||||
|
class GameState(Enum):
|
||||||
|
RUNNING = auto()
|
||||||
|
LOCK_FOR_MOVEMENT = auto()
|
||||||
|
ENDGAME = auto()
|
||||||
|
|
||||||
|
|
||||||
|
class PlayerState(str, Enum):
|
||||||
|
CREATED = "CREATED"
|
||||||
|
MOVING = "MOVING"
|
||||||
|
ON_DESTINATION = "ON_DESTINATION"
|
||||||
|
INACTIVE = "INACTIVE"
|
||||||
|
|||||||
@ -8,3 +8,7 @@ class PositionOutOfBounds(BaseError):
|
|||||||
|
|
||||||
class Collision(BaseError):
|
class Collision(BaseError):
|
||||||
...
|
...
|
||||||
|
|
||||||
|
|
||||||
|
class GameLockForMovement(BaseError):
|
||||||
|
...
|
||||||
|
|||||||
@ -14,6 +14,13 @@ BOARD_DUMP_CHARS: dict[ObjectType, str] = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
def create_random_position(board_width: int, board_height: int) -> Position:
|
||||||
|
return Position(
|
||||||
|
x=random.randint(0, board_width - 1),
|
||||||
|
y=random.randint(0, board_height - 1),
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class LayerObject:
|
class LayerObject:
|
||||||
type_: ObjectType
|
type_: ObjectType
|
||||||
@ -102,10 +109,3 @@ class BoardLayout:
|
|||||||
)
|
)
|
||||||
)
|
)
|
||||||
return layers
|
return layers
|
||||||
|
|
||||||
|
|
||||||
def create_random_position(board_width: int, board_height: int) -> Position:
|
|
||||||
return Position(
|
|
||||||
x=random.randint(0, board_width - 1),
|
|
||||||
y=random.randint(0, board_height - 1),
|
|
||||||
)
|
|
||||||
|
|||||||
@ -1,10 +1,15 @@
|
|||||||
import logging
|
import logging
|
||||||
from dataclasses import dataclass
|
from dataclasses import dataclass
|
||||||
from typing import Optional
|
from typing import List, Optional
|
||||||
|
|
||||||
|
from hopper.models.player import Player
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class GameSettings:
|
class GameSettings:
|
||||||
MOVE_DELAY: float = 0.5 # seconds
|
MOVE_DELAY: float = 0.5 # seconds
|
||||||
|
PURCHASE_START_DELAY: float = 2 # seconds
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class BoardSettings:
|
class BoardSettings:
|
||||||
@ -22,16 +27,14 @@ class InactivityWatchdogSettings:
|
|||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class WSServerSettings:
|
class WSServerSettings:
|
||||||
HOST: str = "localhost"
|
HOST: str = "127.0.0.1"
|
||||||
PORT: int = 8011
|
PORT: int = 8011
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class DebugSettings:
|
class DebugSettings:
|
||||||
PRINT_BOARD: bool = False
|
PRINT_BOARD: bool = False
|
||||||
CREATE_TEST_PLAYER: bool = False
|
PLAYERS: Optional[List[Player]] = None
|
||||||
TEST_PLAYER_START_X: int = 0
|
|
||||||
TEST_PLAYER_START_Y: int = 0
|
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
@ -40,5 +43,6 @@ class Settings:
|
|||||||
board: BoardSettings
|
board: BoardSettings
|
||||||
inacivity_watchdog: InactivityWatchdogSettings
|
inacivity_watchdog: InactivityWatchdogSettings
|
||||||
ws_server: WSServerSettings
|
ws_server: WSServerSettings
|
||||||
|
purchase_timeout: int = 10 # seconds
|
||||||
log_level: int = logging.INFO
|
log_level: int = logging.INFO
|
||||||
debug: Optional[DebugSettings] = None
|
debug: Optional[DebugSettings] = None
|
||||||
|
|||||||
@ -3,6 +3,8 @@ import uuid
|
|||||||
from dataclasses import dataclass, field
|
from dataclasses import dataclass, field
|
||||||
from typing import Optional
|
from typing import Optional
|
||||||
|
|
||||||
|
from hopper.enums import PlayerState
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
@dataclass
|
||||||
class Position:
|
class Position:
|
||||||
@ -13,24 +15,24 @@ class Position:
|
|||||||
@dataclass
|
@dataclass
|
||||||
class Player:
|
class Player:
|
||||||
name: str
|
name: str
|
||||||
uuid: str = field(default_factory=lambda: str(uuid.uuid4()))
|
id: str = field(default_factory=lambda: str(uuid.uuid4()))
|
||||||
position: Position = field(default_factory=lambda: Position(0, 0))
|
position: Position = field(default_factory=lambda: Position(0, 0))
|
||||||
move_count: int = 0
|
move_count: int = 0
|
||||||
move_attempt_count: int = 0
|
move_attempt_count: int = 0
|
||||||
last_seen: datetime.datetime = field(
|
last_seen: datetime.datetime = field(
|
||||||
default_factory=lambda: datetime.datetime.now()
|
default_factory=lambda: datetime.datetime.now()
|
||||||
)
|
)
|
||||||
|
state: PlayerState = PlayerState.CREATED
|
||||||
active: bool = True
|
active: bool = True
|
||||||
can_be_deactivated: bool = True
|
can_be_deactivated: bool = True
|
||||||
reached_destination: bool = False
|
|
||||||
|
|
||||||
def reset_timeout(self) -> None:
|
def reset_timeout(self) -> None:
|
||||||
self.last_seen = datetime.datetime.now()
|
self.last_seen = datetime.datetime.now()
|
||||||
|
|
||||||
|
|
||||||
class PlayerList(list[Player]):
|
class PlayerList(list[Player]):
|
||||||
def find(self, uuid: str) -> Optional[Player]:
|
def find(self, id: str) -> Optional[Player]:
|
||||||
for player in self:
|
for player in self:
|
||||||
if player.uuid == uuid:
|
if player.id == id:
|
||||||
return player
|
return player
|
||||||
return None
|
return None
|
||||||
|
|||||||
@ -1,6 +1,10 @@
|
|||||||
from __future__ import annotations
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import json
|
||||||
|
from typing import Optional, TypeVar
|
||||||
|
|
||||||
from pydantic import Field
|
from pydantic import Field
|
||||||
|
from pydantic.generics import GenericModel
|
||||||
|
|
||||||
from hopper.api.dto import BaseModel, BoardDto, DestinationDto, PlayerDto, PositionDto
|
from hopper.api.dto import BaseModel, BoardDto, DestinationDto, PlayerDto, PositionDto
|
||||||
from hopper.enums import ObjectType
|
from hopper.enums import ObjectType
|
||||||
@ -15,12 +19,50 @@ class LayerDto(BaseModel):
|
|||||||
name: str
|
name: str
|
||||||
objects: list[LayerObjectDto]
|
objects: list[LayerObjectDto]
|
||||||
|
|
||||||
class GameStatePlayerDto(PlayerDto):
|
|
||||||
reached_destination: bool
|
|
||||||
|
|
||||||
|
class GameDumpDto(BaseModel):
|
||||||
class GameStateDto(BaseModel):
|
|
||||||
board: BoardDto
|
board: BoardDto
|
||||||
destination: DestinationDto
|
destination: DestinationDto
|
||||||
players: list[GameStatePlayerDto]
|
players: list[PlayerDto]
