380 lines
5.5 KiB
Markdown
380 lines
5.5 KiB
Markdown
# FairHopper
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## Game
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### Overview
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- Rectangle board W × H
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- Destination: center of a board (W / 2, H / 2)
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- Initial player position: Random on board border
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- Available moves:
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- left
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- right
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- up
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- down
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- Optional on-board obstacles
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### Rules
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- Goal: Reach the goal destination
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- Player can't move out of board
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- Player can't move if destination position contains obstacle
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- Move timeout: 10s. Game is finished if timeout ocurrs.
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## FairHopper Game Server
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Requirements:
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- Python 3.10+
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### Install virtual envirnonment
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Project uses [Poetry](https://python-poetry.org), ultimate dependency management software for Python.
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Install Poetry:
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```sh
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pip install poetry
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```
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Install virtual environment:
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```sh
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poetry install
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```
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### Setting up
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Copy `settings_template.py` to `settings.py`.
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Edit `settings.py` and customize application.
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### Starting FairHopper Game Server
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```sh
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make run
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```
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By default, JFK runs on port **8010**. To run on other port, start `uvicorn` directly:
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```sh
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poetry run uvicorn main:app --host 0.0.0.0 --port 8010 --workers=1
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```
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To activate virtual environment:
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```sh
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poetry shell
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```
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## System overview
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### Architecture
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```plantuml
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actor "Player 1" as P1
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actor "Player 2" as P2
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actor "Player 3" as P3
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package Masterpiece {
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usecase JFK as "JFK Game Server"
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usecase WS as "WS Server"
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usecase Vis as "Visualisation\nService"
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}
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P1 -left-> JFK: REST API
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P2 -left-> JFK: REST API
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P3 -left-> JFK: REST API
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JFK --> WS: WebSockets
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WS --> Vis: WebSockets
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```
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### WebSockets
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```plantuml
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participant JFK as "JFK Game Server"
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participant WS as "WS Server"
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participant Client1 as "Visualisation\nClient 1"
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participant Client2 as "Visualisation\nClient 2"
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JFK ->o WS: Server Connect
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activate WS #coral
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WS -> JFK: Get game state
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activate JFK #yellow
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JFK -> WS: Game state
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deactivate
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deactivate
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Client1 ->o WS: Client Connect
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activate WS #coral
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WS -> Client1: Game state
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deactivate
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Client2 ->o WS: Client Connect
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activate WS #coral
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WS -> Client2: Game state
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deactivate
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loop #lightyellow On game state change
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JFK ->o WS: Game state
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activate WS #coral
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WS o-> Client1: Game state
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WS o-> Client2: Game state
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deactivate
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end
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```
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## REST API
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- Start game
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- Move left
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- Move right
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- Move up
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- Move down
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- Get current position
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- Get board info
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Check REST API interface on [FastAPI docs](http://localhost:8010/docs).
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### Start game
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**Endpoint**: POST `/game`
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Request body:
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```json
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{
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"player_name": "Pero"
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}
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```
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Response body:
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```json
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{
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"board": {
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"width": 101,
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"height": 101
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},
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"destination": {
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"position": {
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"x": 50,
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"y": 50
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}
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},
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"player": {
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"uuid": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
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"name": "Pero",
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"position": {
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"x": 0,
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"y": 10
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},
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"move_count": 0,
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"move_attempt_count": 0
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}
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}
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```
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### Player Move
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POST `/player/{uuid}/move/left`
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POST `/player/{uuid}/move/right`
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POST `/player/{uuid}/move/up`
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POST `/player/{uuid}/move/down`
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Request body: None
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Response code:
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- 200 OK: Destination reached
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- 201 Created: Player moved successfully
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- 403 Forbidden: Player uuid not valid, probably timeout
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- 409 Conflict: Invalid move, obstacle or position out of board
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- 422 Unprocessable Content: Validation error
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Response body:
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```json
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{
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"player": {
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"uuid": "string",
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"name": "Pero",
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"position": {
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"x": 50,
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"y": 50
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},
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"move_count": 10,
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"move_attempt_count": 12
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}
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}
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```
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### Get Player Info
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GET `/player/{{uuid}}`
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Request body: None
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Response body:
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```json
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{
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"player": {
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"uuid": "string",
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"name": "Pero",
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"position": {
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"x": 50,
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"y": 50
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},
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"move_count": 10,
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"move_attempt_count": 12
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}
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}
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```
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### Get Game Info
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GET `/game`
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Response body:
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```json
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{
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"playerId": "75bba7cd-a4c1-4b50-b0b5-6382c2822a25",
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"board": {
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"width": 101,
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"height": 101
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},
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"destinationPosition": {
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"x": 50,
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"y": 50
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},
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"playerPosition": {
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"x": 0,
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"y": 10
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}
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}
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```
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## WebSockets
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### WS Data format
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- json
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General data format:
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```json
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{
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"command": "command",
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"data": {}
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}
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```
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### Game info structure
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Command: `gameInfo`
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Data:
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```json
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{
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"board": {
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"width": 21,
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"height": 21
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},
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"destination": {
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"position": {
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"x": 10,
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"y": 10
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}
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},
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"players": [
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{
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"uuid": "test-player-id",
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"name": "Pero",
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"active": true,
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"position": {
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"x": 2,
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"y": 2
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},
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"move_count": 3,
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"move_attempt_count": 3
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},
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{
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"uuid": "95962b49-0003-4bf2-b205-71f2590f2318",
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"name": "Mirko",
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"active": true,
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"position": {
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"x": 0,
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"y": 0
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},
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"move_count": 15,
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"move_attempt_count": 20
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}
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],
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"layers": [
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{
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"name": "obstacles",
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"objects": [
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{
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"type": "OBSTACLE",
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"position": {
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"x": 4,
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"y": 2
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}
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},
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{
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"type": "OBSTACLE",
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"position": {
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"x": 4,
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"y": 13
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}
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},
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{
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"type": "OBSTACLE",
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"position": {
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"x": 18,
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"y": 18
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}
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},
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{
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"type": "OBSTACLE",
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"position": {
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"x": 5,
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"y": 4
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}
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},
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{
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"type": "OBSTACLE",
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"position": {
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"x": 7,
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"y": 10
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}
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}
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]
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},
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{
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"name": "destination",
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"objects": [
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{
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"type": "DESTINATION",
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"position": {
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"x": 10,
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"y": 10
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}
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}
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]
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},
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{
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"name": "players",
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"objects": [
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{
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"type": "PLAYER",
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"position": {
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"x": 2,
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"y": 2
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}
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},
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{
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"type": "PLAYER",
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"position": {
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"x": 0,
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"y": 0
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}
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}
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]
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}
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]
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}
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```
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