|
||||||
layers: list[LayerDto]
|
layers: list[LayerDto]
|
||||||
|
|
||||||
|
|
||||||
|
class PlayerReachedDestinationDto(BaseModel):
|
||||||
|
player: PlayerDto
|
||||||
|
|
||||||
|
|
||||||
|
TMessageData = TypeVar("TMessageData", bound=BaseModel)
|
||||||
|
|
||||||
|
|
||||||
|
class WSMessage(GenericModel):
|
||||||
|
message: str
|
||||||
|
data: Optional[TMessageData] = None
|
||||||
|
|
||||||
|
def __str__(self) -> str:
|
||||||
|
return self.to_str()
|
||||||
|
|
||||||
|
def to_str(self) -> str:
|
||||||
|
return json.dumps(self.dict())
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
@property
|
||||||
|
def message_type(cls) -> str:
|
||||||
|
return cls.__fields__["message"].default
|
||||||
|
|
||||||
|
|
||||||
|
class WSGameDumpMessage(WSMessage):
|
||||||
|
message: str = "game_dump"
|
||||||
|
data: GameDumpDto
|
||||||
|
|
||||||
|
|
||||||
|
class WSProductSelectionDoneMessage(WSMessage):
|
||||||
|
message: str = "product_selection_done"
|
||||||
|
|
||||||
|
|
||||||
|
class WSProductSelectionTimeoutMessage(WSMessage):
|
||||||
|
message: str = "product_selection_timeout"
|
||||||
|
|
||||||
|
|
||||||
|
class WSPlayerReachedDestinationMessage(WSMessage):
|
||||||
|
message: str = "player_reached_destination"
|
||||||
|
data: PlayerReachedDestinationDto
|
||||||
|
|||||||
@ -2,8 +2,7 @@ import asyncio
|
|||||||
import datetime
|
import datetime
|
||||||
import logging
|
import logging
|
||||||
import time
|
import time
|
||||||
from threading import Thread
|
from threading import Thread, Event
|
||||||
from typing import Optional
|
|
||||||
|
|
||||||
from hopper.models.player import PlayerList
|
from hopper.models.player import PlayerList
|
||||||
from hopper.ws_server import WSServer
|
from hopper.ws_server import WSServer
|
||||||
@ -11,19 +10,18 @@ from settings import settings
|
|||||||
|
|
||||||
|
|
||||||
class InactivityWatchdog(Thread):
|
class InactivityWatchdog(Thread):
|
||||||
def __init__(
|
def __init__(self, players: PlayerList, ws_server: WSServer = None) -> None:
|
||||||
self, players: PlayerList, ws_server: Optional[WSServer] = None, *args, **kwargs
|
|
||||||
) -> None:
|
|
||||||
self.players = players
|
self.players = players
|
||||||
self.ws_server = ws_server
|
self.ws_server = ws_server
|
||||||
self.stopped = False
|
self.stop_event = Event()
|
||||||
super().__init__(*args, **kwargs)
|
super().__init__(daemon=True)
|
||||||
|
|
||||||
def run(self) -> None:
|
def run(self) -> None:
|
||||||
logging.info("Starting inactivity watchdog")
|
logging.info("Starting inactivity watchdog")
|
||||||
while not self.stopped:
|
while not self.stop_event.is_set():
|
||||||
self.cleanup_players()
|
self.cleanup_players()
|
||||||
time.sleep(settings.inacivity_watchdog.TICK_INTERVAL)
|
if not self.stop_event.is_set():
|
||||||
|
time.sleep(settings.inacivity_watchdog.TICK_INTERVAL)
|
||||||
|
|
||||||
def cleanup_players(self) -> None:
|
def cleanup_players(self) -> None:
|
||||||
now = datetime.datetime.now()
|
now = datetime.datetime.now()
|
||||||
@ -34,7 +32,7 @@ class InactivityWatchdog(Thread):
|
|||||||
seconds=settings.inacivity_watchdog.KICK_TIMEOUT
|
seconds=settings.inacivity_watchdog.KICK_TIMEOUT
|
||||||
)
|
)
|
||||||
|
|
||||||
send_game_state = False
|
send_game_dump = False
|
||||||
|
|
||||||
for player in self.players:
|
for player in self.players:
|
||||||
if (
|
if (
|
||||||
@ -44,7 +42,7 @@ class InactivityWatchdog(Thread):
|
|||||||
):
|
):
|
||||||
player.active = False
|
player.active = False
|
||||||
logging.info(f"Player {player} set as inactive")
|
logging.info(f"Player {player} set as inactive")
|
||||||
send_game_state = True
|
send_game_dump = True
|
||||||
|
|
||||||
# safe remove from list
|
# safe remove from list
|
||||||
n = 0
|
n = 0
|
||||||
@ -53,18 +51,16 @@ class InactivityWatchdog(Thread):
|
|||||||
if player.can_be_deactivated and player.last_seen < kick_threshold:
|
if player.can_be_deactivated and player.last_seen < kick_threshold:
|
||||||
self.players.pop(n)
|
self.players.pop(n)
|
||||||
logging.info(f"Player {player} kicked out")
|
logging.info(f"Player {player} kicked out")
|
||||||
send_game_state = True
|
send_game_dump = True
|
||||||
else:
|
else:
|
||||||
n += 1
|
n += 1
|
||||||
|
|
||||||
if send_game_state:
|
if send_game_dump:
|
||||||
self.send_game_state()
|
self.send_game_dump()
|
||||||
|
|
||||||
def send_game_state(self):
|
def send_game_dump(self):
|
||||||
if not self.ws_server:
|
logging.info("Sending WS game dump")
|
||||||
return
|
asyncio.run(self.ws_server.send_game_dump())
|
||||||
logging.info("Sending WS game state")
|
|
||||||
asyncio.run(self.ws_server.send_game_state())
|
|
||||||
|
|
||||||
def stop(self) -> None:
|
def stop(self) -> None:
|
||||||
self.stopped = True
|
self.stop_event.set()
|
||||||
|
|||||||
@ -5,76 +5,146 @@ from threading import Thread
|
|||||||
|
|
||||||
import websockets
|
import websockets
|
||||||
from websockets import WebSocketServerProtocol
|
from websockets import WebSocketServerProtocol
|
||||||
from websockets.exceptions import ConnectionClosedOK
|
from websockets.exceptions import ConnectionClosedError, ConnectionClosedOK
|
||||||
|
|
||||||
from hopper.models.ws_dto import GameStateDto
|
from hopper.models.player import Player
|
||||||
from settings import settings
|
from hopper.models.ws_dto import (
|
||||||
|
GameDumpDto,
|
||||||
|
PlayerReachedDestinationDto,
|
||||||
|
WSGameDumpMessage,
|
||||||
|
WSMessage,
|
||||||
|
WSPlayerReachedDestinationMessage,
|
||||||
|
WSProductSelectionDoneMessage,
|
||||||
|
WSProductSelectionTimeoutMessage,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
class WSServer(Thread):
|
class WSServer(Thread):
|
||||||
def __init__(self, *args, **kwargs) -> None:
|
def __init__(self, host: str, port: int) -> None:
|
||||||
self.connected_clients = set[WebSocketServerProtocol]()
|
self.host = host
|
||||||
super().__init__(*args, **kwargs)
|
self.port = port
|
||||||
|
super().__init__(daemon=True)
|
||||||
|
|
||||||
|
async def handle_rcv_message(
|
||||||
|
self, client: WebSocketServerProtocol, raw_message: str
|
||||||
|
) -> None:
|
||||||
|
try:
|
||||||
|
ws_message = json.loads(raw_message)
|
||||||
|
except Exception as ex:
|
||||||
|
logging.error(
|
||||||
|
f"Error decoding WS message from {client.id} {raw_message}: {ex}"
|
||||||
|
)
|
||||||
|
return None
|
||||||
|
|
||||||
|
data_message = ws_message.get("message")
|
||||||
|
if data_message == WSProductSelectionDoneMessage.message_type:
|
||||||
|
await self.handle_rcv_product_selection_done(client)
|
||||||
|
|
||||||
|
async def handle_rcv_product_selection_done(
|
||||||
|
self, client: WebSocketServerProtocol
|
||||||
|
) -> None:
|
||||||
|
logging.info(f"Handle WSProductSelectionDoneMessage: {client.id}")
|
||||||
|
# avoid circular imports
|
||||||
|
from hopper.api.dependencies import get_game_engine
|
||||||
|
|
||||||
|
engine = get_game_engine()
|
||||||
|
await engine.product_selection_done()
|
||||||
|
|
||||||
async def handler(self, websocket: WebSocketServerProtocol) -> None:
|
async def handler(self, websocket: WebSocketServerProtocol) -> None:
|
||||||
|
"""New handler instance spawns for each connected client"""
|
||||||
self.connected_clients.add(websocket)
|
self.connected_clients.add(websocket)
|
||||||
logging.info(f"Add client: {websocket.id}")
|
logging.info(f"Add client: {websocket.id}")
|
||||||
|
|
||||||
try:
|
try:
|
||||||
await self.send_game_state_to_client(websocket)
|
# send initial game dump to connected client
|
||||||
|
await self.send_game_dump_to_client(websocket)
|
||||||
|
# loop and do nothing while client is connected
|
||||||
connected = True
|
connected = True
|
||||||
while connected:
|
while connected:
|
||||||
try:
|
try:
|
||||||
message = await websocket.recv()
|
# we're expecting nothing from client, but read if client sends a message
|
||||||
|
rcv_data = await websocket.recv()
|
||||||
|
await self.handle_rcv_message(
|
||||||
|
client=websocket, raw_message=rcv_data
|
||||||
|
)
|
||||||
except ConnectionClosedOK:
|
except ConnectionClosedOK:
|
||||||
|
logging.info(f"Connection closed OK for client: {websocket.id}")
|
||||||
|
connected = False
|
||||||
|
except ConnectionClosedError:
|
||||||
|
logging.info(f"Connection closed error for client: {websocket.id}")
|
||||||
connected = False
|
connected = False
|
||||||
finally:
|
finally:
|
||||||
self.connected_clients.remove(websocket)
|
self.connected_clients.remove(websocket)
|
||||||
logging.info(f"Remove client: {websocket.id}")
|
logging.info(f"Remove client: {websocket.id}")
|
||||||
|
|
||||||
def _create_game_state_message(self) -> str:
|
async def send_message_to_client(
|
||||||
|
self, client: WebSocketServerProtocol, message: WSMessage
|
||||||
|
) -> None:
|
||||||
|
message_str = message.to_str()
|
||||||
|
logging.debug(
|
||||||
|
f"Sending message {message.message} to clients: {self.connected_clients}: {message_str}"
|
||||||
|
)
|
||||||
|
await client.send(message_str)
|
||||||
|
|
||||||
|
async def send_message_to_clients(self, message: WSMessage) -> None:
|
||||||
|
for client in self.connected_clients:
|
||||||
|
await self.send_message_to_client(client, message)
|
||||||
|
|
||||||
|
def _create_game_dump_message(self) -> WSGameDumpMessage:
|
||||||
# avoid circular imports
|
# avoid circular imports
|
||||||
from hopper.api.dependencies import get_game_engine
|
from hopper.api.dependencies import get_game_engine
|
||||||
|
|
||||||
engine = get_game_engine()
|
engine = get_game_engine()
|
||||||
|
|
||||||
game_state = GameStateDto(
|
game_dump = GameDumpDto(
|
||||||
board=engine.board,
|
board=engine.board,
|
||||||
destination=engine.board.destination,
|
destination=engine.board.destination,
|
||||||
players=engine.players,
|
players=engine.players,
|
||||||
layers=engine.get_board_layout().layers,
|
layers=engine.get_board_layout().layers,
|
||||||
)
|
)
|
||||||
return json.dumps(game_state.dict())
|
return WSGameDumpMessage(data=game_dump)
|
||||||
|
|
||||||
async def send_game_state_to_client(
|
async def send_game_dump_to_client(
|
||||||
self, websocket: WebSocketServerProtocol
|
self, websocket: WebSocketServerProtocol
|
||||||
) -> None:
|
) -> None:
|
||||||
message = self._create_game_state_message()
|
"""Send game dump to the client"""
|
||||||
logging.debug(f"Sending game state to client: {websocket.id}")
|
message = self._create_game_dump_message()
|
||||||
await websocket.send(message)
|
logging.debug(f"Sending game dump to client: {websocket.id}")
|
||||||
|
await websocket.send(message.to_str())
|
||||||
|
|
||||||
async def send_game_state(self) -> None:
|
async def send_game_dump(self) -> None:
|
||||||
if not self.connected_clients:
|
"""Broadcast game state to all connected clients"""
|
||||||
return
|
message = self._create_game_dump_message()
|
||||||
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
message = self._create_game_state_message()
|
async def send_player_reached_destination_message(self, player: Player) -> None:
|
||||||
logging.debug(
|
message = WSPlayerReachedDestinationMessage(
|
||||||
f"Sending game state to clients: {self.connected_clients}: {message}"
|
data=PlayerReachedDestinationDto(
|
||||||
|
player=player,
|
||||||
|
)
|
||||||
)
|
)
|
||||||
for client in self.connected_clients:
|
await self.send_message_to_clients(message)
|
||||||
await client.send(message)
|
|
||||||
|
async def send_product_selection_done_message(self) -> None:
|
||||||
|
message = WSProductSelectionDoneMessage()
|
||||||
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
|
async def send_product_selection_timeout_message(self) -> None:
|
||||||
|
message = WSProductSelectionTimeoutMessage()
|
||||||
|
await self.send_message_to_clients(message)
|
||||||
|
|
||||||
async def run_async(self) -> None:
|
async def run_async(self) -> None:
|
||||||
logging.info(
|
logging.info(
|
||||||
f"Starting FairHopper Websockets Server on {settings.ws_server.HOST}:{settings.ws_server.PORT}"
|
f"Starting FairHopper Websockets Server on {self.host}:{self.port}"
|
||||||
)
|
)
|
||||||
|
|
||||||
async with websockets.serve(
|
async with websockets.serve(
|
||||||
ws_handler=self.handler,
|
ws_handler=self.handler,
|
||||||
host=settings.ws_server.HOST,
|
host=self.host,
|
||||||
port=settings.ws_server.PORT,
|
port=self.port,
|
||||||
):
|
):
|
||||||
await asyncio.Future() # run forever
|
await asyncio.Future() # run forever
|
||||||
|
|
||||||
def run(self) -> None:
|
def run(self) -> None:
|
||||||
|
self.connected_clients = set[WebSocketServerProtocol]()
|
||||||
asyncio.run(self.run_async())
|
asyncio.run(self.run_async())
|
||||||
|
|||||||
51
sdk/demo.py
Normal file
51
sdk/demo.py
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
import random
|
||||||
|
from fh_sdk import Direction, FairHopper, Position
|
||||||
|
import math
|
||||||
|
|
||||||
|
HOST = "http://localhost"
|
||||||
|
PORT = 8010
|
||||||
|
|
||||||
|
|
||||||
|
def calc_angle(position1: Position, position2: Position) -> float:
|
||||||
|
x1, y1 = position1.x, position1.y
|
||||||
|
x2, y2 = position2.x, position2.y
|
||||||
|
return math.atan2(y2 - y1, x2 - x1) * (180 / math.pi)
|
||||||
|
|
||||||
|
|
||||||
|
fh = FairHopper(host=HOST, port=PORT)
|
||||||
|
res = fh.ping()
|
||||||
|
|
||||||
|
game = fh.start_game(player_name=f"Mirko {random.randint(0, 9999)}")
|
||||||
|
print(game.player.position)
|
||||||
|
quit()
|
||||||
|
|
||||||
|
res = fh.get_game_info()
|
||||||
|
print(">>>>>", res)
|
||||||
|
|
||||||
|
res = fh.get_player_info("XX")
|
||||||
|
print(">>>>>", res)
|
||||||
|
|
||||||
|
position = game.player.position
|
||||||
|
dest_position = game.destination.position
|
||||||
|
|
||||||
|
# p1 = PositionDto(x=0, y=20)
|
||||||
|
# p2 = PositionDto(x=10, y=10)
|
||||||
|
# angle = calc_angle(p1, p2)
|
||||||
|
# print(angle)
|
||||||
|
# quit()
|
||||||
|
|
||||||
|
for _ in range(10):
|
||||||
|
angle = calc_angle(position, dest_position) + 180
|
||||||
|
if 0 <= angle < 90:
|
||||||
|
direction = Direction.RIGHT
|
||||||
|
elif 90 <= angle <= 180:
|
||||||
|
direction = Direction.DOWN
|
||||||
|
elif 180 <= angle <= 270:
|
||||||
|
direction = Direction.RIGHT
|
||||||
|
else:
|
||||||
|
direction = Direction.UP
|
||||||
|
|
||||||
|
print(position, dest_position, int(angle), direction)
|
||||||
|
|
||||||
|
move_response = fh.move(game.player.id, direction)
|
||||||
|
position = move_response.player.position
|
||||||
135
sdk/fh_sdk.py
135
sdk/fh_sdk.py
@ -1,135 +0,0 @@
|
|||||||
from pydantic import BaseModel
|
|
||||||
from enum import Enum
|
|
||||||
|
|
||||||
import requests
|
|
||||||
|
|
||||||
|
|
||||||
class BaseError(Exception):
|
|
||||||
...
|
|
||||||
|
|
||||||
|
|
||||||
class PositionError(BaseError):
|
|
||||||
...
|
|
||||||
|
|
||||||
|
|
||||||
class PlayerInactiveError(BaseError):
|
|
||||||
...
|
|
||||||
|
|
||||||
|
|
||||||
class PlayerNotFoundError(BaseError):
|
|
||||||
...
|
|
||||||
|
|
||||||
|
|
||||||
class Direction(str, Enum):
|
|
||||||
LEFT = "left"
|
|
||||||
RIGHT = "right"
|
|
||||||
UP = "up"
|
|
||||||
DOWN = "down"
|
|
||||||
|
|
||||||
|
|
||||||
class Board(BaseModel):
|
|
||||||
width: int
|
|
||||||
height: int
|
|
||||||
|
|
||||||
|
|
||||||
class Position(BaseModel):
|
|
||||||
x: int
|
|
||||||
y: int
|
|
||||||
|
|
||||||
|
|
||||||
class Destination(BaseModel):
|
|
||||||
position: Position
|
|
||||||
|
|
||||||
|
|
||||||
class Player(BaseModel):
|
|
||||||
uuid: str
|
|
||||||
name: str
|
|
||||||
active: bool
|
|
||||||
position: Position
|
|
||||||
move_count: int
|
|
||||||
move_attempt_count: int
|
|
||||||
|
|
||||||
|
|
||||||
class PingResponse(BaseModel):
|
|
||||||
message: str
|
|
||||||
|
|
||||||
|
|
||||||
class StartGameResponse(BaseModel):
|
|
||||||
board: Board
|
|
||||||
destination: Destination
|
|
||||||
player: Player
|
|
||||||
|
|
||||||
|
|
||||||
class PlayerInfoResponse(BaseModel):
|
|
||||||
player: Player
|
|
||||||
|
|
||||||
|
|
||||||
class GameInfoResponse(BaseModel):
|
|
||||||
board: Board
|
|
||||||
destination: Destination
|
|
||||||
|
|
||||||
|
|
||||||
class FairHopper:
|
|
||||||
def __init__(self, host, port) -> None:
|
|
||||||
self.host = host
|
|
||||||
self.port = port
|
|
||||||
|
|
||||||
def format_url(self, path: str) -> str:
|
|
||||||
return f"{self.host}:{self.port}{path}"
|
|
||||||
|
|
||||||
def ping(self) -> PingResponse:
|
|
||||||
r = requests.get(self.format_url("/ping"))
|
|
||||||
r.raise_for_status()
|
|
||||||
return PingResponse(**r.json())
|
|
||||||
|
|
||||||
def start_game(self, player_name: str) -> StartGameResponse:
|
|
||||||
payload = {
|
|
||||||
"player_name": player_name,
|
|
||||||
}
|
|
||||||
r = requests.post(self.format_url("/game"), json=payload)
|
|
||||||
r.raise_for_status()
|
|
||||||
return StartGameResponse(**r.json())
|
|
||||||
|
|
||||||
def get_game_info(self) -> GameInfoResponse:
|
|
||||||
r = requests.get(self.format_url(f"/game"))
|
|
||||||
r.raise_for_status()
|
|
||||||
return GameInfoResponse(**r.json())
|
|
||||||
|
|
||||||
def get_player_info(self, uuid: str) -> PlayerInfoResponse:
|
|
||||||
r = requests.get(self.format_url(f"/player/{uuid}"))
|
|
||||||
|
|
||||||
if r.status_code == 403:
|
|
||||||
raise PlayerInactiveError()
|
|
||||||
elif r.status_code == 404:
|
|
||||||
raise PlayerNotFoundError()
|
|
||||||
else:
|
|
||||||
r.raise_for_status()
|
|
||||||
|
|
||||||
return PlayerInfoResponse(**r.json())
|
|
||||||
|
|
||||||
def move_left(self, uuid: str) -> PlayerInfoResponse:
|
|
||||||
return self.move(uuid, Direction.LEFT)
|
|
||||||
|
|
||||||
def move_right(self, uuid: str) -> PlayerInfoResponse:
|
|
||||||
return self.move(uuid, Direction.RIGHT)
|
|
||||||
|
|
||||||
def move_up(self, uuid: str) -> PlayerInfoResponse:
|
|
||||||
return self.move(uuid, Direction.UP)
|
|
||||||
|
|
||||||
def move_down(self, uuid: str) -> PlayerInfoResponse:
|
|
||||||
return self.move(uuid, Direction.DOWN)
|
|
||||||
|
|
||||||
def move(self, uuid: str, direction: Direction) -> PlayerInfoResponse:
|
|
||||||
path = f"/player/{uuid}/move/{direction}"
|
|
||||||
r = requests.post(self.format_url(path))
|
|
||||||
|
|
||||||
if r.status_code == 403:
|
|
||||||
raise PlayerInactiveError()
|
|
||||||
elif r.status_code == 404:
|
|
||||||
raise PlayerNotFoundError()
|
|
||||||
elif r.status_code == 409:
|
|
||||||
raise PositionError()
|
|
||||||
else:
|
|
||||||
r.raise_for_status()
|
|
||||||
|
|
||||||
return PlayerInfoResponse(**r.json())
|
|
||||||
219
sdk/poetry.lock
generated
219
sdk/poetry.lock
generated
@ -1,219 +0,0 @@
|
|||||||
# This file is automatically @generated by Poetry 1.4.1 and should not be changed by hand.
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "certifi"
|
|
||||||
version = "2022.12.7"
|
|
||||||
description = "Python package for providing Mozilla's CA Bundle."
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=3.6"
|
|
||||||
files = [
|
|
||||||
{file = "certifi-2022.12.7-py3-none-any.whl", hash = "sha256:4ad3232f5e926d6718ec31cfc1fcadfde020920e278684144551c91769c7bc18"},
|
|
||||||
{file = "certifi-2022.12.7.tar.gz", hash = "sha256:35824b4c3a97115964b408844d64aa14db1cc518f6562e8d7261699d1350a9e3"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "charset-normalizer"
|
|
||||||
version = "3.1.0"
|
|
||||||
description = "The Real First Universal Charset Detector. Open, modern and actively maintained alternative to Chardet."
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=3.7.0"
|
|
||||||
files = [
|
|
||||||
{file = "charset-normalizer-3.1.0.tar.gz", hash = "sha256:34e0a2f9c370eb95597aae63bf85eb5e96826d81e3dcf88b8886012906f509b5"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-macosx_10_9_universal2.whl", hash = "sha256:e0ac8959c929593fee38da1c2b64ee9778733cdf03c482c9ff1d508b6b593b2b"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-macosx_10_9_x86_64.whl", hash = "sha256:d7fc3fca01da18fbabe4625d64bb612b533533ed10045a2ac3dd194bfa656b60"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-macosx_11_0_arm64.whl", hash = "sha256:04eefcee095f58eaabe6dc3cc2262f3bcd776d2c67005880894f447b3f2cb9c1"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-manylinux_2_17_aarch64.manylinux2014_aarch64.whl", hash = "sha256:20064ead0717cf9a73a6d1e779b23d149b53daf971169289ed2ed43a71e8d3b0"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-manylinux_2_17_ppc64le.manylinux2014_ppc64le.whl", hash = "sha256:1435ae15108b1cb6fffbcea2af3d468683b7afed0169ad718451f8db5d1aff6f"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-manylinux_2_17_s390x.manylinux2014_s390x.whl", hash = "sha256:c84132a54c750fda57729d1e2599bb598f5fa0344085dbde5003ba429a4798c0"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:75f2568b4189dda1c567339b48cba4ac7384accb9c2a7ed655cd86b04055c795"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:11d3bcb7be35e7b1bba2c23beedac81ee893ac9871d0ba79effc7fc01167db6c"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-musllinux_1_1_aarch64.whl", hash = "sha256:891cf9b48776b5c61c700b55a598621fdb7b1e301a550365571e9624f270c203"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-musllinux_1_1_i686.whl", hash = "sha256:5f008525e02908b20e04707a4f704cd286d94718f48bb33edddc7d7b584dddc1"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-musllinux_1_1_ppc64le.whl", hash = "sha256:b06f0d3bf045158d2fb8837c5785fe9ff9b8c93358be64461a1089f5da983137"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-musllinux_1_1_s390x.whl", hash = "sha256:49919f8400b5e49e961f320c735388ee686a62327e773fa5b3ce6721f7e785ce"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-musllinux_1_1_x86_64.whl", hash = "sha256:22908891a380d50738e1f978667536f6c6b526a2064156203d418f4856d6e86a"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-win32.whl", hash = "sha256:12d1a39aa6b8c6f6248bb54550efcc1c38ce0d8096a146638fd4738e42284448"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp310-cp310-win_amd64.whl", hash = "sha256:65ed923f84a6844de5fd29726b888e58c62820e0769b76565480e1fdc3d062f8"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-macosx_10_9_universal2.whl", hash = "sha256:9a3267620866c9d17b959a84dd0bd2d45719b817245e49371ead79ed4f710d19"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-macosx_10_9_x86_64.whl", hash = "sha256:6734e606355834f13445b6adc38b53c0fd45f1a56a9ba06c2058f86893ae8017"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-macosx_11_0_arm64.whl", hash = "sha256:f8303414c7b03f794347ad062c0516cee0e15f7a612abd0ce1e25caf6ceb47df"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-manylinux_2_17_aarch64.manylinux2014_aarch64.whl", hash = "sha256:aaf53a6cebad0eae578f062c7d462155eada9c172bd8c4d250b8c1d8eb7f916a"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-manylinux_2_17_ppc64le.manylinux2014_ppc64le.whl", hash = "sha256:3dc5b6a8ecfdc5748a7e429782598e4f17ef378e3e272eeb1340ea57c9109f41"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-manylinux_2_17_s390x.manylinux2014_s390x.whl", hash = "sha256:e1b25e3ad6c909f398df8921780d6a3d120d8c09466720226fc621605b6f92b1"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:0ca564606d2caafb0abe6d1b5311c2649e8071eb241b2d64e75a0d0065107e62"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:b82fab78e0b1329e183a65260581de4375f619167478dddab510c6c6fb04d9b6"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-musllinux_1_1_aarch64.whl", hash = "sha256:bd7163182133c0c7701b25e604cf1611c0d87712e56e88e7ee5d72deab3e76b5"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-musllinux_1_1_i686.whl", hash = "sha256:11d117e6c63e8f495412d37e7dc2e2fff09c34b2d09dbe2bee3c6229577818be"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-musllinux_1_1_ppc64le.whl", hash = "sha256:cf6511efa4801b9b38dc5546d7547d5b5c6ef4b081c60b23e4d941d0eba9cbeb"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-musllinux_1_1_s390x.whl", hash = "sha256:abc1185d79f47c0a7aaf7e2412a0eb2c03b724581139193d2d82b3ad8cbb00ac"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-musllinux_1_1_x86_64.whl", hash = "sha256:cb7b2ab0188829593b9de646545175547a70d9a6e2b63bf2cd87a0a391599324"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-win32.whl", hash = "sha256:c36bcbc0d5174a80d6cccf43a0ecaca44e81d25be4b7f90f0ed7bcfbb5a00909"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp311-cp311-win_amd64.whl", hash = "sha256:cca4def576f47a09a943666b8f829606bcb17e2bc2d5911a46c8f8da45f56755"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-macosx_10_9_x86_64.whl", hash = "sha256:0c95f12b74681e9ae127728f7e5409cbbef9cd914d5896ef238cc779b8152373"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-manylinux_2_17_aarch64.manylinux2014_aarch64.whl", hash = "sha256:fca62a8301b605b954ad2e9c3666f9d97f63872aa4efcae5492baca2056b74ab"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-manylinux_2_17_ppc64le.manylinux2014_ppc64le.whl", hash = "sha256:ac0aa6cd53ab9a31d397f8303f92c42f534693528fafbdb997c82bae6e477ad9"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-manylinux_2_17_s390x.manylinux2014_s390x.whl", hash = "sha256:c3af8e0f07399d3176b179f2e2634c3ce9c1301379a6b8c9c9aeecd481da494f"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:3a5fc78f9e3f501a1614a98f7c54d3969f3ad9bba8ba3d9b438c3bc5d047dd28"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:628c985afb2c7d27a4800bfb609e03985aaecb42f955049957814e0491d4006d"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-musllinux_1_1_aarch64.whl", hash = "sha256:74db0052d985cf37fa111828d0dd230776ac99c740e1a758ad99094be4f1803d"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-musllinux_1_1_i686.whl", hash = "sha256:1e8fcdd8f672a1c4fc8d0bd3a2b576b152d2a349782d1eb0f6b8e52e9954731d"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-musllinux_1_1_ppc64le.whl", hash = "sha256:04afa6387e2b282cf78ff3dbce20f0cc071c12dc8f685bd40960cc68644cfea6"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-musllinux_1_1_s390x.whl", hash = "sha256:dd5653e67b149503c68c4018bf07e42eeed6b4e956b24c00ccdf93ac79cdff84"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-musllinux_1_1_x86_64.whl", hash = "sha256:d2686f91611f9e17f4548dbf050e75b079bbc2a82be565832bc8ea9047b61c8c"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-win32.whl", hash = "sha256:4155b51ae05ed47199dc5b2a4e62abccb274cee6b01da5b895099b61b1982974"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp37-cp37m-win_amd64.whl", hash = "sha256:322102cdf1ab682ecc7d9b1c5eed4ec59657a65e1c146a0da342b78f4112db23"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-macosx_10_9_universal2.whl", hash = "sha256:e633940f28c1e913615fd624fcdd72fdba807bf53ea6925d6a588e84e1151531"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-macosx_10_9_x86_64.whl", hash = "sha256:3a06f32c9634a8705f4ca9946d667609f52cf130d5548881401f1eb2c39b1e2c"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-macosx_11_0_arm64.whl", hash = "sha256:7381c66e0561c5757ffe616af869b916c8b4e42b367ab29fedc98481d1e74e14"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-manylinux_2_17_aarch64.manylinux2014_aarch64.whl", hash = "sha256:3573d376454d956553c356df45bb824262c397c6e26ce43e8203c4c540ee0acb"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-manylinux_2_17_ppc64le.manylinux2014_ppc64le.whl", hash = "sha256:e89df2958e5159b811af9ff0f92614dabf4ff617c03a4c1c6ff53bf1c399e0e1"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-manylinux_2_17_s390x.manylinux2014_s390x.whl", hash = "sha256:78cacd03e79d009d95635e7d6ff12c21eb89b894c354bd2b2ed0b4763373693b"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:de5695a6f1d8340b12a5d6d4484290ee74d61e467c39ff03b39e30df62cf83a0"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:1c60b9c202d00052183c9be85e5eaf18a4ada0a47d188a83c8f5c5b23252f649"},
|
|
||||||
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|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-musllinux_1_1_i686.whl", hash = "sha256:ea9f9c6034ea2d93d9147818f17c2a0860d41b71c38b9ce4d55f21b6f9165a11"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-musllinux_1_1_ppc64le.whl", hash = "sha256:80d1543d58bd3d6c271b66abf454d437a438dff01c3e62fdbcd68f2a11310d4b"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-musllinux_1_1_s390x.whl", hash = "sha256:73dc03a6a7e30b7edc5b01b601e53e7fc924b04e1835e8e407c12c037e81adbd"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-musllinux_1_1_x86_64.whl", hash = "sha256:6f5c2e7bc8a4bf7c426599765b1bd33217ec84023033672c1e9a8b35eaeaaaf8"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-win32.whl", hash = "sha256:12a2b561af122e3d94cdb97fe6fb2bb2b82cef0cdca131646fdb940a1eda04f0"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp38-cp38-win_amd64.whl", hash = "sha256:3160a0fd9754aab7d47f95a6b63ab355388d890163eb03b2d2b87ab0a30cfa59"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-macosx_10_9_universal2.whl", hash = "sha256:38e812a197bf8e71a59fe55b757a84c1f946d0ac114acafaafaf21667a7e169e"},
|
|
||||||
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|
||||||
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|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-manylinux_2_17_aarch64.manylinux2014_aarch64.whl", hash = "sha256:3747443b6a904001473370d7810aa19c3a180ccd52a7157aacc264a5ac79265e"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-manylinux_2_17_ppc64le.manylinux2014_ppc64le.whl", hash = "sha256:b116502087ce8a6b7a5f1814568ccbd0e9f6cfd99948aa59b0e241dc57cf739f"},
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|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-manylinux_2_17_s390x.manylinux2014_s390x.whl", hash = "sha256:d16fd5252f883eb074ca55cb622bc0bee49b979ae4e8639fff6ca3ff44f9f854"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:21fa558996782fc226b529fdd2ed7866c2c6ec91cee82735c98a197fae39f706"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:6f6c7a8a57e9405cad7485f4c9d3172ae486cfef1344b5ddd8e5239582d7355e"},
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|
||||||
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|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-musllinux_1_1_i686.whl", hash = "sha256:10c93628d7497c81686e8e5e557aafa78f230cd9e77dd0c40032ef90c18f2230"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-musllinux_1_1_ppc64le.whl", hash = "sha256:6f4f4668e1831850ebcc2fd0b1cd11721947b6dc7c00bf1c6bd3c929ae14f2c7"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-musllinux_1_1_s390x.whl", hash = "sha256:0be65ccf618c1e7ac9b849c315cc2e8a8751d9cfdaa43027d4f6624bd587ab7e"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-musllinux_1_1_x86_64.whl", hash = "sha256:53d0a3fa5f8af98a1e261de6a3943ca631c526635eb5817a87a59d9a57ebf48f"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-win32.whl", hash = "sha256:a04f86f41a8916fe45ac5024ec477f41f886b3c435da2d4e3d2709b22ab02af1"},
|
|
||||||
{file = "charset_normalizer-3.1.0-cp39-cp39-win_amd64.whl", hash = "sha256:830d2948a5ec37c386d3170c483063798d7879037492540f10a475e3fd6f244b"},
|
|
||||||
{file = "charset_normalizer-3.1.0-py3-none-any.whl", hash = "sha256:3d9098b479e78c85080c98e1e35ff40b4a31d8953102bb0fd7d1b6f8a2111a3d"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "idna"
|
|
||||||
version = "3.4"
|
|
||||||
description = "Internationalized Domain Names in Applications (IDNA)"
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=3.5"
|
|
||||||
files = [
|
|
||||||
{file = "idna-3.4-py3-none-any.whl", hash = "sha256:90b77e79eaa3eba6de819a0c442c0b4ceefc341a7a2ab77d7562bf49f425c5c2"},
|
|
||||||
{file = "idna-3.4.tar.gz", hash = "sha256:814f528e8dead7d329833b91c5faa87d60bf71824cd12a7530b5526063d02cb4"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "pydantic"
|
|
||||||
version = "1.10.7"
|
|
||||||
description = "Data validation and settings management using python type hints"
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=3.7"
|
|
||||||
files = [
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-macosx_10_9_x86_64.whl", hash = "sha256:e79e999e539872e903767c417c897e729e015872040e56b96e67968c3b918b2d"},
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-macosx_11_0_arm64.whl", hash = "sha256:01aea3a42c13f2602b7ecbbea484a98169fb568ebd9e247593ea05f01b884b2e"},
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:516f1ed9bc2406a0467dd777afc636c7091d71f214d5e413d64fef45174cfc7a"},
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:ae150a63564929c675d7f2303008d88426a0add46efd76c3fc797cd71cb1b46f"},
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-musllinux_1_1_i686.whl", hash = "sha256:ecbbc51391248116c0a055899e6c3e7ffbb11fb5e2a4cd6f2d0b93272118a209"},
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-musllinux_1_1_x86_64.whl", hash = "sha256:f4a2b50e2b03d5776e7f21af73e2070e1b5c0d0df255a827e7c632962f8315af"},
|
|
||||||
{file = "pydantic-1.10.7-cp310-cp310-win_amd64.whl", hash = "sha256:a7cd2251439988b413cb0a985c4ed82b6c6aac382dbaff53ae03c4b23a70e80a"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-macosx_10_9_x86_64.whl", hash = "sha256:68792151e174a4aa9e9fc1b4e653e65a354a2fa0fed169f7b3d09902ad2cb6f1"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-macosx_11_0_arm64.whl", hash = "sha256:dfe2507b8ef209da71b6fb5f4e597b50c5a34b78d7e857c4f8f3115effaef5fe"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:10a86d8c8db68086f1e30a530f7d5f83eb0685e632e411dbbcf2d5c0150e8dcd"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:d75ae19d2a3dbb146b6f324031c24f8a3f52ff5d6a9f22f0683694b3afcb16fb"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-musllinux_1_1_i686.whl", hash = "sha256:464855a7ff7f2cc2cf537ecc421291b9132aa9c79aef44e917ad711b4a93163b"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-musllinux_1_1_x86_64.whl", hash = "sha256:193924c563fae6ddcb71d3f06fa153866423ac1b793a47936656e806b64e24ca"},
|
|
||||||
{file = "pydantic-1.10.7-cp311-cp311-win_amd64.whl", hash = "sha256:b4a849d10f211389502059c33332e91327bc154acc1845f375a99eca3afa802d"},
|
|
||||||
{file = "pydantic-1.10.7-cp37-cp37m-macosx_10_9_x86_64.whl", hash = "sha256:cc1dde4e50a5fc1336ee0581c1612215bc64ed6d28d2c7c6f25d2fe3e7c3e918"},
|
|
||||||
{file = "pydantic-1.10.7-cp37-cp37m-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:e0cfe895a504c060e5d36b287ee696e2fdad02d89e0d895f83037245218a87fe"},
|
|
||||||
{file = "pydantic-1.10.7-cp37-cp37m-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:670bb4683ad1e48b0ecb06f0cfe2178dcf74ff27921cdf1606e527d2617a81ee"},
|
|
||||||
{file = "pydantic-1.10.7-cp37-cp37m-musllinux_1_1_i686.whl", hash = "sha256:950ce33857841f9a337ce07ddf46bc84e1c4946d2a3bba18f8280297157a3fd1"},
|
|
||||||
{file = "pydantic-1.10.7-cp37-cp37m-musllinux_1_1_x86_64.whl", hash = "sha256:c15582f9055fbc1bfe50266a19771bbbef33dd28c45e78afbe1996fd70966c2a"},
|
|
||||||
{file = "pydantic-1.10.7-cp37-cp37m-win_amd64.whl", hash = "sha256:82dffb306dd20bd5268fd6379bc4bfe75242a9c2b79fec58e1041fbbdb1f7914"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-macosx_10_9_x86_64.whl", hash = "sha256:8c7f51861d73e8b9ddcb9916ae7ac39fb52761d9ea0df41128e81e2ba42886cd"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-macosx_11_0_arm64.whl", hash = "sha256:6434b49c0b03a51021ade5c4daa7d70c98f7a79e95b551201fff682fc1661245"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:64d34ab766fa056df49013bb6e79921a0265204c071984e75a09cbceacbbdd5d"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:701daea9ffe9d26f97b52f1d157e0d4121644f0fcf80b443248434958fd03dc3"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-musllinux_1_1_i686.whl", hash = "sha256:cf135c46099ff3f919d2150a948ce94b9ce545598ef2c6c7bf55dca98a304b52"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-musllinux_1_1_x86_64.whl", hash = "sha256:b0f85904f73161817b80781cc150f8b906d521fa11e3cdabae19a581c3606209"},
|
|
||||||
{file = "pydantic-1.10.7-cp38-cp38-win_amd64.whl", hash = "sha256:9f6f0fd68d73257ad6685419478c5aece46432f4bdd8d32c7345f1986496171e"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-macosx_10_9_x86_64.whl", hash = "sha256:c230c0d8a322276d6e7b88c3f7ce885f9ed16e0910354510e0bae84d54991143"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-macosx_11_0_arm64.whl", hash = "sha256:976cae77ba6a49d80f461fd8bba183ff7ba79f44aa5cfa82f1346b5626542f8e"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl", hash = "sha256:7d45fc99d64af9aaf7e308054a0067fdcd87ffe974f2442312372dfa66e1001d"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-manylinux_2_5_i686.manylinux1_i686.manylinux_2_17_i686.manylinux2014_i686.whl", hash = "sha256:d2a5ebb48958754d386195fe9e9c5106f11275867051bf017a8059410e9abf1f"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-musllinux_1_1_i686.whl", hash = "sha256:abfb7d4a7cd5cc4e1d1887c43503a7c5dd608eadf8bc615413fc498d3e4645cd"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-musllinux_1_1_x86_64.whl", hash = "sha256:80b1fab4deb08a8292d15e43a6edccdffa5377a36a4597bb545b93e79c5ff0a5"},
|
|
||||||
{file = "pydantic-1.10.7-cp39-cp39-win_amd64.whl", hash = "sha256:d71e69699498b020ea198468e2480a2f1e7433e32a3a99760058c6520e2bea7e"},
|
|
||||||
{file = "pydantic-1.10.7-py3-none-any.whl", hash = "sha256:0cd181f1d0b1d00e2b705f1bf1ac7799a2d938cce3376b8007df62b29be3c2c6"},
|
|
||||||
{file = "pydantic-1.10.7.tar.gz", hash = "sha256:cfc83c0678b6ba51b0532bea66860617c4cd4251ecf76e9846fa5a9f3454e97e"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[package.dependencies]
|
|
||||||
typing-extensions = ">=4.2.0"
|
|
||||||
|
|
||||||
[package.extras]
|
|
||||||
dotenv = ["python-dotenv (>=0.10.4)"]
|
|
||||||
email = ["email-validator (>=1.0.3)"]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "requests"
|
|
||||||
version = "2.28.2"
|
|
||||||
description = "Python HTTP for Humans."
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=3.7, <4"
|
|
||||||
files = [
|
|
||||||
{file = "requests-2.28.2-py3-none-any.whl", hash = "sha256:64299f4909223da747622c030b781c0d7811e359c37124b4bd368fb8c6518baa"},
|
|
||||||
{file = "requests-2.28.2.tar.gz", hash = "sha256:98b1b2782e3c6c4904938b84c0eb932721069dfdb9134313beff7c83c2df24bf"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[package.dependencies]
|
|
||||||
certifi = ">=2017.4.17"
|
|
||||||
charset-normalizer = ">=2,<4"
|
|
||||||
idna = ">=2.5,<4"
|
|
||||||
urllib3 = ">=1.21.1,<1.27"
|
|
||||||
|
|
||||||
[package.extras]
|
|
||||||
socks = ["PySocks (>=1.5.6,!=1.5.7)"]
|
|
||||||
use-chardet-on-py3 = ["chardet (>=3.0.2,<6)"]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "typing-extensions"
|
|
||||||
version = "4.5.0"
|
|
||||||
description = "Backported and Experimental Type Hints for Python 3.7+"
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=3.7"
|
|
||||||
files = [
|
|
||||||
{file = "typing_extensions-4.5.0-py3-none-any.whl", hash = "sha256:fb33085c39dd998ac16d1431ebc293a8b3eedd00fd4a32de0ff79002c19511b4"},
|
|
||||||
{file = "typing_extensions-4.5.0.tar.gz", hash = "sha256:5cb5f4a79139d699607b3ef622a1dedafa84e115ab0024e0d9c044a9479ca7cb"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "urllib3"
|
|
||||||
version = "1.26.15"
|
|
||||||
description = "HTTP library with thread-safe connection pooling, file post, and more."
|
|
||||||
category = "main"
|
|
||||||
optional = false
|
|
||||||
python-versions = ">=2.7, !=3.0.*, !=3.1.*, !=3.2.*, !=3.3.*, !=3.4.*, !=3.5.*"
|
|
||||||
files = [
|
|
||||||
{file = "urllib3-1.26.15-py2.py3-none-any.whl", hash = "sha256:aa751d169e23c7479ce47a0cb0da579e3ede798f994f5816a74e4f4500dcea42"},
|
|
||||||
{file = "urllib3-1.26.15.tar.gz", hash = "sha256:8a388717b9476f934a21484e8c8e61875ab60644d29b9b39e11e4b9dc1c6b305"},
|
|
||||||
]
|
|
||||||
|
|
||||||
[package.extras]
|
|
||||||
brotli = ["brotli (>=1.0.9)", "brotlicffi (>=0.8.0)", "brotlipy (>=0.6.0)"]
|
|
||||||
secure = ["certifi", "cryptography (>=1.3.4)", "idna (>=2.0.0)", "ipaddress", "pyOpenSSL (>=0.14)", "urllib3-secure-extra"]
|
|
||||||
socks = ["PySocks (>=1.5.6,!=1.5.7,<2.0)"]
|
|
||||||
|
|
||||||
[metadata]
|
|
||||||
lock-version = "2.0"
|
|
||||||
python-versions = "^3.10"
|
|
||||||
content-hash = "a8d95adf4819c22b47d4cac44f18a3bc5040d1c0487ead04cb2f09692de0d411"
|
|
||||||
@ -1,17 +0,0 @@
|
|||||||
[tool.poetry]
|
|
||||||
name = "fh-sdk"
|
|
||||||
version = "0.1.0"
|
|
||||||
description = ""
|
|
||||||
authors = ["Eden Kirin <eden@ekirin.com>"]
|
|
||||||
readme = "README.md"
|
|
||||||
packages = [{include = "fh_sdk"}]
|
|
||||||
|
|
||||||
[tool.poetry.dependencies]
|
|
||||||
python = "^3.10"
|
|
||||||
requests = "^2.28.2"
|
|
||||||
pydantic = "^1.10.7"
|
|
||||||
|
|
||||||
|
|
||||||
[build-system]
|
|
||||||
requires = ["poetry-core"]
|
|
||||||
build-backend = "poetry.core.masonry.api"
|
|
||||||
@ -2,17 +2,40 @@ import logging
|
|||||||
|
|
||||||
from hopper.models.config import (
|
from hopper.models.config import (
|
||||||
BoardSettings,
|
BoardSettings,
|
||||||
|
DebugSettings,
|
||||||
GameSettings,
|
GameSettings,
|
||||||
InactivityWatchdogSettings,
|
InactivityWatchdogSettings,
|
||||||
Settings,
|
Settings,
|
||||||
WSServerSettings,
|
WSServerSettings,
|
||||||
)
|
)
|
||||||
|
from hopper.models.player import Player, Position
|
||||||
|
|
||||||
settings = Settings(
|
settings = Settings(
|
||||||
game=GameSettings(),
|
game=GameSettings(),
|
||||||
board=BoardSettings(),
|
board=BoardSettings(
|
||||||
|
WIDTH=20,
|
||||||
|
HEIGHT=20,
|
||||||
|
OBSTACLE_COUNT=10,
|
||||||
|
),
|
||||||
inacivity_watchdog=InactivityWatchdogSettings(),
|
inacivity_watchdog=InactivityWatchdogSettings(),
|
||||||
|
purchase_timeout=5,
|
||||||
log_level=logging.INFO,
|
log_level=logging.INFO,
|
||||||
ws_server=WSServerSettings(),
|
ws_server=WSServerSettings(),
|
||||||
debug=None,
|
debug=DebugSettings(
|
||||||
|
PRINT_BOARD=True,
|
||||||
|
PLAYERS=[
|
||||||
|
Player(
|
||||||
|
name="Pero",
|
||||||
|
id="test-player-pero",
|
||||||
|
position=Position(x=9, y=10),
|
||||||
|
can_be_deactivated=False,
|
||||||
|
),
|
||||||
|
Player(
|
||||||
|
name="Mirko",
|
||||||
|
id="test-player-mirko",
|
||||||
|
position=Position(x=10, y=5),
|
||||||
|
can_be_deactivated=False,
|
||||||
|
),
|
||||||
|
],
|
||||||
|
),
|
||||||
)
|
)
|
||||||
|
|||||||
Reference in New Issue
Block a user